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Related papers: HOReeNet: 3D-aware Hand-Object Grasping Reenactmen…

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We present a method for inferring diverse 3D models of human-object interactions from images. Reasoning about how humans interact with objects in complex scenes from a single 2D image is a challenging task given ambiguities arising from the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Xi Wang , Gen Li , Yen-Ling Kuo , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Fabien Baradel , Salma Galaaoui , Romain Bregier , Matthieu Armando , Jean-Sebastien Franco , Gregory Rogez

The generation of smooth and continuous images between domains has recently drawn much attention in image-to-image (I2I) translation. Linear relationship acts as the basic assumption in most existing approaches, while applied to different…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Yi Li , Xin Xie , Lina Lei , Haiyan Fu , Yanqing Guo

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

A significant challenge for real-world robotic manipulation is the effective 6DoF grasping of objects in cluttered scenes from any single viewpoint without the need for additional scene exploration. This work reinterprets grasping as…

Robotics · Computer Science 2024-05-30 Snehal Jauhri , Ishikaa Lunawat , Georgia Chalvatzaki

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Graph representation of objects and their relations in a scene, known as a scene graph, provides a precise and discernible interface to manipulate a scene by modifying the nodes or the edges in the graph. Although existing works have shown…

Computer Vision and Pattern Recognition · Computer Science 2022-11-11 Azade Farshad , Yousef Yeganeh , Helisa Dhamo , Federico Tombari , Nassir Navab

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

Robotics · Computer Science 2025-03-10 Sammy Christen

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Arsalan Mousavian , Clemens Eppner , Dieter Fox

Inferring 3D locations and shapes of multiple objects from a single 2D image is a long-standing objective of computer vision. Most of the existing works either predict one of these 3D properties or focus on solving both for a single object.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Feng Liu , Xiaoming Liu

The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Christopher P. Burgess , Loic Matthey , Nicholas Watters , Rishabh Kabra , Irina Higgins , Matt Botvinick , Alexander Lerchner

Human pose estimation (HPE) for 3D skeleton reconstruction in telemedicine has long received attention. Although the development of deep learning has made HPE methods in telemedicine simpler and easier to use, addressing low accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Boce Hu , Chenfei Zhu , Xupeng Ai , Sunil K. Agrawal

Applications in fields ranging from home care to warehouse fulfillment to surgical assistance require robots to reliably manipulate the shape of 3D deformable objects. Analytic models of elastic, 3D deformable objects require numerous…

Robotics · Computer Science 2024-02-20 Bao Thach , Brian Y. Cho , Shing-Hei Ho , Tucker Hermans , Alan Kuntz

Despite the impressive progress achieved in robotic grasping, robots are not skilled in sophisticated tasks (e.g. search and grasp a specified target in clutter). Such tasks involve not only grasping but the comprehensive perception of the…

Robotics · Computer Science 2021-12-10 Hanbo Zhang , Deyu Yang , Han Wang , Binglei Zhao , Xuguang Lan , Jishiyu Ding , Nanning Zheng

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Christopher B. Choy , Danfei Xu , JunYoung Gwak , Kevin Chen , Silvio Savarese

Human pose transfer has typically been modeled as a 2D image-to-image translation problem. This formulation ignores the human body shape prior in 3D space and inevitably causes implausible artifacts, especially when facing occlusion. To…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Jinxiang Liu , Yangheng Zhao , Siheng Chen , Ya Zhang

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

Transparent objects are common in daily life, while their optical properties pose challenges for RGB-D cameras to capture accurate depth information. This issue is further amplified when these objects are hand-held, as hand occlusions…

Robotics · Computer Science 2024-09-17 Ran Yu , Haixin Yu , Shoujie Li , Huang Yan , Ziwu Song , Wenbo Ding

Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Jian Ren , Menglei Chai , Oliver J. Woodford , Kyle Olszewski , Sergey Tulyakov