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The fashion industry is increasingly leveraging computer vision and deep learning technologies to enhance online shopping experiences and operational efficiencies. In this paper, we address the challenge of generating high-fidelity tiled…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Ioannis Xarchakos , Theodoros Koukopoulos

In this paper, we consider the problem to automatically reconstruct garment and body shapes from a single near-front view RGB image. To this end, we propose a layered garment representation on top of SMPL and novelly make the skinning…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Boyi Jiang , Juyong Zhang , Yang Hong , Jinhao Luo , Ligang Liu , Hujun Bao

The reconstruction of multi-layer 3D garments typically requires expensive multi-view capture setups and specialized 3D editing efforts. To support the creation of life-like clothed human avatars, we introduce ReMu for reconstructing…

Graphics · Computer Science 2025-08-05 Onat Vuran , Hsuan-I Ho

Fashionable image generation aims to synthesize images of diverse fashion prevalent around the globe, helping fashion designers in real-time visualization by giving them a basic customized structure of how a specific design preference would…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Krishna Sri Ipsit Mantri , Nevasini Sasikumar

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

Existing image-based virtual try-on (VTON) methods primarily focus on single-layer or multi-garment VTON, neglecting multi-layer VTON (ML-VTON), which involves dressing multiple layers of garments onto the human body with realistic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Yang Yu , Yunze Deng , Yige Zhang , Yanjie Xiao , Youkun Ou , Wenhao Hu , Mingchao Li , Bin Feng , Wenyu Liu , Dandan Zheng , Jingdong Chen

Achieving realistic animated human avatars requires accurate modeling of pose-dependent clothing deformations. Existing learning-based methods heavily rely on the Linear Blend Skinning (LBS) of minimally-clothed human models like SMPL to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hang Ye , Xiaoxuan Ma , Hai Ci , Wentao Zhu , Yizhou Wang

Generating sewing patterns in garment design is receiving increasing attention due to its CG-friendly and flexible-editing nature. Previous sewing pattern generation methods have been able to produce exquisite clothing, but struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Shengqi Liu , Yuhao Cheng , Zhuo Chen , Xingyu Ren , Wenhan Zhu , Lincheng Li , Mengxiao Bi , Xiaokang Yang , Yichao Yan

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable. To address these limitations, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Ren Li , Benoît Guillard , Edoardo Remelli , Pascal Fua

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Yuliang Xiu , Jinlong Yang , Xu Cao , Dimitrios Tzionas , Michael J. Black

This paper addresses a challenging problem -- how to generate multi-view cloth images from only a single view input. To generate realistic-looking images with different views from the input, we propose a new image generation model termed…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Bo Zhao , Xiao Wu , Zhi-Qi Cheng , Hao Liu , Zequn Jie , Jiashi Feng

We propose a novel framework for decomposing arbitrarily posed humans into animatable multi-layered 3D human avatars, separating the body and garments. Conventional single-layer reconstruction methods lock clothing to one identity, while…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Yinghan Xu , John Dingliana

We present a novel approach that constructs 3D virtual garment models from photos. Unlike previous methods that require photos of a garment on a human model or a mannequin, our approach can work with various states of the garment: on a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-02 Yi Xu , Shanglin Yang , Wei Sun , Li Tan , Kefeng Li , Hui Zhou

We introduce Gaussian Garments, a novel approach for reconstructing realistic simulation-ready garment assets from multi-view videos. Our method represents garments with a combination of a 3D mesh and a Gaussian texture that encodes both…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Boxiang Rong , Artur Grigorev , Wenbo Wang , Michael J. Black , Bernhard Thomaszewski , Christina Tsalicoglou , Otmar Hilliges

We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Igor Santesteban , Nils Thuerey , Miguel A. Otaduy , Dan Casas

A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Chean Fei Shee , Seiichi Uchida

Realistic digital garment modeling remains a labor-intensive task due to the intricate process of translating 2D sewing patterns into high-fidelity, simulation-ready 3D garments. We introduce GarmageNet, a unified generative framework that…

Graphics · Computer Science 2025-10-15 Siran Li , Ruiyang Liu , Chen Liu , Zhendong Wang , Gaofeng He , Yong-Lu Li , Xiaogang Jin , Huamin Wang

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

Fashion illustration is used by designers to communicate their vision and to bring the design idea from conceptualization to realization, showing how clothes interact with the human body. In this context, computer vision can thus be used to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Alberto Baldrati , Davide Morelli , Giuseppe Cartella , Marcella Cornia , Marco Bertini , Rita Cucchiara

Textile pattern generation (TPG) aims to synthesize fine-grained textile pattern images based on given clothing images. Although previous studies have not explicitly investigated TPG, existing image-to-image models appear to be natural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Chenggong Hu , Yi Wang , Mengqi Xue , Haofei Zhang , Jie Song , Li Sun