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This dissertation presents three years of academic inquiry into the question of what role materials play in interaction design and participatory design processes. The dissertation aims at developing conceptual tools, based on Deweys…

Human-Computer Interaction · Computer Science 2017-03-22 Nicolai Brodersen Hansen

Designing human computer interaction interface is an important and a complex task, but it could be simplified by decomposing task into subcomponents and maintaining relationships among those subcomponents. Task decomposition is a structured…

Human-Computer Interaction · Computer Science 2010-08-10 Zeeshan Ahmed , Sudhir Kumar Ganti , Hans Kyhlbäck

The methodologies of bioinspiration, biomimetics, and bioreplication are inevitably pointing to the incorporation of multifunctionality in engineered materials when designing ever more complex systems. Optimal multifunctionality is also the…

Optics · Physics 2015-08-18 Akhlesh Lakhtakia

How can interactions with A.I. systems be designed? This paper explores the design space for A.I. interaction to develop tools for designers to think about tangible and physical A.I. interactions. Our proposed framework consists of two…

Human-Computer Interaction · Computer Science 2023-11-14 Lunshi Zhou , Alexandra Bremers , Wendy Ju

Workflow support typically focuses on single simulation experiments. This is also the case for simulation based on finite element methods. If entire simulation studies shall be supported, flexible means for intertwining revising the model,…

Computational Engineering, Finance, and Science · Computer Science 2020-10-16 Andreas Ruscheinski , Pia Wilsdorf , Julius Zimmermann , Ursula van Rienen , Adelinde M. Uhrmacher

We present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and physical properties of the clothing from real observations.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Zhaoqi Su , Liangxiao Hu , Siyou Lin , Hongwen Zhang , Shengping Zhang , Justus Thies , Yebin Liu

In this paper, we present a new workflow for the computer-aided generation of physicalizations, addressing nested configurations in anatomical and biological structures. Physicalizations are an important component of anatomical and…

Graphics · Computer Science 2022-04-26 Marwin Schindler , Thorsten Korpitsch , Renata G. Raidou , Hsiang-Yun Wu

The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This paper proposes a formalization of user interaction observations (instead of user…

Human-Computer Interaction · Computer Science 2025-07-21 Guillaume Rivière

Nowadays, technological advances have influenced all human activities, creating new dynamics and ways of communication. In this context, some artists have incorporated these advances in their creative process, giving rise to unique…

Human-Computer Interaction · Computer Science 2021-08-13 Ricardo Andres Diaz Rincon

Aesthetics - often treated as secondary to function-guides how people interpret robots' roles. A great deal of robot designs - both real and fictitious - use sleek industrial aesthetics. These feature hard glossy plastics, hiding as much of…

Robotics · Computer Science 2026-03-10 Natalie Friedman , Kevin Weatherwax , Chengchao Zhu

Recent generative AI advances present new possibilities for supporting visual art creation, but how such promise might assist novice artists during early-stage processes requires investigation. How novices adopt or resist these tools can…

Human-Computer Interaction · Computer Science 2025-10-01 Cindy Peng , Alice Qian , Linghao Jin , Jieneng Chen , Evans Xu Han , Paul Pu Liang , Hong Shen , Haiyi Zhu , Jane Hsieh

This paper proposes discomfort as a new material for HCI researchers and designers to consider in any application that helps a person develop a new skill, practice or state. Discomfort is a fundamental precursor of adaptation and adaptation…

Human-Computer Interaction · Computer Science 2021-05-11 m. c. schraefel , Michael Jones

The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts. We argue that to achieve similar outreach and impact as…

Human-Computer Interaction · Computer Science 2021-01-08 Evgeny Stemasov , Enrico Rukzio , Jan Gugenheimer

In this paper we interrogate the practices of imagining in human-computer interaction (HCI), particularly in scenario building (SBE) and persona construction. We discuss the philosophical premises of HCI imaginings in rationalism,…

Human-Computer Interaction · Computer Science 2020-03-06 Goda Klumbyte , Claude Draude , Loren Britton

The development of bio-inspired interfacial materials with enhanced drop mobility that mimic the innate functionalities of nature will have significant impact on the energy, environment and global healthcare. In spite of extensive progress,…

Materials Science · Physics 2015-11-25 Chonglei Hao , Yahua Liu , Xuemei Chen , Jing Li , Mei Zhang , Yanhua Zhao , Zuankai Wang

Human-AI co-creativity involves both humans and AI collaborating on a shared creative product as partners. In a creative collaboration, interaction dynamics, such as turn-taking, contribution type, and communication, are the driving forces…

Human-Computer Interaction · Computer Science 2022-04-26 Jeba Rezwana , Mary Lou Maher

Integrating technology with the distinctive characteristics of craftsmanship has become a key issue in the field of digital craftsmanship. This paper introduces Layered Interactions, a design approach that seamlessly merges Human-Computer…

Human-Computer Interaction · Computer Science 2025-07-24 Yan Dong , Hanjie Yu , Yanran Chen , Zipeng Zhang , Qiong Wu

Reproducibility should be a cornerstone of science as it enables validation and reuse. In recent years, the scientific community and the general public became increasingly aware of the reproducibility crisis, i.e. the wide-spread inability…

Human-Computer Interaction · Computer Science 2020-12-07 Sebastian Stefan Feger

Personal Affective Physicalization is the process by which individuals express emotions through tangible forms to record, reflect on, and communicate. Yet such physical data representations can be challenging to design due to the abstract…

Human-Computer Interaction · Computer Science 2025-09-29 Ruishan Wu , Zhuoyang Li , Charles Perin , Sheelagh Carpendale , Can Liu
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