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The ability to measure the satisfaction of (groups of) voters is a crucial prerequisite for formulating proportionality axioms in approval-based participatory budgeting elections. Two common - but very different - ways to measure the…

Computer Science and Game Theory · Computer Science 2023-10-19 Markus Brill , Stefan Forster , Martin Lackner , Jan Maly , Jannik Peters

While proportionality is frequently named as a desirable property of voting rules, its interpretation in multiwinner voting differs significantly from that in apportionment. We aim to bridge these two distinct notions of proportionality by…

Computer Science and Game Theory · Computer Science 2026-02-11 Daria Boratyn , Dariusz Stolicki

Two important requirements when aggregating the preferences of multiple agents are that the outcome should be economically efficient and the aggregation mechanism should not be manipulable. In this paper, we provide a computer-aided proof…

Computer Science and Game Theory · Computer Science 2017-09-07 Florian Brandl , Felix Brandt , Manuel Eberl , Christian Geist

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

The Gibbard-Satterthwaite theorem states that no unanimous and non-dictatorial voting rule is strategyproof. We revisit voting rules and consider a weaker notion of strategyproofness called not obvious manipulability that was proposed by…

Computer Science and Game Theory · Computer Science 2022-06-15 Haris Aziz , Alexander Lam

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

We study the problem of designing multiwinner voting rules that are candidate monotone and proportional. We show that the set of committees satisfying the proportionality axiom of proportionality for solid coalitions is candidate monotone.…

Computer Science and Game Theory · Computer Science 2025-12-05 Jannik Peters

The goal of this paper is twofold. First and foremost, we aim to experimentally and quantitatively show that the choice of a multiwinner voting rule can play a crucial role on the way minorities are represented. We also test the possibility…

Computer Science and Game Theory · Computer Science 2016-04-11 Piotr Faliszewski , Jean-Francois Laslier , Robert Schaefer , Piotr Skowron , Arkadii Slinko , Nimrod Talmon

Answering an open question by Betzler et al. [Betzler et al., JAIR'13], we resolve the parameterized complexity of the multi-winner determination problem under two famous representation voting rules: the Chamberlin-Courant (in short CC)…

Multiagent Systems · Computer Science 2022-02-25 Jiehua Chen , Sanjukta Roy

An important desideratum in approval-based multiwinner voting is proportionality. We study the problem of reconfiguring proportional committees: given two proportional committees, is there a transition path that consists only of…

Computer Science and Game Theory · Computer Science 2025-04-22 Chris Dong , Fabian Frank , Jannik Peters , Warut Suksompong

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

We study two-stage committee elections where voters have dynamic preferences over candidates; at each stage, a committee is chosen under a given voting rule. We are interested in identifying a winning committee for the second stage that…

Computer Science and Game Theory · Computer Science 2024-08-21 Valentin Zech , Niclas Boehmer , Edith Elkind , Nicholas Teh

We introduces a general linear framework that unifies the study of multi-winner voting rules and proportionality axioms, demonstrating that many prominent multi-winner voting rules-including Thiele methods, their sequential variants, and…

Computer Science and Game Theory · Computer Science 2025-03-06 Lirong Xia

Proportional representation (PR) is often discussed in voting settings as a major desideratum. For the past century or so, it is common both in practice and in the academic literature to jump to single transferable vote (STV) as the…

Computer Science and Game Theory · Computer Science 2018-06-05 Haris Aziz , Barton Lee

Proportional representation (PR) is a fundamental principle of many democracies world-wide which employ PR-based voting rules to elect their representatives. The normative properties of these voting rules however, are often only understood…

Computer Science and Game Theory · Computer Science 2018-01-30 Barton E. Lee

We study the {PAC} learnability of multiwinner voting, focusing on the class of approval-based committee scoring (ABCS) rules. These are voting rules applied on profiles with approval ballots, where each voter approves some of the…

Computer Science and Game Theory · Computer Science 2023-08-02 Ioannis Caragiannis , Karl Fehrs

An important -- but very demanding -- property in collective decision-making is strategyproofness, which requires that voters cannot benefit from submitting insincere preferences. Gibbard (1977) has shown that only rather unattractive rules…

Computer Science and Game Theory · Computer Science 2024-12-17 Felix Brandt , Patrick Lederer

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

In multiwinner approval voting, the goal is to select $k$-member committees based on voters' approval ballots. A well-studied concept of proportionality in this context is the justified representation (JR) axiom, which demands that no large…

Computer Science and Game Theory · Computer Science 2024-09-10 Edith Elkind , Piotr Faliszewski , Ayumi Igarashi , Pasin Manurangsi , Ulrike Schmidt-Kraepelin , Warut Suksompong