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We introduce a two-player game in which one and his/her opponent attempt to pack as many ``prisoners'' as possible on the squares of an n-by-n checkerboard; each prisoner has to be ``protected'' by at least as many guards as the number of…

Combinatorics · Mathematics 2008-01-08 Timothy Howard , Eugen J. Ionascu , David Woolbright

We revisit the problem of selecting an item from $n$ choices that appear before us in random sequential order so as to minimize the expected rank of the item selected. In particular, we examine the stopping rule where we reject the first…

Probability · Mathematics 2015-12-10 Béla Bajnok , Svetoslav Semov

In this paper we consider the problem of packing a fixed number of identical circles inside the unit circle container, where the packing is complicated by the presence of fixed size circular prohibited areas. Here the objective is to…

Optimization and Control · Mathematics 2018-11-05 C. O. Lopez , J. E. Beasley

There are 134,459 distinct initial hands at the video poker game Jacks or Better, taking suit exchangeability into account. A computer program can determine the optimal strategy (i.e., which cards to hold) for each such hand, but a complete…

Optimization and Control · Mathematics 2020-02-24 S. N. Ethier , John Jungtae Kim , Jiyeon Lee

We propose and study the known-compensation multi-arm bandit (KCMAB) problem, where a system controller offers a set of arms to many short-term players for $T$ steps. In each step, one short-term player arrives to the system. Upon arrival,…

Machine Learning · Computer Science 2018-11-06 Siwei Wang , Longbo Huang

We initiate a systematic study of the time complexity of quantum divide and conquer algorithms for classical problems. We establish generic conditions under which search and minimization problems with classical divide and conquer algorithms…

Quantum Physics · Physics 2025-12-03 Jonathan Allcock , Jinge Bao , Aleksandrs Belovs , Troy Lee , Miklos Santha

Consider n items located randomly on a circle of length 1. The locations of the items are assumed to be independent and uniformly distributed on [0,1). A picker starts at point 0 and has to collect all n items by moving along the circle at…

Probability · Mathematics 2007-05-23 Nelly Litvak , Willem R. van Zwet

We consider the offline sorting buffer problem. The input is a sequence of items of different types. All items must be processed one by one by a server. The server is equipped with a random-access buffer of limited capacity which can be…

Data Structures and Algorithms · Computer Science 2010-09-23 Ho-Leung Chan , Nicole Megow , Rob van Stee , Rene Sitters

We consider the following combinatorial game: two players, Fast and Slow, claim $k$-element subsets of $[n]=\{1,2,...,n\}$ alternately, one at each turn, such that both players are allowed to pick sets that intersect all previously claimed…

Combinatorics · Mathematics 2014-01-07 Balazs Patkos , Mate Vizer

The classical constant-sum 'silent duel' game had two antagonistic marksmen walking towards each other. A more friendly formulation has two equally skilled marksmen approaching targets at which they may silently fire at distances of their…

Computer Science and Game Theory · Computer Science 2017-12-04 Steve Alpern , J. V. Howard

We focus on the problem of finding an optimal strategy for a team of two players that faces an opponent in an imperfect-information zero-sum extensive-form game. Team members are not allowed to communicate during play but can coordinate…

Computer Science and Game Theory · Computer Science 2020-09-22 Gabriele Farina , Andrea Celli , Nicola Gatti , Tuomas Sandholm

The nucleolus offers a desirable payoff-sharing solution in cooperative games thanks to its attractive properties - it always exists and lies in the core (if the core is non-empty), and is unique. Although computing the nucleolus is very…

Optimization and Control · Mathematics 2017-04-28 Tri-Dung Nguyen

Cake cutting is a classic fair division problem, with the cake serving as a metaphor for a heterogeneous divisible resource. Recently, it was shown that for any number of players with arbitrary preferences over a cake, it is possible to…

Theoretical Economics · Economics 2023-03-20 Erel Segal-Halevi , Warut Suksompong

We study the Colored Bin Packing Problem: we are given a set of items where each item has a weight and color. We must pack the items in bins of uniform capacity such that no two items of the same color may be adjacent within in a bin. The…

Data Structures and Algorithms · Computer Science 2015-09-01 Hamza Alsarhan , Davin Chia , Ananya Christman , Shannia Fu , Tony Jin

The problem of scheduling tasks on $p$ processors so that no task ever gets too far behind is often described as a game with cups and water. In the $p$-processor cup game on $n$ cups, there are two players, a filler and an emptier, that…

Data Structures and Algorithms · Computer Science 2021-02-11 William Kuszmaul , Alek Westover

In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

Computer Science and Game Theory · Computer Science 2007-05-23 Francis Chu , Joseph Y. Halpern

The Game of Poker Chips, Dominoes and Survival fosters team building and high level cooperation in large groups, and is a tool applied in management training exercises. Each player, initially given two colored poker chips, is allowed to…

Combinatorics · Mathematics 2020-09-02 Larry Goldstein

$\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard as the Halting Problem, solving a…

Artificial Intelligence · Computer Science 2019-04-24 Alex Churchill , Stella Biderman , Austin Herrick

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…

Information Retrieval · Computer Science 2023-04-19 Lorenzo Beretta , Franco Maria Nardini , Roberto Trani , Rossano Venturini