Related papers: Probabilistic Debiasing of Scene Graphs
Graph representation learning has become a prominent tool for the characterization and understanding of the structure of networks in general and social networks in particular. Typically, these representation learning approaches embed the…
We present a method for learning the parameters of a Bayesian network with prior knowledge about the signs of influences between variables. Our method accommodates not just the standard signs, but provides for context-specific signs as…
This paper introduces a novel approach for modeling visual relations between pairs of objects. We call relation a triplet of the form (subject, predicate, object) where the predicate is typically a preposition (eg. 'under', 'in front of')…
We consider the problem of embedding character-entity relationships from the reduced semantic space of narratives, proposing and evaluating the assumption that these relationships hold under a reflection operation. We analyze this…
Feature disentanglement of the foreground target objects and the background surrounding context has not been yet fully accomplished. The lack of network interpretability prevents advancing for feature disentanglement and better…
In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…
Learning the right graph representation from noisy, multi-source data has garnered significant interest in recent years. A central tenet of this problem is relational learning. Here the objective is to incorporate the partial information…
Recent work in vision-and-language pretraining has investigated supervised signals from object detection data to learn better, fine-grained multimodal representations. In this work, we take a step further and explore how we can tap into…
Recent advances in computer vision facilitate fully automatic extraction of object-centric relational representations from visual-inertial data. These state representations, dubbed 3D scene graphs, are a hierarchical decomposition of…
Exploiting the relationships between attributes is a key challenge for improving multiple facial attribute recognition. In this work, we are concerned with two types of correlations that are spatial and non-spatial relationships. For the…
Variable scene layouts and coexisting objects across scenes make indoor scene recognition still a challenging task. Leveraging object information within scenes to enhance the distinguishability of feature representations has emerged as a…
Large knowledge graphs increasingly add value to various applications that require machines to recognize and understand queries and their semantics, as in search or question answering systems. Latent variable models have increasingly gained…
Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…
In relational event networks, the tendency for actors to interact with each other depends greatly on the past interactions between the actors in a social network. Both the quantity of past interactions and the time that elapsed since the…
Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…
Dataset bias is a critical challenge in machine learning since it often leads to a negative impact on a model due to the unintended decision rules captured by spurious correlations. Although existing works often handle this issue based on…
The work investigates deep generative models, which allow us to use training data from one domain to build a model for another domain. We propose the Variational Bi-domain Triplet Autoencoder (VBTA) that learns a joint distribution of…
For three decades statistical mechanics has been providing a framework to analyse neural networks. However, the theoretically tractable models, e.g., perceptrons, random features models and kernel machines, or multi-index models and…
The problem of searching for a model-based scene interpretation is analyzed within a probabilistic framework. Object models are formulated as generative models for range data of the scene. A new statistical criterion, the truncated object…
We study the visual semantic embedding problem for image-text matching. Most existing work utilizes a tailored cross-attention mechanism to perform local alignment across the two image and text modalities. This is computationally expensive,…