Related papers: NeuralUDF: Learning Unsigned Distance Fields for M…
Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training…
Neural implicit surface representation methods have recently shown impressive 3D reconstruction results. However, existing solutions struggle to reconstruct driving scenes due to their large size, highly complex nature and their limited…
NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance field that can be rendered from any unseen viewpoint. However, the lack of surface and normals definition and high rendering times limit their…
Neural Radiance Fields (NeRF) have constituted a remarkable breakthrough in image-based 3D reconstruction. However, their implicit volumetric representations differ significantly from the widely-adopted polygonal meshes and lack support…
While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…
We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…
This paper presents Neural Mesh Fusion (NMF), an efficient approach for joint optimization of polygon mesh from multi-view image observations and unsupervised 3D planar-surface parsing of the scene. In contrast to implicit neural…
In crowded urban environments where traffic is dense, current technologies struggle to oversee tight navigation, but surface-level understanding allows autonomous vehicles to safely assess proximity to surrounding obstacles. 3D or 2D scene…
Simultaneously achieving 3D reconstruction and new view synthesis for indoor environments has widespread applications but is technically very challenging. State-of-the-art methods based on implicit neural functions can achieve excellent 3D…
We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…
Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities, encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation, Neural Signed…
We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a…
In this paper, we present a novel double diffusion based neural radiance field, dubbed DD-NeRF, to reconstruct human body geometry and render the human body appearance in novel views from a sparse set of images. We first propose a double…
In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…
Neural implicit functions have recently shown promising results on surface reconstructions from multiple views. However, current methods still suffer from excessive time complexity and poor robustness when reconstructing unbounded or…
We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from unoriented point clouds. To this end, we replace the commonly used eikonal equation with the heat method, carrying over to the neural domain what…
Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…
Neural implicit representation is a promising approach for reconstructing surfaces from point clouds. Existing methods combine various regularization terms, such as the Eikonal and Laplacian energy terms, to enforce the learned neural…
It is vital to infer signed distance functions (SDFs) from 3D point clouds. The latest methods rely on generalizing the priors learned from large scale supervision. However, the learned priors do not generalize well to various geometric…
Realistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to the complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains…