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Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Yating Wang , Xuan Wang , Ran Yi , Yanbo Fan , Jichen Hu , Jingcheng Zhu , Lizhuang Ma

Currently generative adversarial networks (GANs) are rarely applied to medical images of large sizes, especially 3D volumes, due to their large computational demand. We propose a novel multi-scale patch-based GAN approach to generate large…

Image and Video Processing · Electrical Eng. & Systems 2019-07-09 Hristina Uzunova , Jan Ehrhardt , Fabian Jacob , Alex Frydrychowicz , Heinz Handels

In recent years, deep generative models, such as Generative Adversarial Network (GAN), has grabbed significant attention in the field of computer vision. This project focuses on the application of GAN in image deblurring with the aim of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Zhengdong Li

Using a large-scale, experimentally captured 3D microstructure dataset, we implement the generative adversarial network (GAN) framework to learn and generate 3D microstructures of solid oxide fuel cell electrodes. The generated…

Image and Video Processing · Electrical Eng. & Systems 2020-06-25 Tim Hsu , William K. Epting , Hokon Kim , Harry W. Abernathy , Gregory A. Hackett , Anthony D. Rollett , Paul A. Salvador , Elizabeth A. Holm

Generative Adversarial Network (GAN) and its variants exhibit state-of-the-art performance in the class of generative models. To capture higher-dimensional distributions, the common learning procedure requires high computational complexity…

Machine Learning · Computer Science 2018-04-02 Xingwei Cao , Xuyang Zhao , Qibin Zhao

Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Yujun Shen , Ceyuan Yang , Xiaoou Tang , Bolei Zhou

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Collecting accurate camera poses of training images has been shown to well serve the learning of 3D-aware generative adversarial networks (GANs) yet can be quite expensive in practice. This work targets learning 3D-aware GANs from unposed…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Xinya Chen , Hanlei Guo , Yanrui Bin , Shangzhan Zhang , Yuanbo Yang , Yue Wang , Yujun Shen , Yiyi Liao

Current generative frameworks use end-to-end learning and generate images by sampling from uniform noise distribution. However, these approaches ignore the most basic principle of image formation: images are product of: (a) Structure: the…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Xiaolong Wang , Abhinav Gupta

Existing neural rendering-based text-to-3D-portrait generation methods typically make use of human geometry prior and diffusion models to obtain guidance. However, relying solely on geometry information introduces issues such as the Janus…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Yiqian Wu , Hao Xu , Xiangjun Tang , Xien Chen , Siyu Tang , Zhebin Zhang , Chen Li , Xiaogang Jin

Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been…

Computer Vision and Pattern Recognition · Computer Science 2018-12-11 David Bau , Jun-Yan Zhu , Hendrik Strobelt , Bolei Zhou , Joshua B. Tenenbaum , William T. Freeman , Antonio Torralba

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

Recent research has shown that controllable image generation based on pre-trained GANs can benefit a wide range of computer vision tasks. However, less attention has been devoted to 3D vision tasks. In light of this, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Feng Liu , Xiaoming Liu

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

We propose a new approach to Generative Adversarial Networks (GANs) to achieve an improved performance with additional robustness to its so-called and well recognized mode collapse. We first proceed by mapping the desired data onto a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-26 Shahin Mahdizadehaghdam , Ashkan Panahi , Hamid Krim

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Wonjoon Jin , Nuri Ryu , Geonung Kim , Seung-Hwan Baek , Sunghyun Cho

Generative adversarial networks (GANs) are unsupervised Deep Learning approach in the computer vision community which has gained significant attention from the last few years in identifying the internal structure of multimodal medical…

Image and Video Processing · Electrical Eng. & Systems 2020-05-22 Nripendra Kumar Singh , Khalid Raza

We present a new weakly supervised learning-based method for generating novel category-specific 3D shapes from unoccluded image collections. Our method is weakly supervised and only requires silhouette annotations from unoccluded,…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Xiao Li , Yue Dong , Pieter Peers , Xin Tong

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido