Related papers: Removing Additive Structure in 3SUM-Based Reductio…
The "short cycle removal" technique was recently introduced by Abboud, Bringmann, Khoury and Zamir (STOC '22) to prove fine-grained hardness of approximation. Its main technical result is that listing all triangles in an $n^{1/2}$-regular…
The 3SUM problem is to decide, given a set of $n$ real numbers, whether any three sum to zero. It is widely conjectured that a trivial $O(n^2)$-time algorithm is optimal and over the years the consequences of this conjecture have been…
The $3$SUM hypothesis, the APSP hypothesis and SETH are the three main hypotheses in fine-grained complexity. So far, within the area, the first two hypotheses have mainly been about integer inputs in the Word RAM model of computation. The…
The 3SUM problem is one of the cornerstones of fine-grained complexity. Its study has led to countless lower bounds, but as has been sporadically observed before -- and as we will demonstrate again -- insights on 3SUM can also lead to…
One of the main hypotheses in fine-grained complexity is that All-Pairs Shortest Paths (APSP) for $n$-node graphs requires $n^{3-o(1)}$ time. Another famous hypothesis is that the $3$SUM problem for $n$ integers requires $n^{2-o(1)}$ time.…
We show that if one can solve 3SUM on a set of size n in time n^{1+\e} then one can list t triangles in a graph with m edges in time O(m^{1+\e}t^{1/3-\e/3}). This is a reversal of Patrascu's reduction from 3SUM to listing triangles (STOC…
The $3$SUM-Indexing problem was introduced as a data structure version of the $3$SUM problem, with the goal of proving strong conditional lower bounds for static data structures via reductions. Ideally, the conjectured hardness of…
We present a collection of new results on problems related to 3SUM, including: 1. The first truly subquadratic algorithm for $\ \ \ \ \ $ 1a. computing the (min,+) convolution for monotone increasing sequences with integer values bounded by…
We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…
Given a set of $n$ real numbers, the 3SUM problem is to decide whether there are three of them that sum to zero. Until a recent breakthrough by Gr{\o}nlund and Pettie [FOCS'14], a simple $\Theta(n^2)$-time deterministic algorithm for this…
The classical 3SUM conjecture states that the class of 3SUM-hard problems does not admit a truly subquadratic $O(n^{2-\delta})$-time algorithm, where $\delta >0$, in classical computing. The geometric 3SUM-hard problems have widely been…
In this note we present an algorithm that lists all $4$-cycles in a graph in time $\tilde{O}(\min(n^2,m^{4/3})+t)$ where $t$ is their number. Notably, this separates $4$-cycle listing from triangle-listing, since the latter has a…
In this paper, we provide simpler reductions from Exact Triangle to two important problems in fine-grained complexity: Exact Triangle with Few Zero-Weight $4$-Cycles and All-Edges Sparse Triangle. Exact Triangle instances with few…
Classically, for many computational problems one can conclude time lower bounds conditioned on the hardness of one or more of key problems: k-SAT, 3SUM and APSP. More recently, similar results have been derived in the quantum setting…
The popular 3SUM conjecture states that there is no strongly subquadratic time algorithm for checking if a given set of integers contains three distinct elements $x_1, x_2, x_3$ such that $x_1+x_2=x_3$. A closely related problem is to check…
We prove 3SUM-hardness (no strongly subquadratic-time algorithm, assuming the 3SUM conjecture) of several problems related to finding Abelian square and additive square factors in a string. In particular, we conclude conditional optimality…
We revisit the 3SUM problem in the \emph{preprocessed universes} setting. We present an algorithm that, given three sets $A$, $B$, $C$ of $n$ integers, preprocesses them in quadratic time, so that given any subsets $A' \subseteq A$, $B'…
We develop a sparse graph regularity method that applies to graphs with few 4-cycles, including new counting and removal lemmas for 5-cycles in such graphs. Some applications include: * Every $n$-vertex graph with no 5-cycle can be made…
We consider the classic 3SUM problem: given sets of integers $A, B, C $, determine whether there is a tuple $(a, b, c) \in A \times B \times C$ satisfying $a + b + c = 0$. The 3SUM Hypothesis, central in fine-grained complexity, states that…
We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…