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Allowing members of the crowd to propose novel microtasks for one another is an effective way to combine the efficiencies of traditional microtask work with the inventiveness and hypothesis generation potential of human workers. However,…

Human-Computer Interaction · Computer Science 2020-12-23 Abigail Hotaling , James P. Bagrow

Learning representation has been proven to be helpful in numerous machine learning tasks. The success of the majority of existing representation learning approaches often requires a large amount of consistent and noise-free labels. However,…

Human-Computer Interaction · Computer Science 2019-08-02 Guowei Xu , Wenbiao Ding , Jiliang Tang , Songfan Yang , Gale Yan Huang , Zitao Liu

Crowdsourcing is defined as the outsourcing of tasks to a crowd of contributors. The crowd is very diverse on these platforms and includes malicious contributors attracted by the remuneration of tasks and not conscientiously performing…

Artificial Intelligence · Computer Science 2020-02-28 Constance Thierry , Jean-Christophe Dubois , Yolande Le Gall , Arnaud Martin

As an increasing number of students move to online learning platforms that deliver personalized learning experiences, there is a great need for the production of high-quality educational content. Large language models (LLMs) appear to offer…

Human-Computer Interaction · Computer Science 2023-07-04 Paul Denny , Hassan Khosravi , Arto Hellas , Juho Leinonen , Sami Sarsa

In this work, we initiate the investigation of optimization opportunities in collaborative crowdsourcing. Many popular applications, such as collaborative document editing, sentence translation, or citizen science resort to this special…

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

Current research has explored how Generative AI can support the brainstorming process for content creators, but a gap remains in exploring support-tools for the pre-writing process. Specifically, our research is focused on supporting users…

Human-Computer Interaction · Computer Science 2024-06-19 Grace Li , Tao Long , Lydia B. Chilton

Informal learning procedures have been changing extremely fast over the recent decades not only due to the advent of online learning, but also due to changes in what humans need to learn to meet their various life and career goals.…

Computers and Society · Computer Science 2021-12-23 Mohammadreza Tavakoli , Abdolali Faraji , Mohammadreza Molavi , Stefan T. Mol , Gábor Kismihók

Traditionally, the term crowd was used almost exclusively in the context of people who self-organized around a common purpose, emotion or experience. Today, however, firms often refer to crowds in discussions of how collections of…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. P. Shukla , J. H. Kietzmann , I. P. McCarthy

A crowdsourcing translation approach is an effective tool for globalization of site content, but it is also an important source of parallel linguistic data. For the given site, processed with a crowdsourcing system, a sentence-aligned…

Computation and Language · Computer Science 2014-09-22 Alexander Kalinin , George Savchenko

Crowdsourcing systems accomplish large tasks with scale and speed by breaking work down into independent parts. However, many types of complex creative work, such as fiction writing, have remained out of reach for crowds because work is…

Human-Computer Interaction · Computer Science 2016-11-09 Joy Kim , Sarah Sterman , Allegra Argent Beal Cohen , Michael S. Bernstein

Performance of NLP systems is typically evaluated by collecting a large-scale dataset by means of crowd-sourcing to train a data-driven model and evaluate it on a held-out portion of the data. This approach has been shown to suffer from…

Computation and Language · Computer Science 2024-08-12 Viktor Schlegel , Goran Nenadic , Riza Batista-Navarro

With the increasing prevalence and diversity of robots interacting in the real world, there is need for flexible, on-the-fly planning and cooperation. Large Language Models are starting to be explored in a multimodal setup for…

Robotics · Computer Science 2024-03-01 William Hunt , Toby Godfrey , Mohammad D. Soorati

Concept maps can be used to concisely represent important information and bring structure into large document collections. Therefore, we study a variant of multi-document summarization that produces summaries in the form of concept maps.…

Computation and Language · Computer Science 2017-07-24 Tobias Falke , Iryna Gurevych

In this paper, we introduce the concept of mixsourcing as a modality of crowdsourcing focused on using remixing as a framework to get people to perform creative tasks. We explore this idea through the design of a system that helped us…

Human-Computer Interaction · Computer Science 2015-07-07 Sarah Hallacher , Jenny Rodenhouse , Andres Monroy-Hernandez

With the development of mobile social networks, more and more crowdsourced data are generated on the Web or collected from real-world sensing. The fragment, heterogeneous, and noisy nature of online/offline crowdsourced data, however, makes…

Human-Computer Interaction · Computer Science 2019-08-08 Bin Guo , Huihui Chen , Yan Liu , Chao Chen , Qi Han , Zhiwen Yu

A major challenge in Natural Language Processing is obtaining annotated data for supervised learning. An option is the use of crowdsourcing platforms for data annotation. However, crowdsourcing introduces issues related to the annotator's…

This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from…

Human-Computer Interaction · Computer Science 2022-03-31 Jonas Oppenlaender

In this paper and demo we present a crowd and crowd+AI based system, called CrowdRev, supporting the screening phase of literature reviews and achieving the same quality as author classification at a fraction of the cost, and…

Human-Computer Interaction · Computer Science 2018-06-01 Jorge Ramirez , Evgeny Krivosheev , Marcos Baez , Fabio Casati , Boualem Benatallah