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Offline Preference-based Reinforcement Learning (PbRL) learns rewards and policies aligned with human preferences without the need for extensive reward engineering and direct interaction with human annotators. However, ensuring safety…

Artificial Intelligence · Computer Science 2025-12-24 Ze Gong , Pradeep Varakantham , Akshat Kumar

Providing a suitable reward function to reinforcement learning can be difficult in many real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations,…

Machine Learning · Computer Science 2019-10-29 Lantao Yu , Tianhe Yu , Chelsea Finn , Stefano Ermon

Recent offline meta-reinforcement learning (meta-RL) methods typically utilize task-dependent behavior policies (e.g., training RL agents on each individual task) to collect a multi-task dataset. However, these methods always require extra…

Machine Learning · Computer Science 2023-06-02 Jianhao Wang , Jin Zhang , Haozhe Jiang , Junyu Zhang , Liwei Wang , Chongjie Zhang

The dynamic allocation of spectrum in 5G / 6G networks is critical to efficient resource utilization. However, applying traditional deep reinforcement learning (DRL) is often infeasible due to its immense sample complexity and the safety…

Machine Learning · Computer Science 2026-03-02 Oluwaseyi Giwa , Tobi Awodunmila , Muhammad Ahmed Mohsin , Ahsan Bilal , Muhammad Ali Jamshed

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

Machine Learning · Computer Science 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Pre-trained Vision-Language-Action (VLA) models represent a major leap towards general-purpose robots, yet efficiently adapting them to novel, specific tasks in-situ remains a significant hurdle. While reinforcement learning (RL) is a…

Robotics · Computer Science 2026-04-10 Baicheng Li , Dong Wu , Zike Yan , Xinchen Liu , Lusong Li , Zecui Zeng , Hongbin Zha

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

Machine Learning · Computer Science 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-18 Yisel Garí , David A. Monge , Elina Pacini , Cristian Mateos , Carlos García Garino

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

Machine Learning · Computer Science 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown

Human drivers exhibit individual preferences regarding driving style. Adapting autonomous vehicles to these preferences is essential for user trust and satisfaction. However, existing end-to-end driving approaches often rely on predefined…

Robotics · Computer Science 2025-07-21 Hendrik Surmann , Jorge de Heuvel , Maren Bennewitz

Modeling of real-world biological multi-agents is a fundamental problem in various scientific and engineering fields. Reinforcement learning (RL) is a powerful framework to generate flexible and diverse behaviors in cyberspace; however,…

Artificial Intelligence · Computer Science 2023-12-20 Keisuke Fujii , Kazushi Tsutsui , Atom Scott , Hiroshi Nakahara , Naoya Takeishi , Yoshinobu Kawahara

Minimum attention applies the least action principle to changes of control concerning state and time, first proposed by Brockett. The involved regularization is highly relevant in emulating biological control, such as motor learning. We…

Machine Learning · Computer Science 2026-05-12 Shashank Gupta , Pilhwa Lee

We study the problem of learning optimal behavior from sub-optimal datasets for goal-conditioned offline reinforcement learning under sparse rewards, invertible actions and deterministic transitions. To mitigate the effects of…

Machine Learning · Computer Science 2026-02-12 Alfredo Reichlin , Miguel Vasco , Hang Yin , Danica Kragic

Humans are spectacular reinforcement learners, constantly learning from and adjusting to experience and feedback. Unfortunately, this doesn't necessarily mean humans are fast learners. When tasks are challenging, learning can become…

Machine Learning · Computer Science 2022-12-16 Mark A. Rucker , Layne T. Watson , Matthew S. Gerber , Laura E. Barnes

Reinforcement Learning (RL) plays an important role in the robotic manipulation domain since it allows self-learning from trial-and-error interactions with the environment. Still, sample efficiency and reward specification seriously limit…

Robotics · Computer Science 2023-11-07 Kun Chu , Xufeng Zhao , Cornelius Weber , Mengdi Li , Stefan Wermter

One of the main goals of reinforcement learning (RL) is to provide a~way for physical machines to learn optimal behavior instead of being programmed. However, effective control of the machines usually requires fine time discretization. The…

Machine Learning · Computer Science 2022-07-12 Jakub Łyskawa , Paweł Wawrzyński

In standard reinforcement learning (RL), a learning agent seeks to optimize the overall reward. However, many key aspects of a desired behavior are more naturally expressed as constraints. For instance, the designer may want to limit the…

Machine Learning · Computer Science 2021-01-29 Sobhan Miryoosefi , Kianté Brantley , Hal Daumé , Miroslav Dudik , Robert Schapire

Multi-agent adversarial inverse reinforcement learning (MA-AIRL) is a recent approach that applies single-agent AIRL to multi-agent problems where we seek to recover both policies for our agents and reward functions that promote expert-like…

Multiagent Systems · Computer Science 2020-02-26 Wonseok Jeon , Paul Barde , Derek Nowrouzezahrai , Joelle Pineau

Autonomous assembly is an essential capability for industrial and service robots, with Peg-in-Hole (PiH) insertion being one of the core tasks. However, PiH assembly in unknown environments is still challenging due to uncertainty in task…

One of the great promises of robot learning systems is that they will be able to learn from their mistakes and continuously adapt to ever-changing environments. Despite this potential, most of the robot learning systems today are deployed…

Machine Learning · Computer Science 2020-08-03 Ryan Julian , Benjamin Swanson , Gaurav S. Sukhatme , Sergey Levine , Chelsea Finn , Karol Hausman