English
Related papers

Related papers: Deformation Spaces and Static Animations

200 papers

We explain theoretically how to reconstruct the 3D scene from successive frames in order to see the video in 3D. To do this, features, associated to moving rigid objects in 3D, are extracted in frames and matched. The vanishing point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Slimane Larabi

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu

The kinematic flow pattern in slow deformation of a model dense granular medium is studied at high resolution using \emph{in situ} imaging, coupled with particle tracking. The deformation configuration is indentation by a flat punch under…

Soft Condensed Matter · Physics 2017-03-22 Koushik Viswanathan , Anirban Mahato , Tejas G. Murthy , Tomasz Koziara , Srinivasan Chandrasekar

We explore a novel method to perceive and manipulate 3D articulated objects that generalizes to enable a robot to articulate unseen classes of objects. We propose a vision-based system that learns to predict the potential motions of the…

Robotics · Computer Science 2024-05-03 Ben Eisner , Harry Zhang , David Held

In the study, analyzes were made for one-dimensional constant acceleration motion using the Arduino microcontroller and distance sensor, using the position and time values obtained for the movement of an object thrown from bottom to top…

Physics Education · Physics 2024-05-15 Atakan Coban , Mert Buyukdede

A video autoencoder is proposed for learning disentan- gled representations of 3D structure and camera pose from videos in a self-supervised manner. Relying on temporal continuity in videos, our work assumes that the 3D scene structure in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Zihang Lai , Sifei Liu , Alexei A. Efros , Xiaolong Wang

The common layer-by-layer deposition of regular, 3-axis 3D printing simplifies both the fabrication process and the 3D printer's mechanical design. However, the resulting 3D printed objects have some unfavourable characteristics including…

Human-Computer Interaction · Computer Science 2022-03-30 Freddie Hong , Steve Hodges , Connor Myant , David Boyle

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Lingchen Yang , Byungsoo Kim , Gaspard Zoss , Baran Gözcü , Markus Gross , Barbara Solenthaler

We investigate a class of cosmological solutions of Einstein's field equations in higher dimensions with a cosmological constant and an ideal fluid matter distribution as a source. We discuss the dynamical evolution of the universe subject…

General Relativity and Quantum Cosmology · Physics 2013-02-15 Ozgur Akarsu , Tekin Dereli

Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuhuan Xie , Aoxuan Pan , Ming-Xian Lin , Wei Huang , Yi-Hua Huang , Xiaojuan Qi

The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Efficient representation of articulated objects such as human bodies is an important problem in computer vision and graphics. To efficiently simulate deformation, existing approaches represent 3D objects using polygonal meshes and deform…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Boyang Deng , JP Lewis , Timothy Jeruzalski , Gerard Pons-Moll , Geoffrey Hinton , Mohammad Norouzi , Andrea Tagliasacchi

We address the problem of 3D inconsistency of image inpainting based on diffusion models. We propose a generative model using image pairs that belong to the same scene. To achieve the 3D-consistent and semantically coherent inpainting, we…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Leonid Antsfeld , Boris Chidlovskii

To generalize to novel visual scenes with new viewpoints and new object poses, a visual system needs representations of the shapes of the parts of an object that are invariant to changes in viewpoint or pose. 3D graphics representations…

Computer Vision and Pattern Recognition · Computer Science 2019-05-29 Boyang Deng , Simon Kornblith , Geoffrey Hinton

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Building and Construction have recently become an exciting application ground for robotics. In particular, rapid progress in materials formulation and in robotics technology has made robotic 3D Printing of concrete a promising technique for…

Robotics · Computer Science 2018-09-24 Mehmet Efe Tiryaki , Xu Zhang , Quang-Cuong Pham

We present a sampling-based approach to reasoning about the caging-based manipulation of rigid and a simplified class of deformable 3D objects subject to energy constraints. Towards this end, we propose the notion of soft fixtures extending…

Robotics · Computer Science 2023-09-06 Yifei Dong , Florian T. Pokorny

Equations for dislocation evolution bridge the gap between dislocation properties and continuum descriptions of plastic behavior of crystalline materials. Computer simulations can help us verify these evolution equations and find their…

Materials Science · Physics 2020-11-11 Kamyar M. Davoudi , Joost J. Vlassak

We propose a novel framework for fine-grained object recognition that learns to recover object variation in 3D space from a single image, trained on an image collection without using any ground-truth 3D annotation. We accomplish this by…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Sunghun Joung , Seungryong Kim , Minsu Kim , Ig-Jae Kim , Kwanghoon Sohn

We address the problem of texturing flat surfaces by spray-painting through 3D printed stencils. We propose a system that (1) decomposes an image into alpha-blended layers; (2) computes a stippling given a transparency channel; (3)…

Graphics · Computer Science 2016-06-01 Vaibhav Vavilala