Related papers: Dual Generator Offline Reinforcement Learning
Learning from human feedback typically relies on preference optimization that constrains policy updates through token-level regularization. However, preference optimization for language models is particularly challenging because token-space…
Offline reinforcement learning requires reconciling two conflicting aims: learning a policy that improves over the behavior policy that collected the dataset, while at the same time minimizing the deviation from the behavior policy so as to…
Generative adversarial networks (GANs) are deep neural networks that allow us to sample from an arbitrary probability distribution without explicitly estimating the distribution. There is a generator that takes a latent vector as input and…
Aligning generative diffusion models with human preferences via reinforcement learning (RL) is critical yet challenging. Most existing algorithms are often vulnerable to reward hacking, such as quality degradation, over-stylization, or…
Deep generative models (DGMs) have demonstrated great success across various domains, particularly in generating texts, images, and videos using models trained from offline data. Similarly, data-driven decision-making and robotic control…
Recently, robust reinforcement learning (RL) methods against input observation have garnered significant attention and undergone rapid evolution due to RL's potential vulnerability. Although these advanced methods have achieved reasonable…
We propose an adversarial deep reinforcement learning (ADRL) algorithm for high-dimensional stochastic control problems. Inspired by the information relaxation duality, ADRL reformulates the control problem as a min-max optimization between…
A key barrier to using reinforcement learning (RL) in many real-world applications is the requirement of a large number of system interactions to learn a good control policy. Off-policy and Offline RL methods have been proposed to reduce…
Generative Adversarial Networks (GANs) are commonly used for modeling complex distributions of data. Both the generators and discriminators of GANs are often modeled by neural networks, posing a non-transparent optimization problem which is…
The field of Offline Reinforcement Learning (RL) aims to derive effective policies from pre-collected datasets without active environment interaction. While traditional offline RL algorithms like Conservative Q-Learning (CQL) and Implicit…
Two-stage adaptive robust optimization (ARO) is a powerful approach for planning under uncertainty, balancing first-stage decisions with recourse decisions made after uncertainty is realized. To account for uncertainty, modelers typically…
Most deep reinforcement learning (RL) systems are not able to learn effectively from off-policy data, especially if they cannot explore online in the environment. These are critical shortcomings for applying RL to real-world problems where…
Offline reinforcement learning (RL) defines a sample-efficient learning paradigm, where a policy is learned from static and previously collected datasets without additional interaction with the environment. The major obstacle to offline RL…
Abnormal crowd behaviour detection attracts a large interest due to its importance in video surveillance scenarios. However, the ambiguity and the lack of sufficient abnormal ground truth data makes end-to-end training of large deep…
The application of Reinforcement Learning (RL) in real world environments can be expensive or risky due to sub-optimal policies during training. In Offline RL, this problem is avoided since interactions with an environment are prohibited.…
Existing data-free model stealing methods use a generator to produce samples in order to train a student model to match the target model outputs. To this end, the two main challenges are estimating gradients of the target model without…
Offline reinforcement learning (RL) enables agents to learn policies from fixed datasets, avoiding costly or unsafe environment interactions. However, its effectiveness is often limited by dataset sparsity and the lack of transition overlap…
The performance of offline reinforcement learning (RL) is sensitive to the proportion of high-return trajectories in the offline dataset. However, in many simulation environments and real-world scenarios, there are large ratios of…
Generative adversarial networks (GANs) are a class of generative models with two antagonistic neural networks: a generator and a discriminator. These two neural networks compete against each other through an adversarial process that can be…
Offline reinforcement learning (RL) presents distinct challenges as it relies solely on observational data. A central concern in this context is ensuring the safety of the learned policy by quantifying uncertainties associated with various…