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Generating feasible robot motions in real-time requires achieving multiple tasks (i.e., kinematic requirements) simultaneously. These tasks can have a specific goal, a range of equally valid goals, or a range of acceptable goals with a…

Robotics · Computer Science 2023-02-28 Yeping Wang , Pragathi Praveena , Daniel Rakita , Michael Gleicher

We propose a systematic method to produce potentially good recursive towers over finite fields. The graph point of view, so as some magma and sage computations are used in this process. We also establish some theoretical functional…

Number Theory · Mathematics 2015-03-24 Emmanuel Hallouin , Marc Perret

We propose novel model transfer-learning methods that refine a decision forest model M learned within a "source" domain using a training set sampled from a "target" domain, assumed to be a variation of the source. We present two random…

Machine Learning · Computer Science 2018-05-01 Noam Segev , Maayan Harel , Shie Mannor , Koby Crammer , Ran El-Yaniv

In this paper, we are introducing a novel model of artificial intelligence, the functional neural network for modeling of human decision-making processes. This neural network is composed of multiple artificial neurons racing in the network.…

Neural and Evolutionary Computing · Computer Science 2022-12-13 Frederic Jumelle , Kelvin So , Didan Deng

This paper presents a training-free pipeline for task-oriented grasp generation that combines pre-trained grasp generation models with vision-language models (VLMs). Unlike traditional approaches that focus solely on stable grasps, our…

Robotics · Computer Science 2025-10-07 Jiaming Wang , Diwen Liu , Jizhuo Chen , Harold Soh

Autoregressive language models demonstrate excellent performance in various scenarios. However, the inference efficiency is limited by its one-step-one-word generation mode, which has become a pressing problem recently as the models become…

Computation and Language · Computer Science 2025-04-25 Jikai Wang , Yi Su , Juntao Li , Qingrong Xia , Zi Ye , Xinyu Duan , Zhefeng Wang , Min Zhang

We propose some slight additions to O-O languages to implement the necessary features for using Deductive Object Programming (DOP). This way of programming based upon the manipulation of the Production Tree of the Objects of Interest,…

Software Engineering · Computer Science 2007-05-23 Francois Colonna

Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertainty. Planning-based goal recognition…

Symbolic Computation · Computer Science 2026-04-27 Chenyuan Zhang , Katherine Ip , Hamid Rezatofighi , Buser Say , Mor Vered

Building effective text generation systems requires three critical components: content selection, text planning, and surface realization, and traditionally they are tackled as separate problems. Recent all-in-one style neural generation…

Computation and Language · Computer Science 2019-09-04 Xinyu Hua , Lu Wang

Zero-resource named entity recognition (NER) severely suffers from data scarcity in a specific domain or language. Most studies on zero-resource NER transfer knowledge from various data by fine-tuning on different auxiliary tasks. However,…

Computation and Language · Computer Science 2021-07-23 Ying Zhang , Fandong Meng , Yufeng Chen , Jinan Xu , Jie Zhou

Humans can predict the functionality of an object even without any surroundings, since their knowledge and experience would allow them to "hallucinate" the interaction or usage scenarios involving the object. We develop predictive and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Ruizhen Hu , Zihao Yan , Jingwen Zhang , Oliver van Kaick , Ariel Shamir , Hao Zhang , Hui Huang

The design of handcrafted neural networks requires a lot of time and resources. Recent techniques in Neural Architecture Search (NAS) have proven to be competitive or better than traditional handcrafted design, although they require domain…

Machine Learning · Computer Science 2021-03-17 Cat P. Le , Mohammadreza Soltani , Robert Ravier , Vahid Tarokh

One of the major goals in automated argumentation mining is to uncover the argument structure present in argumentative text. In order to determine this structure, one must understand how different individual components of the overall…

Computation and Language · Computer Science 2017-05-10 Peter Potash , Alexey Romanov , Anna Rumshisky

Generative Flow Networks (GFlowNets) have been introduced as a method to sample a diverse set of candidates with probabilities proportional to a given reward. However, GFlowNets can only be used with a predefined scalar reward, which can be…

Machine Learning · Computer Science 2024-02-27 Yihang Chen , Lukas Mauch

Fabric folding through robots is complex and challenging due to the deformability of fabric. Based on deconstruction strategy, we split the complex fabric folding task into three relatively simple sub-tasks, and propose a Deconstructed…

Robotics · Computer Science 2024-01-10 Ningquan Gu , Ruhan He , Lianqing Yu

Generating mathematical equations from natural language requires an accurate understanding of the relations among math expressions. Existing approaches can be broadly categorized into token-level and expression-level generation. The former…

Computation and Language · Computer Science 2023-10-19 Wenqi Zhang , Yongliang Shen , Qingpeng Nong , Zeqi Tan , Yanna Ma , Weiming Lu

Phylogenetic networks are a generalization of phylogenetic trees that are used in biology to represent reticulate or non-treelike evolution. Recently, several algorithms have been developed which aim to construct phylogenetic networks from…

Populations and Evolution · Quantitative Biology 2011-10-05 K. T. Huber , V. Moulton

Control Strategies for hierarchical tree-like probabilistic inference networks are formulated and investigated. Strategies that utilize staged look-ahead and temporary focus on subgoals are formalized and refined using the Depth Vector…

Artificial Intelligence · Computer Science 2013-04-15 Moshe Ben-Bassat , Oded Maler

Once-for-All (OFA) is a Neural Architecture Search (NAS) framework designed to address the problem of searching efficient architectures for devices with different resources constraints by decoupling the training and the searching stages.…

Neural and Evolutionary Computing · Computer Science 2023-03-27 Rafael C. Ito , Fernando J. Von Zuben

High quality method names are descriptive and readable, which are helpful for code development and maintenance. The majority of recent research suggest method names based on the text summarization approach. They take the token sequence and…

Software Engineering · Computer Science 2021-03-23 Fan Ge , Li Kuang