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SEATER is a generative retrieval model that improves recommendation inference efficiency and retrieval quality by utilizing balanced tree-structured item identifiers and contrastive training objectives. We reproduce and validate SEATER's…
The need for an ontological layer on top of data, associated with advanced reasoning mechanisms able to exploit the semantics encoded in ontologies, has been acknowledged both in the database and knowledge representation communities. We…
We consider interactive learning and covering problems, in a setting where actions may incur different costs, depending on the response to the action. We propose a natural greedy algorithm for response-dependent costs. We bound the…
In the online Steiner tree problem, the input is a set of vertices that appear one-by-one, and we have to maintain a Steiner tree on the current set of vertices. The cost of the tree is the total length of edges in the tree, and we want…
Random search processes are instrumental in studying and understanding navigation properties of complex networks, food search strategies of animals, diffusion control of molecular processes in biological cells, and improving web search…
In their seminal paper, Alth\"{o}fer et al. (DCG 1993) introduced the {\em greedy spanner} and showed that, for any weighted planar graph $G$, the weight of the greedy $(1+\epsilon)$-spanner is at most $(1+\frac{2}{\epsilon}) \cdot…
We present a simple greedy procedure to compute an $(\alpha,\beta)$-spanner for a graph $G$. We then show that this procedure is useful for building fault-tolerant spanners, as well as spanners for weighted graphs. Our first main result is…
We study budget constrained network upgradeable problems. We are given an undirected edge weighted graph $G=(V,E)$ where the weight an edge $e \in E$ can be upgraded for a cost $c(e)$. Given a budget $B$ for improvement, the goal is to find…
Superposition allows Transformers to reason in depth, carrying an entire reasoning frontier in parallel through a bounded-depth forward pass instead of unrolling serial chain-of-thought tokens. While Zhu et al. (2025) hand-crafted an…
The problem of column subset selection has recently attracted a large body of research, with feature selection serving as one obvious and important application. Among the techniques that have been applied to solve this problem, the greedy…
The method of alternating projections involves projecting an element of a Hilbert space cyclically onto a collection of closed subspaces. It is known that the resulting sequence always converges in norm and that one can obtain estimates for…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
We introduce a new geometric spanner, $\delta$-Greedy, whose construction is based on a generalization of the known Path-Greedy and Gap-Greedy spanners. The $\delta$-Greedy spanner combines the most desirable properties of geometric…
Greedy-GQ with linear function approximation, originally proposed in \cite{maei2010toward}, is a value-based off-policy algorithm for optimal control in reinforcement learning, and it has a non-linear two timescale structure with the…
We consider the ``minimum degree spanning tree'' problem. As input, we receive an undirected, connected graph $G=(V, E)$ with $n$ nodes and $m$ edges, and our task is to find a spanning tree $T$ of $G$ that minimizes $\max_{u \in V}…
In this paper we introduce the notion of explicit worst-case bounded adaptive algorithms for applications with fixed process-completion requirements. Such applications demand that a process be guaranteed to complete within an established…
This paper further defines the class of fragment constructive heuristics used to compute feasible solutions for the Traveling Salesman Problem into arc-greedy and node-greedy subclasses. Since these subclasses of heuristics can create…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
Directed Steiner Tree (DST) is a central problem in combinatorial optimization and theoretical computer science: Given a directed graph $G=(V, E)$ with edge costs $c \in \mathbb{R}_{\geq 0}^E$, a root $r \in V$ and $k$ terminals $K\subseteq…
In many machine learning applications, one needs to interactively select a sequence of items (e.g., recommending movies based on a user's feedback) or make sequential decisions in a certain order (e.g., guiding an agent through a series of…