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Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

Graphics · Computer Science 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Zhe Chen , Shohei Nobuhara , Ko Nishino

Although there has been significant progress in neural radiance fields, an issue on dynamic illumination changes still remains unsolved. Different from relevant works that parameterize time-variant/-invariant components in scenes, subjects'…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changyeon Won , Hyunjun Jung , Jungu Cho , Seonmi Park , Chi-Hoon Lee , Hae-Gon Jeon

Recent advancements in Radiance Fields have significantly improved novel-view synthesis. However, in many real-world applications, the more advanced challenge lies in inverse rendering, which seeks to derive the physical properties of a…

Graphics · Computer Science 2024-10-17 Jiajie Yang

Learning useful representations of complex data has been the subject of extensive research for many years. With the diffusion of Deep Neural Networks, Variational Autoencoders have gained lots of attention since they provide an explicit…

Machine Learning · Computer Science 2020-09-15 Marco Maggipinto , Matteo Terzi , Gian Antonio Susto

Generative models have demonstrated remarkable abilities in generating high-fidelity visual content. In this work, we explore how generative models can further be used not only to synthesize visual content but also to understand the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Yanbo Wang , Justin Dauwels , Yilun Du

This paper investigates a novel a-posteriori variance reduction approach in Monte Carlo image synthesis. Unlike most established methods based on lateral filtering in the image space, our proposition is to produce the best possible estimate…

Graphics · Computer Science 2019-06-04 Oskar Elek , Manu M. Thomas , Angus Forbes

Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiang Gao , Xinmu Wang , Yuanpeng Liu , Yue Wang , Junqi Huang , Wei Chen , Xianfeng Gu

A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both artistic and technical skills. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Kai Yan , Fujun Luan , MiloŠ HaŠAn , Thibault Groueix , Valentin Deschaintre , Shuang Zhao

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Zhibing Li , Tong Wu , Jing Tan , Mengchen Zhang , Jiaqi Wang , Dahua Lin

We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…

Computer Vision and Pattern Recognition · Computer Science 2021-01-15 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cédric Thébault , Philippe-Henri Gosselin , Marco Romeo , Louis Chevallier

Reflectance bounds the frequency spectrum of illumination in the object appearance. In this paper, we introduce the first stochastic inverse rendering method, which recovers the attenuated frequency spectrum of an illumination jointly with…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yuto Enyo , Ko Nishino

Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Yuxuan Zhang , Wenzheng Chen , Huan Ling , Jun Gao , Yinan Zhang , Antonio Torralba , Sanja Fidler

Neural rendering algorithms introduce a fundamentally new approach for photorealistic rendering, typically by learning a neural representation of illumination on large numbers of ground truth images. When training for a given variable…

Graphics · Computer Science 2022-03-18 Stavros Diolatzis , Julien Philip , George Drettakis

In the reconstruction process of unknown multiple scattering objects in inverse medium scattering problems, the first important step is to effectively locate some approximate domains that contain all inhomogeneous media. Without such an…

Numerical Analysis · Mathematics 2015-06-12 Keji Liu , Jun Zou

Predicting panoramic indoor lighting from a single perspective image is a fundamental but highly ill-posed problem in computer vision and graphics. To achieve locale-aware and robust prediction, this problem can be decomposed into three…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Jiayang Bai , Zhen He , Shan Yang , Jie Guo , Zhenyu Chen , Yan Zhang , Yanwen Guo

In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Lior Yariv , Yoni Kasten , Dror Moran , Meirav Galun , Matan Atzmon , Ronen Basri , Yaron Lipman

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

Although significant progress has been made in room layout estimation, most methods aim to reduce the loss in the 2D pixel coordinate rather than exploiting the room structure in the 3D space. Towards reconstructing the room layout in 3D,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Fu-En Wang , Yu-Hsuan Yeh , Min Sun , Wei-Chen Chiu , Yi-Hsuan Tsai

Neural network systems describe complex mappings that can be very difficult to understand. In this paper, we study the inverse problem of determining the input images that get mapped to specific neural network classes. Ultimately, we expect…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Rebecca Pattichis , Sebastian Janampa , Constantinos S. Pattichis , Marios S. Pattichis
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