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Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zeren Xiong , Yue Yu , Zedong Zhang , Shuo Chen , Jian Yang , Jun Li

Virtual try-off (VTOFF) aims to recover canonical flat-garment representations from images of dressed persons for standardized display and downstream virtual try-on. Prior methods often treat VTOFF as direct image translation driven by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Shuang Liu , Ao Yu , Linkang Cheng , Xiwen Huang , Li Zhao , Junhui Liu , Zhiting Lin , Yu Liu

In this work, we present HyperFlow - a novel generative model that leverages hypernetworks to create continuous 3D object representations in a form of lightweight surfaces (meshes), directly out of point clouds. Efficient object…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Przemysław Spurek , Maciej Zięba , Jacek Tabor , Tomasz Trzciński

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

Monocular 3D human pose and shape estimation is an ill-posed problem since multiple 3D solutions can explain a 2D image of a subject. Recent approaches predict a probability distribution over plausible 3D pose and shape parameters…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

Generative models have gained popularity for their potential applications in imaging science, such as image reconstruction, posterior sampling and data sharing. Flow-based generative models are particularly attractive due to their ability…

Machine Learning · Computer Science 2023-12-14 Varun A. Kelkar , Rucha Deshpande , Arindam Banerjee , Mark A. Anastasio

Virtual Try-On (VTON) technology allows users to visualize how clothes would look on them without physically trying them on, gaining traction with the rise of digitalization and online shopping. Traditional VTON methods, often using…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Seohyun Lee , Jintae Park , Sanghyeok Park

Tactile sensing is crucial for robots aiming to achieve human-level dexterity. Among tactile-dependent skills, tactile-based object tracking serves as the cornerstone for many tasks, including manipulation, in-hand manipulation, and 3D…

Robotics · Computer Science 2025-03-19 Hung-Jui Huang , Michael Kaess , Wenzhen Yuan

We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Patrick Kwon , Chen Chen , Hanbyul Joo

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang

The process of using one image to guide the filtering process of another one is called Guided Image Filtering (GIF). The main challenge of GIF is the structure inconsistency between the guidance image and the target image. Besides, noise in…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Wei Liu , Xiaogang Chen , Chunhua Shen , Jingyi Yu , Qiang Wu , Jie Yang

Manipulation has long been a challenging task for robots, while humans can effortlessly perform complex interactions with objects, such as hanging a cup on the mug rack. A key reason is the lack of a large and uniform dataset for teaching…

Robotics · Computer Science 2025-06-09 Hongyan Zhi , Peihao Chen , Siyuan Zhou , Yubo Dong , Quanxi Wu , Lei Han , Mingkui Tan

Underwater Salient Object Detection (USOD) faces significant challenges, including underwater image quality degradation and domain gaps. Existing methods tend to ignore the physical principles of underwater imaging or simply treat…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Runting Li , Shijie Lian , Hua Li , Yutong Li , Wenhui Wu , Sam Kwong

We present a generative method to estimate 3D human motion and body shape from monocular video. Under the assumption that starting from an initial pose optical flow constrains subsequent human motion, we exploit flow to find temporally…

Computer Vision and Pattern Recognition · Computer Science 2017-03-22 Thiemo Alldieck , Marc Kassubeck , Marcus Magnor

Optical flow estimation is a crucial subfield of computer vision, serving as a foundation for video tasks. However, the real-world robustness is limited by animated synthetic datasets for training. This introduces domain gaps when applied…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yingping Liang , Ying Fu , Yutao Hu , Wenqi Shao , Jiaming Liu , Debing Zhang

Recovering 3D human poses from a monocular camera view is a highly ill-posed problem due to the depth ambiguity. Earlier studies on 3D human pose lifting from 2D often contain incorrect-yet-overconfident 3D estimations. To mitigate the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Le , Pavlo Melnyk , Bastian Wandt , Mårten Wadenbäck

Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Le Shen , Rong Huang , Zhijie Wang

Diffusion models have achieved significant progress in both image and video generation while still suffering from huge computation costs. As an effective solution, flow matching aims to reflow the diffusion process of diffusion models into…

Graphics · Computer Science 2025-03-13 Lei Ke , Haohang Xu , Xuefei Ning , Yu Li , Jiajun Li , Haoling Li , Yuxuan Lin , Dongsheng Jiang , Yujiu Yang , Linfeng Zhang

Generative Design workflows have introduced alternative paradigms in the domain of computational design, allowing designers to generate large pools of valid solutions by defining a set of goals and constraints. However, analyzing and…

Human-Computer Interaction · Computer Science 2020-06-22 Mohammad Keshavarzi , Ardavan Bidgoli , Hans Kellner