Related papers: Foon Creation
Generating feasible robot motions in real-time requires achieving multiple tasks (i.e., kinematic requirements) simultaneously. These tasks can have a specific goal, a range of equally valid goals, or a range of acceptable goals with a…
We propose a systematic method to produce potentially good recursive towers over finite fields. The graph point of view, so as some magma and sage computations are used in this process. We also establish some theoretical functional…
We propose novel model transfer-learning methods that refine a decision forest model M learned within a "source" domain using a training set sampled from a "target" domain, assumed to be a variation of the source. We present two random…
In this paper, we are introducing a novel model of artificial intelligence, the functional neural network for modeling of human decision-making processes. This neural network is composed of multiple artificial neurons racing in the network.…
This paper presents a training-free pipeline for task-oriented grasp generation that combines pre-trained grasp generation models with vision-language models (VLMs). Unlike traditional approaches that focus solely on stable grasps, our…
Autoregressive language models demonstrate excellent performance in various scenarios. However, the inference efficiency is limited by its one-step-one-word generation mode, which has become a pressing problem recently as the models become…
We propose some slight additions to O-O languages to implement the necessary features for using Deductive Object Programming (DOP). This way of programming based upon the manipulation of the Production Tree of the Objects of Interest,…
Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertainty. Planning-based goal recognition…
Building effective text generation systems requires three critical components: content selection, text planning, and surface realization, and traditionally they are tackled as separate problems. Recent all-in-one style neural generation…
Zero-resource named entity recognition (NER) severely suffers from data scarcity in a specific domain or language. Most studies on zero-resource NER transfer knowledge from various data by fine-tuning on different auxiliary tasks. However,…
Humans can predict the functionality of an object even without any surroundings, since their knowledge and experience would allow them to "hallucinate" the interaction or usage scenarios involving the object. We develop predictive and…
The design of handcrafted neural networks requires a lot of time and resources. Recent techniques in Neural Architecture Search (NAS) have proven to be competitive or better than traditional handcrafted design, although they require domain…
One of the major goals in automated argumentation mining is to uncover the argument structure present in argumentative text. In order to determine this structure, one must understand how different individual components of the overall…
Generative Flow Networks (GFlowNets) have been introduced as a method to sample a diverse set of candidates with probabilities proportional to a given reward. However, GFlowNets can only be used with a predefined scalar reward, which can be…
Fabric folding through robots is complex and challenging due to the deformability of fabric. Based on deconstruction strategy, we split the complex fabric folding task into three relatively simple sub-tasks, and propose a Deconstructed…
Generating mathematical equations from natural language requires an accurate understanding of the relations among math expressions. Existing approaches can be broadly categorized into token-level and expression-level generation. The former…
Phylogenetic networks are a generalization of phylogenetic trees that are used in biology to represent reticulate or non-treelike evolution. Recently, several algorithms have been developed which aim to construct phylogenetic networks from…
Control Strategies for hierarchical tree-like probabilistic inference networks are formulated and investigated. Strategies that utilize staged look-ahead and temporary focus on subgoals are formalized and refined using the Depth Vector…
Once-for-All (OFA) is a Neural Architecture Search (NAS) framework designed to address the problem of searching efficient architectures for devices with different resources constraints by decoupling the training and the searching stages.…
High quality method names are descriptive and readable, which are helpful for code development and maintenance. The majority of recent research suggest method names based on the text summarization approach. They take the token sequence and…