Related papers: A Graph-Based Method for Soccer Action Spotting Us…
Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…
Traditional approaches to measuring visual exploratory behavior in soccer rely on counting visual exploratory actions (VEAs) based on rapid head movements exceeding 125{\deg}/s, but this method suffer from player position bias (i.e., a…
We present a new approach for identifying situations and behaviours, which we call "moves", from soccer games in the 2D simulation league. Being able to identify key situations and behaviours are useful capabilities for analysing soccer…
Comprehensive understanding of key players and actions in multiplayer sports broadcast videos is a challenging problem. Unlike in news or finance videos, sports videos have limited text. While both action recognition for multiplayer sports…
Classifying player actions from soccer videos is a challenging problem, which has become increasingly important in sports analytics over the years. Most state-of-the-art methods employ highly complex offline networks, which makes it…
Temporal action localization aims to identify the boundaries and categories of actions in videos, such as scoring a goal in a football match. Single-frame supervision has emerged as a labor-efficient way to train action localizers as it…
In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…
Soccer is a sparse rewarding game: any smart or careless action in critical situations can change the result of the match. Therefore players, coaches, and scouts are all curious about the best action to be performed in critical situations,…
Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…
Soccer videos can serve as a perfect research object for video understanding because soccer games are played under well-defined rules while complex and intriguing enough for researchers to study. In this paper, we propose a new soccer video…
When we say a person is texting, can you tell the person is walking or sitting? Emphatically, no. In order to solve this incomplete representation problem, this paper presents a sub-action descriptor for detailed action detection. The…
Players and ball detection are among the first required steps on a football analytics platform. Until recently, the existing open datasets on which the evaluations of most models were based, were not sufficient. In this work, we point out…
We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…
Event detection is an important step in extracting knowledge from the video. In this paper, we propose a deep learning approach to detect events in a soccer match emphasizing the distinction between images of red and yellow cards and the…
Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…
Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…
Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…
This paper presents a new method to describe spatio-temporal relations between objects and hands, to recognize both interactions and activities within video demonstrations of manual tasks. The approach exploits Scene Graphs to extract key…
The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…
This study presents a novel deep learning method, called GATv2-GCN, for predicting player performance in sports. To construct a dynamic player interaction graph, we leverage player statistics and their interactions during gameplay. We use a…