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Related papers: Piano Learning and Improvisation through Adaptive …

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Improvisation is a vital but often neglected aspect of traditional piano teaching. Challenges such as difficulty in assessment and subjectivity have hindered its effective instruction. Technological approaches, including augmentation, aim…

Human-Computer Interaction · Computer Science 2024-03-26 Jordan Aiko Deja , Sandi Štor , Ilonka Pucihar , Klen Čopič Pucihar , Matjaž Kljun

Humans have been developing and playing musical instruments for millennia. With technological advancements, instruments were becoming ever more sophisticated. In recent decades computer-supported innovations have also been introduced in…

Human-Computer Interaction · Computer Science 2022-11-04 Jordan Aiko Deja , Sven Mayer , Klen Čopič Pucihar , Matjaž Kljun

For around 300 years, humans have been learning to play the modern piano either with a teacher or on their own. In recent years teaching and learning have been enhanced using augmented technologies that support novices. Other technologies…

Human-Computer Interaction · Computer Science 2022-04-15 Jordan Aiko Deja , Sven Mayer , Klen Čopič Pucihar , Matjaž Kljun

Abstract instructions in piano education, such as "raise your wrist" and "relax your tension," lead to varying interpretations among learners, preventing instructors from effectively conveying their intended pedagogical guidance. To address…

A typical part of learning to play the piano is the progression through a series of practice units that focus on individual dimensions of the skill, such as hand coordination, correct posture, or correct timing. Ideally, a focus on a…

Human-Computer Interaction · Computer Science 2021-06-25 Alexandra Moringen , Sören Rüttgers , Luisa Zintgraf , Jason Friedman , Helge Ritter

Hand and finger movements are a mainstay of piano technique. Automatic Fingering from symbolic music data allows us to simulate finger and hand movements. Previous proposals achieve automatic piano fingering based on knowledge-driven or…

Other Computer Science · Computer Science 2021-11-17 Pedro Ramoneda , Marius Miron , Xavier Serra

We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…

Human-Computer Interaction · Computer Science 2026-02-06 Frank Heyen , Michael Gleicher , Michael Sedlmair

Adapting learning materials to the level of skill of a student is important in education. In the context of music training, one essential ability is sight-reading -- playing unfamiliar scores at first sight -- which benefits from…

Sound · Computer Science 2025-09-23 Pedro Ramoneda , Masahiro Suzuki , Akira Maezawa , Xavier Serra

In this paper I present a study in using the losses and gradients obtained during the training of a simple function approximator as a mechanism for creating musical dissonance and visual distortion in a solo piano performance setting. These…

Machine Learning · Computer Science 2021-11-10 Pablo Samuel Castro

Existing methods for expressive music performance rendering rely on supervised learning over small labeled datasets, which limits scaling of both data volume and model size, despite the availability of vast unlabeled music, as in vision and…

Sound · Computer Science 2025-12-03 Hong-Jie You , Jie-Jing Shao , Xiao-Wen Yang , Lin-Han Jia , Lan-Zhe Guo , Yu-Feng Li

Despite its potential, AI advances in music education are hindered by proprietary systems that limit the democratization of technology in this domain. In particular, AI-driven music difficulty adjustment is especially promising, as…

Sound · Computer Science 2025-11-25 Pedro Ramoneda , Emilia Parada-Cabaleiro , Dasaem Jeong , Xavier Serra

Teaching visualization design involve making students familiar and make them work with visualization models, framework and perspectives. Visualization research accommodates a plethora of perspectives emerging from researchers of varied…

Human-Computer Interaction · Computer Science 2021-04-13 Swaroop Panda , Shatarupa Thakurta Roy

Recent AI-driven step-function advances in several longstanding problems in music technology are opening up new avenues to create the next generation of music education tools. Creating personalized, engaging, and effective learning…

Sound · Computer Science 2024-12-19 Mayank Sanganeria , Rohan Gala

Replicating human-like dexterity in robot hands represents one of the largest open problems in robotics. Reinforcement learning is a promising approach that has achieved impressive progress in the last few years; however, the class of…

Towards the grand challenge of achieving human-level manipulation in robots, playing piano is a compelling testbed that requires strategic, precise, and flowing movements. Over the years, several works demonstrated hand-designed controllers…

Robotics · Computer Science 2026-04-14 Yves-Simon Zeulner , Simon Crämer , Sandeep Selvaraj , Roberto Calandra

Capturing intricate and subtle variations in human expressiveness in music performance using computational approaches is challenging. In this paper, we propose a novel approach for reconstructing human expressiveness in piano performance…

Sound · Computer Science 2023-10-03 Jingjing Tang , Geraint Wiggins , Gyorgy Fazekas

Musicians mostly have to rely on their ears when they want to analyze what they play, for example to detect errors. Since hearing is sequential, it is not possible to quickly grasp an overview over one or multiple recordings of a whole…

Human-Computer Interaction · Computer Science 2026-03-26 Frank Heyen , Michael Sedlmair

A typical process of learning to play a piece on a piano consists of a progression through a series of practice units that focus on individual dimensions of the skill, the so-called practice modes. Practice modes in learning to play music…

Machine Learning · Computer Science 2024-06-10 Alexandra Moringen , Elad Vromen , Helge Ritter , Jason Friedman

Learning a musical instrument requires a lot of practice, which ideally, should be done every day. During practice sessions, students are on their own in the overwhelming majority of the time, but access to experts that support students…

Human-Computer Interaction · Computer Science 2021-01-05 Karola Marky , Andreas Weiß , Thomas Kosch

We contribute two design studies for augmented reality visualizations that support learning musical instruments. First, we designed simple, glanceable encodings for drum kits, which we display through a projector. As second instrument, we…

Human-Computer Interaction · Computer Science 2026-03-26 Frank Heyen , Michael Sedlmair
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