Related papers: On Vertex Bisection Width of Random $d$-Regular Gr…
This work introduces a multidimensional generalization of the maximum bisection problem. A mixed integer linear programming formulation is proposed with the proof of its correctness. The numerical tests, made on the randomly generated…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
Consider a set of $n$ vertices, where each vertex has a location in $\mathbb{R}^d$ that is sampled uniformly from the unit cube in $\mathbb{R}^d$, and a weight associated to it. Construct a random graph by placing edges independently for…
We improve the best known upper bound on the number of edges in a unit-distance graph on $n$ vertices for each $n\in\{16,\ldots,30\}$. When $n\leq 21$, our bounds match the best known lower bounds, and we fully enumerate the densest…
The problem of computing the vertex expansion of a graph is an NP-hard problem. The current best worst-case approximation guarantees for computing the vertex expansion of a graph are a $O(\sqrt{\log n})$-approximation algorithm due to…
Vertex splitting is a graph modification operation in which a vertex is replaced by multiple vertices such that the union of their neighborhoods equals the neighborhood of the original vertex. We introduce and study vertex splitting as a…
A split graph is a graph whose vertex set can be partitioned into a clique and a stable set. Given a graph $G$ and weight function $w: V(G) \to \mathbb{Q}_{\geq 0}$, the Split Vertex Deletion (SVD) problem asks to find a minimum weight set…
We introduce a search problem for finding a regular bi-partite graph of maximum attainable girth for specified degree and number of vertices, by restricting the search space using a series of mathematically rigourous arguments from [1] and…
We study the problem of finding large cuts in $d$-regular triangle-free graphs. In prior work, Shearer (1992) gives a randomised algorithm that finds a cut of expected size $(1/2 + 0.177/\sqrt{d})m$, where $m$ is the number of edges. We…
A graph $G=(V,E)$ is called $d$-rigid if, for a generic embedding of its vertices in $\mathbb{R}^d$, every edge-length preserving continuous motion of the vertices preserves the distances between all pairs of non-adjacent vertices as well.…
The VertexCover problem is proven to be computationally hard in different ways: It is NP-complete to find an optimal solution and even NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on…
A drawing of a graph is greedy if for each ordered pair of vertices u and v, there is a path from u to v such that the Euclidean distance to v decreases monotonically at every vertex of the path. The existence of greedy drawings has been…
Recently, a new way of avoiding crossings in straight-line drawings of non-planar graphs has been investigated. The idea of partial edge drawings (PED) is to drop the middle part of edges and rely on the remaining edge parts called stubs.…
In this paper we study the behavior of maximum out/in-degree of binomial/Poisson random scaled sector graphs in the presence of random vertex and edge faults. We prove that the probability distribution of maximum degrees for random faulty…
We study two-stage bipartite matching, in which the edges of a bipartite graph on vertices $(B_1 \cup B_2, I)$ are revealed in two batches. In stage one, a matching must be selected from among revealed edges $E \subseteq B_1 \times I$. In…
We examine maximum vertex coloring of random geometric graphs, in an arbitrary but fixed dimension, with a constant number of colors. Since this problem is neither scale-invariant nor smooth, the usual methodology to obtain limit laws…
Given any two vertices u, v of a random geometric graph, denote by d_E(u,v) their Euclidean distance and by d_G(u,v) their graph distance. The problem of finding upper bounds on d_G(u,v) in terms of d_E(u,v) has received a lot of attention…
We derive a new lower bound for the bandwidth of a graph that is based on a new lower bound for the minimum cut problem. Our new semidefinite programming relaxation of the minimum cut problem is obtained by strengthening the known…
The vertex-random graphs called proximity catch digraphs (PCDs) have been introduced recently and have applications in pattern recognition and spatial pattern analysis. A PCD is a random directed graph (i.e., digraph) which is constructed…