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Existing approaches to unsupervised object discovery (UOD) do not scale up to large datasets without approximations that compromise their performance. We propose a novel formulation of UOD as a ranking problem, amenable to the arsenal of…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Huy V. Vo , Elena Sizikova , Cordelia Schmid , Patrick Pérez , Jean Ponce

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Sai Bi , Zexiang Xu , Pratul Srinivasan , Ben Mildenhall , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

Rendering 3D scenes requires access to arbitrary viewpoints from the scene. Storage of such a 3D scene can be done in two ways; (1) storing 2D images taken from the 3D scene that can reconstruct the scene back through interpolations, or (2)…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Berivan Isik

Latent diffusion models (LDMs) exhibit an impressive ability to produce realistic images, yet the inner workings of these models remain mysterious. Even when trained purely on images without explicit depth information, they typically output…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yida Chen , Fernanda Viégas , Martin Wattenberg

We present a new method for lightweight novel-view synthesis that generalizes to an arbitrary forward-facing scene. Recent approaches are computationally expensive, require per-scene optimization, or produce a memory-expensive…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Pavel Solovev , Taras Khakhulin , Denis Korzhenkov

This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the crucial observation that multi-view inconsistency in scene…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Jun-Kun Chen , Yu-Xiong Wang

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongxu Wei , Qi Xu , Zhiqi Li , Hangning Zhou , Cong Qiu , Hailong Qin , Mu Yang , Zhaopeng Cui , Peidong Liu

Strand-based hair rendering has become increasingly popular in production for its realistic appearance. However, the prevailing level-of-detail solution employing hair cards for distant hair models introduces a significant discontinuity in…

Graphics · Computer Science 2024-10-25 Tao Huang , Yang Zhou , Daqi Lin , Junqiu Zhu , Ling-Qi Yan , Kui Wu

Depth of Field (DoF) in games is usually achieved as a post-process effect by blurring pixels in the sharp rasterized image based on the defined focus plane. This paper describes a novel real-time DoF technique that uses ray tracing with…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Nicholas Chua , Nathan Biette , Anand Bhojan

Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Tong Wang , Shuichi Kurabayashi

Currently, utilizing large language models to understand the 3D world is becoming popular. Yet existing 3D-aware LLMs act as black boxes: they output bounding boxes or textual answers without revealing how those decisions are made, and they…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Zhihao Yuan , Shuyi Jiang , Chun-Mei Feng , Yaolun Zhang , Shuguang Cui , Zhen Li , Na Zhao

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

Understanding how deep neural networks learn useful internal representations from data remains a central open problem in the theory of deep learning. We introduce Neural Low-Degree Filtering (Neural LoFi), a stylized limit of gradient-based…

Machine Learning · Computer Science 2026-05-14 Yatin Dandi , Matteo Vilucchio , Luca Arnaboldi , Hugo Tabanelli , Florent Krzakala

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Performing facial expression transfer under one-shot setting has been increasing in popularity among research community with a focus on precise control of expressions. Existing techniques showcase compelling results in perceiving…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Siddharth Nijhawan , Takuya Yashima , Tamaki Kojima

In this paper, we present an efficient and robust deep learning solution for novel view synthesis of complex scenes. In our approach, a 3D scene is represented as a light field, i.e., a set of rays, each of which has a corresponding color…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Zhong Li , Liangchen Song , Celong Liu , Junsong Yuan , Yi Xu

Existing single view, 3D face reconstruction methods can produce beautifully detailed 3D results, but typically only for near frontal, unobstructed viewpoints. We describe a system designed to provide detailed 3D reconstructions of faces…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Anh Tuan Tran , Tal Hassner , Iacopo Masi , Eran Paz , Yuval Nirkin , Gerard Medioni

Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…

Image and Video Processing · Electrical Eng. & Systems 2025-10-21 Chongyuan Bi , Jie Liang

Face restoration under complex degradations still remains an ill-posed inverse problem due to severe information loss. Although diffusion models benefit from strong generative priors, most methods still condition only on low-quality inputs,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Zirui Wang , Xianhui Lin , Yi Dong , Bo Wei , Gangjian Zhang , Siteng Ma , Zebiao Zheng , Xing Liu , Hong Gu , Minjing Dong