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We study the problem of distributed multi-view representation learning. In this problem, $K$ agents observe each one distinct, possibly statistically correlated, view and independently extracts from it a suitable representation in a manner…
Guiding the policy of multi-agent reinforcement learning to align with human common sense is a difficult problem, largely due to the complexity of modeling common sense as a reward, especially in complex and long-horizon multi-agent tasks.…
Visual Relationship Detection (VRD) has seen significant advancements with Transformer-based architectures recently. However, we identify two key limitations in a conventional label assignment for training Transformer-based VRD models,…
In multi-vehicle cooperative driving tasks involving high-frequency continuous control, traditional state-based reward functions suffer from the issue of vanishing reward differences. This phenomenon results in a low signal-to-noise ratio…
Memory-related vulnerabilities constitute severe threats to the security of modern software. Despite the success of deep learning-based approaches to generic vulnerability detection, they are still limited by the underutilization of flow…
Approximate dynamic programming algorithms, such as approximate value iteration, have been successfully applied to many complex reinforcement learning tasks, and a better approximate dynamic programming algorithm is expected to further…
The paradigm shift from shallow classifiers with hand-crafted features to end-to-end trainable deep learning models has shown significant improvements on supervised learning tasks. Despite the promising power of deep neural networks (DNN),…
In this project, we propose a Variational Inference algorithm to approximate posterior distributions. Building on prior methods, we develop the Gradient-Steered Stein Variational Gradient Descent (G-SVGD) approach. This method introduces a…
We propose a new computationally efficient method for quantizing the weights of pre- trained neural networks that is general enough to handle both multi-layer perceptrons and convolutional neural networks. Our method deterministically…
In this paper, we introduce a generalized value iteration network (GVIN), which is an end-to-end neural network planning module. GVIN emulates the value iteration algorithm by using a novel graph convolution operator, which enables GVIN to…
The Randomized Singular Value Decomposition (RSVD) is a widely used algorithm for efficiently computing low-rank approximations of large matrices, without the need to construct a full-blown SVD. Of interest, of course, is the approximation…
This paper introduces the deep coordination graph (DCG) for collaborative multi-agent reinforcement learning. DCG strikes a flexible trade-off between representational capacity and generalization by factoring the joint value function of all…
Deep Q-learning jointly learns representations and values within monolithic networks, promising beneficial co-adaptation between features and value estimates. Although this architecture has attained substantial success, the coupling between…
The effective utilization of consistency is crucial for multi-view learning. GCNs leverage node connections to propagate information across the graph, facilitating the exploitation of consistency in multi-view data. However, most existing…
Subgraph representation learning based on Graph Neural Network (GNN) has exhibited broad applications in scientific advancements, such as predictions of molecular structure-property relationships and collective cellular function. In…
Modern deep neural networks (DNNs) are typically trained with a global cross-entropy loss in a supervised end-to-end manner: neurons need to store their outgoing weights; training alternates between a forward pass (computation) and a…
Learning from data that contain missing values represents a common phenomenon in many domains. Relatively few Bayesian Network structure learning algorithms account for missing data, and those that do tend to rely on standard approaches…
Multi-scene reinforcement learning involves training the RL agent across multiple scenes / levels from the same task, and has become essential for many generalization applications. However, the inclusion of multiple scenes leads to an…
Reinforcement Learning with Verifiable Rewards (RLVR) for Multimodal Large Language Models (MLLMs) is highly dependent on high-quality labeled data, which is often scarce and prone to substantial annotation noise in real-world scenarios.…
While transfer learning is an effective strategy, it often overlooks the opportunity to leverage knowledge from numerous available models online. Addressing this multi-source transfer learning problem is a promising path to boost…