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Recently, multimodal tasks have strongly advanced the field of action recognition with their rich multimodal information. However, due to the scarcity of tri-modal data, research on tri-modal action recognition tasks faces many challenges.…
Temporal action detection (TAD) aims to locate and recognize the actions in an untrimmed video. Anchor-free methods have made remarkable progress which mainly formulate TAD into two tasks: classification and localization using two separate…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
Domain generalizable person re-identification aims to apply a trained model to unseen domains. Prior works either combine the data in all the training domains to capture domain-invariant features, or adopt a mixture of experts to…
We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…
Transformers process tokens in parallel but are temporally shallow: at position $t$, each layer attends to key-value pairs computed based on the previous layer, yielding a depth capped by the number of layers. Recurrent models offer…
Deep neural networks have recently achieved competitive accuracy for human activity recognition. However, there is room for improvement, especially in modeling long-term temporal importance and determining the activity relevance of…
Weakly Supervised Temporal Action Localization (WTAL) aims to classify and localize temporal boundaries of actions for the video, given only video-level category labels in the training datasets. Due to the lack of boundary information…
This technical report analyzes a temporal action localization method we used in the HACS competition which is hosted in Activitynet Challenge 2020.The goal of our task is to locate the start time and end time of the action in the untrimmed…
We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…
Latent actions learned from diverse human videos serve as pseudo-labels for vision-language-action (VLA) pretraining, but provide effective supervision only if they remain informative about the underlying ground-truth actions. For effective…
Weakly supervised temporal action localization aims to localize temporal boundaries of actions and simultaneously identify their categories with only video-level category labels. Many existing methods seek to generate pseudo labels for…
Reinforcement Learning (RL) has been successful in various domains like robotics, game playing, and simulation. While RL agents have shown impressive capabilities in their specific tasks, they insufficiently adapt to new tasks. In…
Video Temporal Grounding (VTG) aims to localize relevant temporal segments in videos given natural language queries. Despite recent progress with large vision-language models (LVLMs) and instruction-tuning, existing approaches often suffer…
Temporal action segmentation (TAS) divides untrimmed videos into labeled action segments. While fully supervised methods have advanced the field, challenges such as action variability, ambiguous boundaries, and high annotation costs remain,…
This tutorial paper surveys provably optimal alternatives to end-to-end backpropagation (E2EBP) -- the de facto standard for training deep architectures. Modular training refers to strictly local training without both the forward and the…
Static sparse training is a promising route to efficient learning by committing to a fixed mask pattern, yet the constrained structure reduces robustness. Early pruning decisions can lock the network into a brittle structure that is…
Skeleton-based action recognition has recently made significant progress. However, data imbalance is still a great challenge in real-world scenarios. The performance of current action recognition algorithms declines sharply when training…
Long video understanding presents challenges due to the inherent high computational complexity and redundant temporal information. An effective representation for long videos must efficiently process such redundancy while preserving…
Empowered by the backpropagation (BP) algorithm, deep neural networks have dominated the race in solving various cognitive tasks. The restricted training pattern in the standard BP requires end-to-end error propagation, causing large memory…