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We analyze two classic variants of the Traveling Salesman Problem using the toolkit of fine-grained complexity. Our first set of results is motivated by the Bitonic TSP problem: given a set of $n$ points in the plane, compute a shortest…
In the Distance-constrained Vehicle Routing Problem (DVRP), we are given a graph with integer edge weights, a depot, a set of $n$ terminals, and a distance constraint $D$. The goal is to find a minimum number of tours starting and ending at…
We show that the traveling salesman problem (TSP) and its many variants may be modeled as functional optimization problems over a graph. In this formulation, all vertices and arcs of the graph are functionals; i.e., a mapping from a space…
We show that several problems of compacting orthogonal graph drawings to use the minimum number of rows, area, length of longest edge or total edge length cannot be approximated better than within a polynomial factor of optimal in…
Collision checking is a computational bottleneck in motion planning, requiring lazy algorithms that explicitly reason about when to perform this computation. Optimism in the face of collision uncertainty minimizes the number of checks…
The linear programming (LP) approach is, together with value iteration and policy iteration, one of the three fundamental methods to solve optimal control problems in a dynamic programming setting. Despite its simple formulation,…
The minimum linear ordering problem (MLOP) generalizes well-known combinatorial optimization problems such as minimum linear arrangement and minimum sum set cover. MLOP seeks to minimize an aggregated cost $f(\cdot)$ due to an ordering…
This paper considers a Min-Max Multiple Traveling Salesman Problem (MTSP), where the goal is to find a set of tours, one for each agent, to collectively visit all the cities while minimizing the length of the longest tour. Though MTSP has…
The Traveling Tournament Problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other's home…
We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…
Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…
We consider the following surveillance problem: Given a set $P$ of $n$ sites in a metric space and a set of $k$ robots with the same maximum speed, compute a patrol schedule of minimum latency for the robots. Here a patrol schedule…
Consider the problem of finding a point in a unit $n$-dimensional $\ell_p$-ball ($p\ge 2$) such that the minimum of the weighted Euclidean distance from given $m$ points is maximized. We show in this paper that the recent…
We present a black-box reduction from the path version of the Traveling Salesman Problem (Path TSP) to the classical tour version (TSP). More precisely, we show that given an $\alpha$-approximation algorithm for TSP, then, for any $\epsilon…
Let G = (V, E, L) be an edge-labeled graph such that V is the set of vertices, E is the set of edges, L is the set of labels (colors) and each edge e \in E has a label l(e) associated; The goal of the minimum labeling global cut problem…
This paper provides an efficient solution approach to the screen-line counter location problem (SCLP), which is a counter location problem with the constraint that the traffic between OD pairs must be observed at least once. This paper…
In order to deal with the high development time of exact and approximation algorithms for NP-hard combinatorial optimisation problems and the high running time of exact solvers, deep learning techniques have been used in recent years as an…
In many applications, including underwater robotics, the coverage problem requires an autonomous vehicle to systematically explore a defined area while minimizing redundancy and avoiding obstacles. This paper investigates coverage path…
Given a geometric domain $P$, visibility-based search problems seek routes for one or more mobile agents ("watchmen") to move within $P$ in order to be able to see a portion (or all) of $P$, while optimizing objectives, such as the…
Given a set $P$ of points and a set $U$ of axis-parallel unit squares in the Euclidean plane, a minimum ply cover of $P$ with $U$ is a subset of $U$ that covers $P$ and minimizes the number of squares that share a common intersection,…