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Game Theory concepts have been successfully applied in a wide variety of domains over the past decade. Sports and games are one of the popular areas of game theory application owing to its merits and benefits in solving complex scenarios.…

Computer Science and Game Theory · Computer Science 2021-05-26 Ambareesh Ravi , Atharva Gokhale , Anchit Nagwekar

The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Ning Ding , Kazuya Takeda , Wenhui Jin , Yingjiu Bei , Keisuke Fujii

A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…

Artificial Intelligence · Computer Science 2021-08-03 Yoshiki Kubotani , Yoshihiro Fukuhara , Shigeo Morishima

The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…

Artificial Intelligence · Computer Science 2024-04-09 Minwoo Seong , Jeongseok Oh , SeungJun Kim

We present a data-driven basketball set play simulation. Given an offensive set play sketch, our method simulates potential scenarios that may occur in the game. The simulation provides coaches and players with insights on how a given set…

Multimedia · Computer Science 2019-10-09 Hsin-Ying Hsieh , Chieh-Yu Chen , Yu-Shuen Wang , Jung-Hong Chuang

The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…

Machine Learning · Computer Science 2021-11-11 Paulina Stevia Nouwou Mindom , Amin Nikanjam , Foutse Khomh , John Mullins

Badminton is known as one of the fastest racket sports in the world. Despite doubles matches being more prevalent in international tournaments than singles, previous research has mainly focused on singles due to the challenges in data…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Seungheon Baek , Jinhyuk Yun

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

Human-Computer Interaction · Computer Science 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

In recent years, analytics has started to revolutionize the game of basketball: quantitative analyses of the game inform team strategy, management of player health and fitness, and how teams draft, sign, and trade players. In this review,…

Applications · Statistics 2020-07-22 Zachary Terner , Alexander Franks

We present a transformer decoder based sports simulation engine, SportsNGEN, trained on sports player and ball tracking sequences, that is capable of generating sustained gameplay and accurately mimicking the decision making of real…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Lachlan Thorpe , Lewis Bawden , Karanjot Vendal , John Bronskill , Richard E. Turner

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

Reinforcement learning is one of the core components in designing an artificial intelligent system emphasizing real-time response. Reinforcement learning influences the system to take actions within an arbitrary environment either having…

Artificial Intelligence · Computer Science 2020-02-03 Amit Kumar Mondal

Reinforcement learning is an active research area with a vast number of applications in robotics, and the RoboCup competition is an interesting environment for studying and evaluating reinforcement learning methods. A known difficulty in…

Machine Learning · Computer Science 2021-06-25 Felipe B. Martins , Mateus G. Machado , Hansenclever F. Bassani , Pedro H. M. Braga , Edna S. Barros

Training robots for operation in the real world is a complex, time consuming and potentially expensive task. Despite significant success of reinforcement learning in games and simulations, research in real robot applications has not been…

Artificial Intelligence · Computer Science 2017-09-28 Markus Wulfmeier , Ingmar Posner , Pieter Abbeel

To encourage the development of methods with reproducible and robust training behavior, we propose a challenge paradigm where competitors are evaluated directly on the performance of their learning procedures rather than pre-trained agents.…

Deep reinforcement learning has the potential to address various scientific problems. In this paper, we implement an optics simulation environment for reinforcement learning based controllers. The environment captures the essence of…

Machine Learning · Computer Science 2023-10-03 Abulikemu Abuduweili , Changliu Liu

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

Artificial Intelligence · Computer Science 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xinyu Wang , Jianwei Li

The game of table tennis is renowned for its extremely high spin rate, but most table tennis robots today struggle to handle balls with such rapid spin. To address this issue, we have contributed a series of methods, including: 1.…

Robotics · Computer Science 2025-03-04 Xiaoyi Hu , Yue Mao , Gang Wang , Qingdu Li , Jianwei Zhang , Yunfeng Ji

Sports recommender systems receive an increasing attention due to their potential of fostering healthy living, improving personal well-being, and increasing performances in sport. These systems support people in sports, for example, by the…

Information Retrieval · Computer Science 2023-12-08 Alexander Felfernig , Manfred Wundara , Thi Ngoc Trang Tran , Viet-Man Le , Sebastian Lubos , Seda Polat-Erdeniz