Related papers: Fields: Towards Socially Intelligent Spatial Compu…
Speech is one of the interaction modalities that we increasingly come across in natural user interfaces. However, its use in collaborative scenarios has not yet been thoroughly investigated. In this reflection statement, we discuss the…
Collectiveness is an important property of many systems--both natural and artificial. By exploiting a large number of individuals, it is often possible to produce effects that go far beyond the capabilities of the smartest individuals, or…
What happens when your walls begin to move? This paper explores the design of human-robot interaction for architectural-scale, shape-changing environments. We present findings from two studies: (1) a series of speculative design workshops…
Collective adaptive systems are an emerging class of networked computational systems, particularly suited in application domains such as smart cities, complex sensor networks, and the Internet of Things. These systems tend to feature large…
Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…
The Internet of Things (IoT) is a dynamic global information network consisting of Internet-connected objects, such as RFIDs, sensors, and actuators, as well as other instruments and smart appliances that are becoming an integral component…
We are living longer in times of the biggest technological revolution humanity had ever seen before. Trying to understand how these two facts interact with each other, or more specifically, trying to maximise the benefits that new…
It is almost universal to regard attention as the facility that permits an agent, human or machine, to give priority processing resources to relevant stimuli while ignoring the irrelevant. The reality of how this might manifest itself…
Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…
Humans use semantic concepts such as spatial relations between objects to describe scenes and communicate tasks such as "Put the tea to the right of the cup" or "Move the plate between the fork and the spoon." Just as children, assistive…
Divisiveness appears to be increasing in much of the world, leading to concern about political violence and a decreasing capacity to collaboratively address large-scale societal challenges. In this working paper we aim to articulate an…
Grid computing (GC) systems are large-scale virtual machines, built upon a massive pool of resources (processing time, storage, software) that often span multiple distributed domains. Concurrent users interact with the grid by adding new…
The increasing number of robots in home environments leads to an emerging coexistence between humans and robots. Robots undertake common tasks and support the residents in their everyday life. People appreciate the presence of robots in…
Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their…
With the surge in modern research focus towards Pervasive Computing, lot of techniques and challenges needs to be addressed so as to effectively create smart spaces and achieve miniaturization. In the process of scaling down to compact…
In many work environments, serendipitous interactions between members of different groups may lead to enhanced productivity, collaboration and knowledge dissemination. Two factors that may have an influence on such interactions are cultural…
In today's life, more and more people tend to opt for a smart house. In this way, the idea of including technology has become popular worldwide. Despite this concept's many benefits, managing security remains an essential problem due to the…
Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…
This paper explores public perceptions around the role of affective computing in the workplace. It uses a series of design fictions with 46 UK based participants, unpacking their perspectives on the advantages and disadvantages of tracking…
Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we…