English
Related papers

Related papers: SPACE: Speech-driven Portrait Animation with Contr…

200 papers

Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yifeng Ma , Suzhen Wang , Yu Ding , Bowen Ma , Tangjie Lv , Changjie Fan , Zhipeng Hu , Zhidong Deng , Xin Yu

Recently introduced ControlNet has the ability to steer the text-driven image generation process with geometric input such as human 2D pose, or edge features. While ControlNet provides control over the geometric form of the instances in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Hongsuk Choi , Isaac Kasahara , Selim Engin , Moritz Graule , Nikhil Chavan-Dafle , Volkan Isler

We present a novel approach for image-animation of a source image by a driving video, both depicting the same type of object. We do not assume the existence of pose models and our method is able to animate arbitrary objects without the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Yoav Shalev , Lior Wolf

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Suzhen Wang , Lincheng Li , Yu Ding , Changjie Fan , Xin Yu

Pose-guided person image generation and animation aim to transform a source person image to target poses. These tasks require spatial manipulation of source data. However, Convolutional Neural Networks are limited by the lack of ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Yurui Ren , Ge Li , Shan Liu , Thomas H. Li

This paper primarily investigates the task of expression-only portrait video performance editing based on a driving video, which plays a crucial role in animation and film industries. Most existing research mainly focuses on portrait…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jiadong Liang , Bojun Xiong , Jie Tian , Hua Li , Xiao Long , Yong Zheng , Huan Fu

We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Alon Shoshan , Nadav Bhonker , Igor Kviatkovsky , Gerard Medioni

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Stella Bounareli , Vasileios Argyriou , Georgios Tzimiropoulos

This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…

Sound · Computer Science 2021-07-15 Shijing Si , Jianzong Wang , Xiaoyang Qu , Ning Cheng , Wenqi Wei , Xinghua Zhu , Jing Xiao

One-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Youxin Pang , Yong Zhang , Weize Quan , Yanbo Fan , Xiaodong Cun , Ying Shan , Dong-ming Yan

Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Ziqiao Peng , Haoyu Wu , Zhenbo Song , Hao Xu , Xiangyu Zhu , Jun He , Hongyan Liu , Zhaoxin Fan

Many recent works have been proposed for face image editing by leveraging the latent space of pretrained GANs. However, few attempts have been made to directly apply them to videos, because 1) they do not guarantee temporal consistency, 2)…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Jiyang Yu , Jingen Liu , Jing Huang , Wei Zhang , Tao Mei

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Xi Chen , Zhiheng Liu , Mengting Chen , Yutong Feng , Yu Liu , Yujun Shen , Hengshuang Zhao

In this paper, we introduce PoseCrafter, a one-shot method for personalized video generation following the control of flexible poses. Built upon Stable Diffusion and ControlNet, we carefully design an inference process to produce…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Yong Zhong , Min Zhao , Zebin You , Xiaofeng Yu , Changwang Zhang , Chongxuan Li

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

Face animation aims at creating photo-realistic portrait videos with animated poses and expressions. A common practice is to generate displacement fields that are used to warp pixels and features from source to target. However, prior…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Yatao Zhong , Faezeh Amjadi , Ilya Zharkov

Editing and manipulating facial features in videos is an interesting and important field of research with a plethora of applications, ranging from movie post-production and visual effects to realistic avatars for video games and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Girish Kumar Solanki , Anastasios Roussos