Related papers: Shapes2Toon: Generating Cartoon Characters from Si…
Image cartoonization is recently dominated by generative adversarial networks (GANs) from the perspective of unsupervised image-to-image translation, in which an inherent challenge is to precisely capture and sufficiently transfer…
Image cartoonization has attracted significant interest in the field of image generation. However, most of the existing image cartoonization techniques require re-training models using images of cartoon style. In this paper, we present…
Shape primitive abstraction, which decomposes complex 3D shapes into simple geometric elements, plays a crucial role in human visual cognition and has broad applications in computer vision and graphics. While recent advances in 3D content…
The 2D virtual try-on task has recently attracted a lot of interest from the research community, for its direct potential applications in online shopping as well as for its inherent and non-addressed scientific challenges. This task…
This tutorial describes the geometry and algorithms for generating line drawings from 3D models, focusing on occluding contours. The geometry of occluding contours on meshes and on smooth surfaces is described in detail, together with…
High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…
Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…
We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…
Creative sketching or doodling is an expressive activity, where imaginative and previously unseen depictions of everyday visual objects are drawn. Creative sketch image generation is a challenging vision problem, where the task is to…
Synthesizing geometrical shapes from human brain activities is an interesting and meaningful but very challenging topic. Recently, the advancements of deep generative models like Generative Adversarial Networks (GANs) have supported the…
In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…
Our goal in this paper is to investigate properties of 3D shape that can be determined from a single image. We define 3D shape attributes -- generic properties of the shape that capture curvature, contact and occupied space. Our first…
We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results…
We study the problem of reconstructing an image from information stored at contour locations. We show that high-quality reconstructions with high fidelity to the source image can be obtained from sparse input, e.g., comprising less than…
Structural guidance in an image-to-image translation allows intricate control over the shapes of synthesized images. Generating high-quality realistic images from user-specified rough hand-drawn sketches is one such task that aims to impose…
A graph is a very common and powerful data structure used for modeling communication and social networks. Models that generate graphs with arbitrary features are important basic technologies in repeated simulations of networks and…
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…
Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints…
We present a system to help designers create icons that are widely used in banners, signboards, billboards, homepages, and mobile apps. Designers are tasked with drawing contours, whereas our system colorizes contours in different styles.…