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Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To demonstrate this, we present SimPoE, a Simulation-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ye Yuan , Shih-En Wei , Tomas Simon , Kris Kitani , Jason Saragih

Imitation learning is promising for robotic manipulation, but \emph{precise insertion} in the real world remains difficult due to contact-rich dynamics, tight clearances, and limited demonstrations. Many existing visuomotor policies depend…

Robotics · Computer Science 2026-03-25 Han Sun , Sheng Liu , Yizhao Wang , Zhenning Zhou , Shuai Wang , Haibo Yang , Jingyuan Sun , Qixin Cao

Multi-person pose estimation (MPPE), which aims to locate the key points for all persons in the frames, is an active research branch of computer vision. Variable human poses and complex scenes make MPPE dependent on local details and global…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Shang Wu , Bin Wang

Tracking the 6D pose of objects in video sequences is important for robot manipulation. This work presents se(3)-TrackNet, a data-driven optimization approach for long term, 6D pose tracking. It aims to identify the optimal relative pose…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Bowen Wen , Chaitanya Mitash , Kostas Bekris

While soft robot manipulators offer compelling advantages over rigid counterparts, including inherent compliance, safe human-robot interaction, and the ability to conform to complex geometries, accurate forward modeling from low-dimensional…

Robotics · Computer Science 2026-03-23 Ziyong Ma , Uksang Yoo , Jonathan Francis , Weiming Zhi , Jeffrey Ichnowski , Jean Oh

Multi-person pose estimation (MPPE) in natural images is key to the meaningful use of visual data in many fields including movement science, security, and rehabilitation. In this paper we tackle MPPE with a bottom-up approach, starting with…

Computer Vision and Pattern Recognition · Computer Science 2017-11-22 Shaofei Wang , Konrad Paul Kording , Julian Yarkony

Nowadays, the need for large amounts of carefully and complexly annotated data for the training of computer vision modules continues to grow. Furthermore, although the research community presents state of the art solutions to many problems,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Prodromos Boutis , Zisis Batzos , Konstantinos Konstantoudakis , Anastasios Dimou , Petros Daras

Multi-object grasping is a challenging task. It is important for energy and cost-efficient operation of industrial crane manipulators, such as those used to collect tree logs from the forest floor and on forest machines. In this work, we…

Robotics · Computer Science 2025-03-24 Arvid Fälldin , Tommy Löfstedt , Tobias Semberg , Erik Wallin , Martin Servin

Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…

Object pose estimation has multiple important applications, such as robotic grasping and augmented reality. We present a new method to estimate the 6D pose of objects that improves upon the accuracy of current proposals and can still be…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Nuno Pereira , Luís A. Alexandre

Autonomy in robot-assisted minimally invasive surgery has the potential to reduce surgeon cognitive and task load, thereby increasing procedural efficiency. However, implementing accurate autonomous control can be difficult due to poor…

Robotics · Computer Science 2026-03-18 Shuyuan Yang , Zonghe Chua

Vision-based models for robotic grasping automate critical, repetitive, and draining industrial tasks. Existing approaches are typically limited in two ways: they either target a single gripper and are potentially applied on costly dual-arm…

Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of…

We introduce RoboPose, a method to estimate the joint angles and the 6D camera-to-robot pose of a known articulated robot from a single RGB image. This is an important problem to grant mobile and itinerant autonomous systems the ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Yann Labbé , Justin Carpentier , Mathieu Aubry , Josef Sivic

Humans naturally perform bimanual skills to handle large and heavy objects. To enhance robots' object manipulation capabilities, generating effective bimanual grasp poses is essential. Nevertheless, bimanual grasp synthesis for dexterous…

Robotics · Computer Science 2024-11-26 Yanming Shao , Chenxi Xiao

Interacting with real-world cluttered scenes pose several challenges to robotic agents that need to understand complex spatial dependencies among the observed objects to determine optimal pick sequences or efficient object retrieval…

Robotics · Computer Science 2024-12-23 Paolo Rabino , Tatiana Tommasi

Robotic learning in simulation environments provides a faster, more scalable, and safer training methodology than learning directly with physical robots. Also, synthesizing images in a simulation environment for collecting large-scale image…

Robotics · Computer Science 2017-09-21 Tadanobu Inoue , Subhajit Chaudhury , Giovanni De Magistris , Sakyasingha Dasgupta

Existing robotic systems have a clear tension between generality and precision. Deployed solutions for robotic manipulation tend to fall into the paradigm of one robot solving a single task, lacking precise generalization, i.e., the ability…

Robotics · Computer Science 2023-07-26 Maria Bauza , Antonia Bronars , Yifan Hou , Ian Taylor , Nikhil Chavan-Dafle , Alberto Rodriguez

In this work, an existing deep neural network approach for determining a robot's pose from visual information (RGB images) is modified, improving its localization performance without impacting its ease of training. Explicitly, the network's…

Robotics · Computer Science 2025-09-18 Isaac Ronald Ward

A segmentation-based architecture is proposed to decompose objects into multiple primitive shapes from monocular depth input for robotic manipulation. The backbone deep network is trained on synthetic data with 6 classes of primitive shapes…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Yunzhi Lin , Chao Tang , Fu-Jen Chu , Patricio A. Vela