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With current development universally in computing, now a days user interaction approaches with mouse, keyboard, touch-pens etc. are not sufficient. Directly using of hands or hand gestures as an input device is a method to attract people…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Vandit Gajjar , Viraj Mavani , Ayesha Gurnani

Using optical tweezers and a haptic device, microspheres having diameters ranging from 3 to 4 um (floating in a fluid solution) are manipulated in order to form patterns of coupled optical microresonators by assembling the spheres via…

Optics · Physics 2007-07-24 Ibrahim Bukusoglu , Cagatay Basdogan , Alper Kiraz , Adnan Kurt

In recent years, Virtual Reality (VR) Head-Mounted Displays (HMD) have been used to provide an immersive, first-person view in real-time for the remote-control of Unmanned Ground Vehicles (UGV). One critical issue is that it is challenging…

Human-Computer Interaction · Computer Science 2022-01-11 Yiming Luo , Jialin Wang , Rongkai Shi , Hai-Ning Liang , Shan Luo

Hand guidance of robots has proven to be a useful tool both for programming trajectories and in kinesthetic teaching. However hand guidance is usually relegated to robots possessing joint-torque sensors (JTS). Here we propose to extend hand…

Robotics · Computer Science 2019-01-16 David Puljiz , Erik Stöhr , Katharina S. Riesterer , Björn Hein , Torsten Kröger

This paper presents a magnet-based robotic skin that integrates a multilayer soft lattice with distributed Hall-effect sensor arrays and a tactile super-resolution model. External contact forces are converted to magnetic field changes by…

Robotics · Computer Science 2026-05-28 Yunseong Bang , Joowon Park , Suan Sim , Youngjun Ryu , Sukho Park , Kyungseo Park

This research investigates whether the interaction methods of XR headsets can be improved by using haptic feedback. As a first and most common technique, indirect interactions are considered. Indirect interactions correspond to…

Human-Computer Interaction · Computer Science 2022-12-09 Yentl Vermeulen , Sam Van Damme , Glenn Van Wallendael , Filip De Turck , Maria Torres Vega

Haptic feedback has become crucial to enhance the user experiences in Virtual Reality (VR). This justifies the sudden burst of novel haptic solutions proposed these past years in the HCI community. This article is a survey of Virtual…

Human-Computer Interaction · Computer Science 2021-02-19 Elodie Bouzbib , Gilles Bailly , Sinan Haliyo , Pascal Frey

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

During medicine studies, visualization of certain elements is common and indispensable in order to get more information about the way they work. Currently, we resort to the use of photographs -which are insufficient due to being static- or…

Graphics · Computer Science 2016-07-21 Juan Perozo , Mimia Lo Leung , Esmitt Ramírez

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Grasping constitutes a critical challenge for visually impaired people. To address this problem, we developed a tactile bracelet that assists in grasping by guiding the user's hand to a target object using vibration commands. Here we…

Human-Computer Interaction · Computer Science 2025-04-24 Marcin Furtak , Florian Pätzold , Tim Kietzmann , Silke M. Kärcher , Peter König

This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…

Human-Computer Interaction · Computer Science 2016-04-22 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

We present a telepresence system based on a custom-made simulated holographic display that produces a full 3D model of the remote participants using commodity depth sensors. Our display is composed of a video projector and a quadrangular…

This paper presents the design flow of an IoT human machine touchless interface. The device uses embedded computing in conjunction with the Leap Motion Controller to provide an accurate and intuitive touchless interface. Its main function…

Image and Video Processing · Electrical Eng. & Systems 2023-04-14 Hans Johnson , Jafar Saniie

Ultrasound midair haptics (UMH) can present non-contact tactile stimuli using focused ultrasound without any wearables. Recently, UMH has been shown to present not only conventional vibration stimulus but also static pressure stimulus by…

Human-Computer Interaction · Computer Science 2026-02-25 Tao Morisaki , Atsushi Matsubayashi , Yasutoshi Makino , Hiroyuki Shinoda

Haptics in virtual reality is the emerging dimension after audiovisual experiences. Researchers designed several handheld VR controllers to simulate haptic experiences in virtual reality environments. Some of these devices, equipped to…

Human-Computer Interaction · Computer Science 2025-03-24 Takeru Hashimoto , Shigeo Yoshida , Takuji Narumi

This paper presents an AI-enabled cascaded hybrid vision/force control framework for tendon-driven aerial continuum manipulators based on constant-strain modeling in $SE(3)$ as a coupled system. The proposed controller is designed to enable…

Robotics · Computer Science 2026-04-22 Shayan Sepahvand , Farrokh Janabi-Sharifi , Farhad Aghili

Combining 3D vision with tactile sensing could unlock a greater level of dexterity for robots and improve several manipulation tasks. However, obtaining a close-up 3D view of the location where manipulation contacts occur can be…

Robotics · Computer Science 2023-03-14 Etienne Roberge , Guillaume Fornes , Jean-Philippe Roberge

We review the current technology underlying surface haptics that converts passive touch surfaces to active ones (machine haptics), our perception of tactile stimuli displayed through active touch surfaces (human haptics), their potential…

Human-Computer Interaction · Computer Science 2020-04-30 Cagatay Basdogan , Frederic Giraud , Vincent Levesque , Seungmoon Choi

We propose a novel hands-free control framework for the Boston Dynamics Spot robot using the Microsoft HoloLens 2 mixed-reality headset. Enabling accessible robot control is critical for allowing individuals with physical disabilities to…

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