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Prophet inequalities are a cornerstone in optimal stopping and online decision-making. Traditionally, they involve the sequential observation of $n$ non-negative independent random variables and face irrevocable accept-or-reject choices.…

Computer Science and Game Theory · Computer Science 2024-08-22 Sebastian Perez-Salazar , Victor Verdugo

We study the prophet secretary problem, a well-studied variant of the classic prophet inequality, where values are drawn from independent known distributions but arrive in uniformly random order. Upon seeing a value at each step, the…

Computer Science and Game Theory · Computer Science 2023-05-19 Paul Dütting , Evangelia Gergatsouli , Rojin Rezvan , Yifeng Teng , Alexandros Tsigonias-Dimitriadis

Prophet inequalities are fundamental optimal stopping problems, where a decision-maker observes sequentially items with values sampled independently from known distributions, and must decide at each new observation to either stop and gain…

Data Structures and Algorithms · Computer Science 2024-11-19 Ziyad Benomar , Dorian Baudry , Vianney Perchet

In the online 2-bounded auction problem, we have a collection of items represented as nodes in a graph and bundles of size two represented by edges. Agents are presented sequentially, each with a random weight function over the bundles. The…

Computer Science and Game Theory · Computer Science 2024-10-17 José Soto , Victor Verdugo

Suppose a customer is faced with a sequence of fluctuating prices, such as for airfare or a product sold by a large online retailer. Given distributional information about what price they might face each day, how should they choose when to…

Data Structures and Algorithms · Computer Science 2019-10-10 Hossein Esfandiari , MohammadTaghi HajiAghayi , Brendan Lucier , Michael Mitzenmacher

We initiate the study of the prophet inequality problem through the resource augmentation framework in scenarios when the values of the rewards are correlated. Our goal is to determine the number of additional rewards an online algorithm…

Machine Learning · Computer Science 2024-09-12 Tomer Ezra , Tamar Garbuz

Competition complexity formalizes a compelling intuition: rather than refining the mechanism, how much additional competition is sufficient for a simple mechanism to compete with an optimal one? We begin the study of this question in…

Computer Science and Game Theory · Computer Science 2026-02-25 Eugenio Cruz-Ossa , Sebastian Perez-Salazar , Victor Verdugo

Prophet inequalities for rewards maximization are fundamental to optimal stopping theory with extensive applications to mechanism design and online optimization. We study the \emph{cost minimization} counterpart of the classical prophet…

Computer Science and Game Theory · Computer Science 2023-02-24 Vasilis Livanos , Ruta Mehta

Many online problems are studied in stochastic settings for which inputs are samples from a known distribution, given in advance, or from an unknown distribution. Such distributions model both beyond-worst-case inputs and, when given,…

Data Structures and Algorithms · Computer Science 2025-11-13 Gregory Kehne , Thomas Kesselheim

In the classical optimal stopping problem, a player is given a sequence of random variables $X_1\ldots X_n$ with known distributions. After observing the realization of $X_i$, the player can either accept the observed reward from $X_i$ and…

Discrete Mathematics · Computer Science 2020-07-24 Shipra Agrawal , Jay Sethuraman , Xingyu Zhang

A central object in optimal stopping theory is the single-choice prophet inequality for independent, identically distributed random variables: Given a sequence of random variables $X_1,\dots,X_n$ drawn independently from a distribution $F$,…

Data Structures and Algorithms · Computer Science 2021-04-08 José R. Correa , Paul Dütting , Felix Fischer , Kevin Schewior

We study threshold testing, an elementary probing model with the goal to choose a large value out of $n$ i.i.d. random variables. An algorithm can test each variable $X_i$ once for some threshold $t_i$, and the test returns binary feedback…

Data Structures and Algorithms · Computer Science 2024-06-13 Martin Hoefer , Kevin Schewior

In online sales, sellers usually offer each potential buyer a posted price in a take-it-or-leave fashion. Buyers can sometimes see posted prices faced by other buyers, and changing the price frequently could be considered unfair. The…

Computer Science and Game Theory · Computer Science 2023-08-15 Sebastian Perez-Salazar , Mohit Singh , Alejandro Toriello

Most of the literature on online algorithms in revenue management focuses on settings with irrevocable decisions, where once a decision is made upon the arrival of a new input, it cannot be canceled later. Motivated by modern applications…

Data Structures and Algorithms · Computer Science 2025-04-22 Farbod Ekbatani , Rad Niazadeh , Pranav Nuti , Jan Vondrak

We consider the problem of selling perishable items to a stream of buyers in order to maximize social welfare. A seller starts with a set of identical items, and each arriving buyer wants any one item, and has a valuation drawn i.i.d. from…

Computer Science and Game Theory · Computer Science 2020-01-23 Reza Alijani , Siddhartha Banerjee , Sreenivas Gollapudi , Kamesh Munagala , Kangning Wang

Prophet inequalities consist of many beautiful statements that establish tight performance ratios between online and offline allocation algorithms. Typically, tightness is established by constructing an algorithmic guarantee and a…

Computer Science and Game Theory · Computer Science 2025-03-14 Jiashuo Jiang , Will Ma , Jiawei Zhang

We take a unifying approach to single selection optimal stopping problems with random arrival order and independent sampling of items. In the problem we consider, a decision maker (DM) initially gets to sample each of $N$ items…

Computer Science and Game Theory · Computer Science 2021-08-11 José Correa , Andrés Cristi , Boris Epstein , José Soto

We study the prophet inequality when the gambler has an access only to a single sample from each distribution. Rubinstein, Wang and Weinberg showed that an optimal guarantee of 1/2 can be achieved when the underlying matroid has rank 1,…

Computer Science and Game Theory · Computer Science 2023-07-03 Kanstantsin Pashkovich , Alice Sayutina

In Bayesian online settings, every element has a value that is drawn from a known underlying distribution, which we refer to as the element's identity. The elements arrive sequentially. Upon the arrival of an element, its value is revealed,…

Computer Science and Game Theory · Computer Science 2024-02-28 Tomer Ezra , Michal Feldman , Zhihao Gavin Tang

An unknown positive number of items arrive at independent uniformly distributed times in the interval [0,1] to a selector, whose task is to pick online the last one. We show that under the assumption of an adversary determining the number…

Computer Science and Game Theory · Computer Science 2011-04-18 Johan Wästlund