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Related papers: OpenScene: 3D Scene Understanding with Open Vocabu…

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Zero Shot Learning (ZSL) enables a learning model to classify instances of an unseen class during training. While most research in ZSL focuses on single-label classification, few studies have been done in multi-label ZSL, where an instance…

Machine Learning · Computer Science 2016-06-02 Ubai Sandouk , Ke Chen

Open-vocabulary 3D object detection (OV-3DDet) aims to localize and recognize both seen and previously unseen object categories within any new 3D scene. While language and vision foundation models have achieved success in handling various…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Pengkun Jiao , Na Zhao , Jingjing Chen , Yu-Gang Jiang

Real-time open-vocabulary scene understanding is essential for efficient 3D perception in applications such as vision-language navigation, embodied intelligence, and augmented reality. However, existing methods suffer from imprecise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Matteo Frosi , Matteo Matteucci

Open-vocabulary 3D object detection methods are able to localize 3D boxes of classes unseen during training. Despite the name, existing methods rely on user-specified classes both at training and inference. We propose to study…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Haomeng Zhang , Kuan-Chuan Peng , Suhas Lohit , Raymond A. Yeh

Open-vocabulary semantic segmentation enables models to identify novel object categories beyond their training data. While this flexibility represents a significant advancement, current approaches still rely on manually specified class…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Klara Reichard , Giulia Rizzoli , Stefano Gasperini , Lukas Hoyer , Pietro Zanuttigh , Nassir Navab , Federico Tombari

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Generalizing open-vocabulary 3D instance segmentation (OV-3DIS) to diverse, unstructured, and mesh-free environments is crucial for robotics and AR/VR, yet remains a significant challenge. We attribute this to two key limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Zhishan Zhou , Siyuan Wei , Zengran Wang , Chunjie Wang , Xiaosheng Yan , Xiao Liu

Open-world and anomaly segmentation methods seek to enable autonomous driving systems to detect and segment both known and unknown objects in real-world scenes. However, existing methods do not assign semantically meaningful labels to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Klara Reichard , Nikolas Brasch , Nassir Navab , Federico Tombari

To bridge the gap between supervised semantic segmentation and real-world applications that acquires one model to recognize arbitrary new concepts, recent zero-shot segmentation attracts a lot of attention by exploring the relationships…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Quande Liu , Youpeng Wen , Jianhua Han , Chunjing Xu , Hang Xu , Xiaodan Liang

Dense visual prediction tasks have been constrained by their reliance on predefined categories, limiting their applicability in real-world scenarios where visual concepts are unbounded. While Vision-Language Models (VLMs) like CLIP have…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Junjie Wang , Bin Chen , Yulin Li , Bin Kang , Yichi Chen , Zhuotao Tian

We pose 3D scene-understanding as a problem of parsing in a grammar. A grammar helps us capture the compositional structure of real-word objects, e.g., a chair is composed of a seat, a back-rest and some legs. Having multiple rules for an…

Computer Vision and Pattern Recognition · Computer Science 2012-11-09 Abhishek Anand , Sherwin Li

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Large-scale pre-trained models have shown promising open-world performance for both vision and language tasks. However, their transferred capacity on 3D point clouds is still limited and only constrained to the classification task. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Xiangyang Zhu , Renrui Zhang , Bowei He , Ziyu Guo , Ziyao Zeng , Zipeng Qin , Shanghang Zhang , Peng Gao

CLIP, as a vision-language model, has significantly advanced Open-Vocabulary Semantic Segmentation (OVSS) with its zero-shot capabilities. Despite its success, its application to OVSS faces challenges due to its initial image-level…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Tong Shao , Zhuotao Tian , Hang Zhao , Jingyong Su

Large scale vision and language models can achieve impressive zero-shot recognition performance by mapping class specific text queries to image content. Two distinct challenges that remain however, are high sensitivity to the choice of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Sarah Parisot , Yongxin Yang , Steven McDonagh

Vision-language models (VLMs) show great promise for 3D scene understanding but are mainly applied to indoor spaces or autonomous driving, focusing on low-level tasks like segmentation. This work expands their use to urban-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Valentin Bieri , Marco Zamboni , Nicolas S. Blumer , Qingxuan Chen , Francis Engelmann

In some of object recognition problems, labeled data may not be available for all categories. Zero-shot learning utilizes auxiliary information (also called signatures) describing each category in order to find a classifier that can…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Seyed Mohsen Shojaee , Mahdieh Soleymani Baghshah

Pretraining 3D encoders by aligning with Contrastive Language Image Pretraining (CLIP) has emerged as a promising direction to learn generalizable representations for 3D scene understanding. In this paper, we propose UniScene3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ye Mao , Weixun Luo , Ranran Huang , Junpeng Jing , Krystian Mikolajczyk

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng
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