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We study object interaction anticipation in egocentric videos. This task requires an understanding of the spatio-temporal context formed by past actions on objects, coined action context. We propose TransFusion, a multimodal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Razvan-George Pasca , Alexey Gavryushin , Muhammad Hamza , Yen-Ling Kuo , Kaichun Mo , Luc Van Gool , Otmar Hilliges , Xi Wang

Transformer based knowledge tracing model is an extensively studied problem in the field of computer-aided education. By integrating temporal features into the encoder-decoder structure, transformers can processes the exercise information…

Artificial Intelligence · Computer Science 2021-02-02 Chengwei Zhang , Yangzhou Jiang , Wei Zhang , Chengyu Gu

In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…

Computation and Language · Computer Science 2018-12-27 Akilesh B , Abhishek Sinha , Mausoom Sarkar , Balaji Krishnamurthy

We introduce EASG-Bench, a question-answering benchmark for egocentric videos where the question-answering pairs are created from spatio-temporally grounded dynamic scene graphs capturing intricate relationships among actors, actions, and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Ivan Rodin , Tz-Ying Wu , Kyle Min , Sharath Nittur Sridhar , Antonino Furnari , Subarna Tripathi , Giovanni Maria Farinella

The task of the emotion recognition in the wild (EmotiW) Challenge is to assign one of seven emotions to short video clips extracted from Hollywood style movies. The videos depict acted-out emotions under realistic conditions with a large…

We present the first systematic analysis of multimodal large language models (MLLMs) in personalized question-answering requiring ego-grounding - the ability to understand the camera-wearer in egocentric videos. To this end, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Junbin Xiao , Shenglang Zhang , Pengxiang Zhu , Angela Yao

Normal-form games (NFGs) are the fundamental model of strategic interaction. We study their representation using neural networks. We describe the inherent equivariance of NFGs -- any permutation of strategies describes an equivalent game --…

Computer Science and Game Theory · Computer Science 2024-02-14 Siqi Liu , Luke Marris , Georgios Piliouras , Ian Gemp , Nicolas Heess

First-person video highlights a camera-wearer's activities in the context of their persistent environment. However, current video understanding approaches reason over visual features from short video clips that are detached from the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Tushar Nagarajan , Santhosh Kumar Ramakrishnan , Ruta Desai , James Hillis , Kristen Grauman

Previous methods for dynamic facial expression recognition (DFER) in the wild are mainly based on Convolutional Neural Networks (CNNs), whose local operations ignore the long-range dependencies in videos. Transformer-based methods for DFER…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Fuyan Ma , Bin Sun , Shutao Li

Temporal Video Grounding (TVG) aims to localize video segments corresponding to a given textual query, which often describes human actions. However, we observe that current methods, usually optimizing for high temporal…

Artificial Intelligence · Computer Science 2026-02-16 Zhaoyu Chen , Hongnan Lin , Yongwei Nie , Fei Ma , Xuemiao Xu , Fei Yu , Chengjiang Long

Robotics, autonomous driving, augmented reality, and many embodied computer vision applications must quickly react to user-defined events unfolding in real time. We address this setting by proposing a novel task for multimodal video…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Cristobal Eyzaguirre , Eric Tang , Shyamal Buch , Adrien Gaidon , Jiajun Wu , Juan Carlos Niebles

In this work, we describe our experiments and participating systems in the BioASQ Task 9b Phase B challenge of biomedical question answering. We have focused on finding the ideal answers and investigated multi-task fine-tuning and gradual…

Computation and Language · Computer Science 2021-09-16 Urvashi Khanna , Diego Mollá

Temporal grounding aims to predict a time interval of a video clip corresponding to a natural language query input. In this work, we present EVOQUER, a temporal grounding framework incorporating an existing text-to-video grounding model and…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Yanjun Gao , Lulu Liu , Jason Wang , Xin Chen , Huayan Wang , Rui Zhang

As digital platforms redefine educational paradigms, ensuring interactivity remains vital for effective learning. This paper explores using Multimodal Large Language Models (MLLMs) to automatically respond to student questions from online…

Computation and Language · Computer Science 2025-09-30 Sourjyadip Ray , Shubham Sharma , Somak Aditya , Pawan Goyal

Different flavors of transfer learning have shown tremendous impact in advancing research and applications of machine learning. In this work we study the use of a specific family of transfer learning, where the target domain is mapped to…

Computation and Language · Computer Science 2020-11-06 Mahdi Namazifar , Alexandros Papangelis , Gokhan Tur , Dilek Hakkani-Tür

Video grounding aims to localize the corresponding video moment in an untrimmed video given a language query. Existing methods often address this task in an indirect way, by casting it as a proposal-and-match or fusion-and-detection…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Fengyuan Shi , Weilin Huang , Limin Wang

Given a query, the task of Natural Language Video Localization (NLVL) is to localize a temporal moment in an untrimmed video that semantically matches the query. In this paper, we adopt a proposal-based solution that generates proposals…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jing Wang , Aixin Sun , Hao Zhang , Xiaoli Li

We provide the technical report for Ego4D audio-only diarization challenge in ECCV 2022. Speaker diarization takes the audio streams as input and outputs the homogeneous segments according to the speaker's identity. It aims to solve the…

Sound · Computer Science 2022-11-17 Jiahao Wang , Guo Chen , Yin-Dong Zheng , Tong Lu

This technical report describes the SViT approach for the Ego4D Point of No Return (PNR) Temporal Localization Challenge. We propose a learning framework StructureViT (SViT for short), which demonstrates how utilizing the structure of a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Elad Ben-Avraham , Roei Herzig , Karttikeya Mangalam , Amir Bar , Anna Rohrbach , Leonid Karlinsky , Trevor Darrell , Amir Globerson

This report introduces our novel method named STHG for the Audio-Visual Diarization task of the Ego4D Challenge 2023. Our key innovation is that we model all the speakers in a video using a single, unified heterogeneous graph learning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Kyle Min
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