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Related papers: MPT: Mesh Pre-Training with Transformers for Human…

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We address the problem of regressing 3D human pose and shape from a single image, with a focus on 3D accuracy. The current best methods leverage large datasets of 3D pseudo-ground-truth (p-GT) and 2D keypoints, leading to robust…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Sai Kumar Dwivedi , Yu Sun , Priyanka Patel , Yao Feng , Michael J. Black

Deep learning has been impressively successful in the last decade in predicting human head poses from monocular images. However, for in-the-wild inputs the research community relies predominantly on a single training set, 300W-LP, of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Michael Welter

Despite significant progress in 3D human mesh estimation from RGB images; RGBD cameras, offering additional depth data, remain underutilized. In this paper, we present a method for accurate 3D human mesh estimation from a single RGBD view,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Ozhan Suat , Bedirhan Uguz , Batuhan Karagoz , Muhammed Can Keles , Emre Akbas

Recently, self-supervised pre-training has advanced Vision Transformers on various tasks w.r.t. different data modalities, e.g., image and 3D point cloud data. In this paper, we explore this learning paradigm for 3D mesh data analysis based…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Yaqian Liang , Shanshan Zhao , Baosheng Yu , Jing Zhang , Fazhi He

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiao Tang , Tianyu Wang , Chi-Wing Fu

There has been a recent surge of interest in introducing transformers to 3D human pose estimation (HPE) due to their powerful capabilities in modeling long-term dependencies. However, existing transformer-based methods treat body joints as…

Computer Vision and Pattern Recognition · Computer Science 2023-02-16 Han Li , Bowen Shi , Wenrui Dai , Hongwei Zheng , Botao Wang , Yu Sun , Min Guo , Chenlin Li , Junni Zou , Hongkai Xiong

In this paper, we formulate a potentially valuable panoramic depth completion (PDC) task as panoramic 3D cameras often produce 360{\deg} depth with missing data in complex scenes. Its goal is to recover dense panoramic depths from raw…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Zhiqiang Yan , Xiang Li , Kun Wang , Zhenyu Zhang , Jun Li , Jian Yang

This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty arises from the noisy or false 2D keypoint detections due…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Qing Shuai , Zhiyuan Yu , Zhize Zhou , Lixin Fan , Haijun Yang , Can Yang , Xiaowei Zhou

In this paper, a real-time method called PoP-Net is proposed to predict multi-person 3D poses from a depth image. PoP-Net learns to predict bottom-up part representations and top-down global poses in a single shot. Specifically, a new…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Yuliang Guo , Zhong Li , Zekun Li , Xiangyu Du , Shuxue Quan , Yi Xu

In recent years, 2D human pose estimation has made significant progress on public benchmarks. However, many of these approaches face challenges of less applicability in the industrial community due to the large number of parametric…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Haonan Wang , Jie Liu , Jie Tang , Gangshan Wu , Bo Xu , Yanbing Chou , Yong Wang

We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-student learning method based knowledge distillation to 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Dong-Hyun Hwang , Suntae Kim , Nicolas Monet , Hideki Koike , Soonmin Bae

This paper focuses on the problem of 3D human reconstruction from 2D evidence. Although this is an inherently ambiguous problem, the majority of recent works avoid the uncertainty modeling and typically regress a single estimate for a given…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Nikos Kolotouros , Georgios Pavlakos , Dinesh Jayaraman , Kostas Daniilidis

Many human pose estimation methods estimate Skinned Multi-Person Linear (SMPL) models and regress the human joints from these SMPL estimates. In this work, we show that the most widely used SMPL-to-joint linear layer (joint regressor) is…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Eric Hedlin , Helge Rhodin , Kwang Moo Yi

Single-view 3D human reconstruction has achieved remarkable progress through the adoption of multi-view diffusion models, yet the recovered 3D humans often exhibit unnatural poses. This phenomenon becomes pronounced when reconstructing 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Seunguk Do , Minwoo Huh , Joonghyuk Shin , Jaesik Park

This paper presents Volumetric Transformer Pose estimator (VTP), the first 3D volumetric transformer framework for multi-view multi-person 3D human pose estimation. VTP aggregates features from 2D keypoints in all camera views and directly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Yuxing Chen , Renshu Gu , Ouhan Huang , Gangyong Jia

The misaligned human texture across different human parts is one of the main limitations of existing 3D human reconstruction methods. Each human part, such as a jacket or pants, should maintain a distinct texture without blending into…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Hyeongjin Nam , Donghwan Kim , Gyeongsik Moon , Kyoung Mu Lee

The basic body shape (i.e., the body shape in T-pose) of a person does not change within a single video. However, most SOTA human mesh estimation (HME) models output a slightly different, thus inconsistent basic body shape for each video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Katja Ludwig , Julian Lorenz , Daniel Kienzle , Tuan Bui , Rainer Lienhart

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

Considering deep neural networks as manifold mappers, the pretrain-then-fine-tune paradigm can be interpreted as a two-stage process: pretrain establishes a broad knowledge base, and fine-tune adjusts the model parameters to activate…