Related papers: An Information-Theoretic Approach for Estimating S…
Research in neural networks in the field of computer vision has achieved remarkable accuracy for point estimation. However, the uncertainty in the estimation is rarely addressed. Uncertainty quantification accompanied by point estimation…
Crowd scenes captured by cameras at different locations vary greatly, and existing crowd models have limited generalization for unseen surveillance scenes. To improve the generalization of the model, we regard different surveillance scenes…
Since the past few decades, human trajectory forecasting has been a field of active research owing to its numerous real-world applications: evacuation situation analysis, deployment of intelligent transport systems, traffic operations, to…
A common issue when analyzing real-world complex systems is that the interactions between the elements often change over time: this makes it difficult to find optimal models that describe this evolution and that can be estimated from data,…
Feedback in creativity support tools can help crowdworkers to improve their ideations. However, current feedback methods require human assessment from facilitators or peers. This is not scalable to large crowds. We propose Interpretable…
Domain generalization aims to learn invariance across multiple training domains, thereby enhancing generalization against out-of-distribution data. While gradient or representation matching algorithms have achieved remarkable success, these…
We present a novel method for obtaining high-quality, domain-targeted multiple choice questions from crowd workers. Generating these questions can be difficult without trading away originality, relevance or diversity in the answer options.…
State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. While effective, these data-driven approaches rely on large amount of data annotation to achieve good performance, which stops…
Crowdsourcing allows to instantly recruit workers on the web to annotate image, web page, or document databases. However, worker unreliability prevents taking a workers responses at face value. Thus, responses from multiple workers are…
We propose a simple, statistically principled, and theoretically justified method to improve supervised learning when the training set is not representative, a situation known as covariate shift. We build upon a well-established methodology…
In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…
Due to domain shift, a large performance drop is usually observed when a trained crowd counting model is deployed in the wild. While existing domain-adaptive crowd counting methods achieve promising results, they typically regard each crowd…
Accurately locating each head's position in the crowd scenes is a crucial task in the field of crowd analysis. However, traditional density-based methods only predict coarse prediction, and segmentation/detection-based methods cannot handle…
The mathematical modeling of crowds is complicated by the fact that crowds possess the behavioral ability to develop and adapt moving strategies in response to the context. For example, in emergency situations, people tend to alter their…
Modeling and simulation approaches that express crowd movement with mathematical models are widely and actively studied to understand crowd movement and resolve crowd accidents. Existing literature on crowd modeling focuses on only the…
Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has…
Existing domain generalization (DG) methods for cross-person generalization tasks often face challenges in capturing intra- and inter-domain style diversity, resulting in domain gaps with the target domain. In this study, we explore a novel…
Despite significant advancements in human motion generation, current motion representations, typically formulated as discrete frame sequences, still face two critical limitations: (i) they fail to capture motion from a multi-scale…
Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…
With the development of deep neural networks, the performance of crowd counting and pixel-wise density estimation are continually being refreshed. Despite this, there are still two challenging problems in this field: 1) current supervised…