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Conventional deep neural network (DNN)-based speech enhancement (SE) approaches aim to minimize the mean square error (MSE) between enhanced speech and clean reference. The MSE-optimized model may not directly improve the performance of an…

Audio and Speech Processing · Electrical Eng. & Systems 2018-11-13 Yih-Liang Shen , Chao-Yuan Huang , Syu-Siang Wang , Yu Tsao , Hsin-Min Wang , Tai-Shih Chi

An end-to-end (E2E) ASR model implicitly learns a prior Internal Language Model (ILM) from the training transcripts. To fuse an external LM using Bayes posterior theory, the log likelihood produced by the ILM has to be accurately estimated…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-03 Yufei Liu , Rao Ma , Haihua Xu , Yi He , Zejun Ma , Weibin Zhang

In real-time speech recognition applications, the latency is an important issue. We have developed a character-level incremental speech recognition (ISR) system that responds quickly even during the speech, where the hypotheses are…

Computation and Language · Computer Science 2016-06-29 Kyuyeon Hwang , Wonyong Sung

Running automatic speech recognition (ASR) on edge devices is non-trivial due to resource constraints, especially in scenarios that require supporting multiple languages. We propose a new approach to enable multilingual speech recognition…

Computation and Language · Computer Science 2021-08-05 Sangeeta Ghangam , Daniel Whitenack , Joshua Nemecek

Automatic Speech Recognition (ASR) systems generalize poorly on accented speech. The phonetic and linguistic variability of accents present hard challenges for ASR systems today in both data collection and modeling strategies. The resulting…

Room acoustics analysis plays a central role in architectural design, audio engineering, speech intelligibility assessment, and hearing research. Despite the availability of standardized metrics such as reverberation time, clarity, and…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-16 Mandip Goswami

This paper describes noisy speech recognition for an augmented reality headset that helps verbal communication within real multiparty conversational environments. A major approach that has actively been studied in simulated environments is…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-18 Yicheng Du , Aditya Arie Nugraha , Kouhei Sekiguchi , Yoshiaki Bando , Mathieu Fontaine , Kazuyoshi Yoshii

This work presents our end-to-end (E2E) automatic speech recognition (ASR) model targetting at robust speech recognition, called Integraded speech Recognition with enhanced speech Input for Self-supervised learning representation (IRIS).…

Sound · Computer Science 2022-04-04 Xuankai Chang , Takashi Maekaku , Yuya Fujita , Shinji Watanabe

While pre-trained automatic speech recognition (ASR) systems demonstrate impressive performance on matched domains, their performance often degrades when confronted with channel mismatch stemming from unseen recording environments and…

Sound · Computer Science 2025-01-09 Chien-Chun Wang , Li-Wei Chen , Cheng-Kang Chou , Hung-Shin Lee , Berlin Chen , Hsin-Min Wang

A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-26 Shoichi Koyama , Tomoya Nishida , Keisuke Kimura , Takumi Abe , Natsuki Ueno , Jesper Brunnström

Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…

Sound · Computer Science 2021-08-17 Nikhil Singh , Jeff Mentch , Jerry Ng , Matthew Beveridge , Iddo Drori

Direct-to-Reverberant Ratio (DRR) is an important measure for characterizing the properties of a room. The recently proposed DRR Estimation using a Null-Steered Beamformer (DENBE) algorithm was originally tested on simulated data where…

Sound · Computer Science 2015-10-27 James Eaton , Patrick A. Naylor

The Image Source Method (ISM) is one of the most employed techniques to calculate acoustic Room Impulse Responses (RIRs), however, its computational complexity grows fast with the reverberation time of the room and its computation time can…

Audio and Speech Processing · Electrical Eng. & Systems 2020-10-12 David Diaz-Guerra , Antonio Miguel , Jose R. Beltran

With the widespread application of automatic speech recognition (ASR) systems, their vulnerability to adversarial attacks has been extensively studied. However, most existing adversarial examples are generated on specific individual models,…

Sound · Computer Science 2025-03-26 Weifei Jin , Junjie Su , Hejia Wang , Yulin Ye , Jie Hao

Artificial reverberation (AR) models play a central role in various audio applications. Therefore, estimating the AR model parameters (ARPs) of a reference reverberation is a crucial task. Although a few recent deep-learning-based…

Sound · Computer Science 2022-07-21 Sungho Lee , Hyeong-Seok Choi , Kyogu Lee

Addressing the detrimental impact of non-stationary environmental noise on automatic speech recognition (ASR) has been a persistent and significant research focus. Despite advancements, this challenge continues to be a major concern.…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-06 Noussaiba Djeffal , Djamel Addou , Hamza Kheddar , Sid Ahmed Selouani

A field that has directly benefited from the recent advances in deep learning is Automatic Speech Recognition (ASR). Despite the great achievements of the past decades, however, a natural and robust human-machine speech interaction still…

Audio and Speech Processing · Electrical Eng. & Systems 2018-03-29 Mirco Ravanelli , Philemon Brakel , Maurizio Omologo , Yoshua Bengio

Recent advancement in deep learning encouraged developing large automatic speech recognition (ASR) models that achieve promising results while ignoring computational and memory constraints. However, deploying such models on low resource…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Abdul Hannan , Alessio Brutti , Shah Nawaz , Mubashir Noman

Room acoustic synthesis can be used in Virtual Reality (VR), Augmented Reality (AR) and gaming applications to enhance listeners' sense of immersion, realism and externalisation. A common approach is to use Geometrical Acoustics (GA) models…

Sound · Computer Science 2024-07-30 Matteo Scerbo , Lauri Savioja , Enzo De Sena

The image-source method is widely applied to compute room impulse responses (RIRs) of shoebox rooms with arbitrary absorption. However, with increasing RIR lengths, the number of image sources grows rapidly, leading to slow computation. In…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-12 Sebastian J. Schlecht , Karolina Prawda , Rudolf Rabenstein , Maximilian Schäfer