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This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in service of achieving a goal. We hypothesize that two key…

Artificial Intelligence · Computer Science 2021-03-19 Prithviraj Ammanabrolu , Mark O. Riedl

Recent multimodal large language models (MLLMs) have shown promising instruction following capabilities on vision-language tasks. In this work, we introduce VISUAL MODALITY INSTRUCTION (VIM), and investigate how well multimodal models can…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Xiujun Li , Yujie Lu , Zhe Gan , Jianfeng Gao , William Yang Wang , Yejin Choi

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

Large Language Models (LLMs) have demonstrated remarkable capabilities across various tasks, yet they face significant challenges in embodied task planning scenarios that require continuous environmental understanding and action generation.…

Computation and Language · Computer Science 2025-07-01 Zhaoye Fei , Li Ji , Siyin Wang , Junhao Shi , Jingjing Gong , Xipeng Qiu

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle…

Pre-training Reinforcement Learning agents in a task-agnostic manner has shown promising results. However, previous works still struggle in learning and discovering meaningful skills in high-dimensional state-spaces, such as pixel-spaces.…

Artificial Intelligence · Computer Science 2021-07-20 Juan José Nieto , Roger Creus , Xavier Giro-i-Nieto

To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Xiaowen Qiu , Yian Wang , Jiting Cai , Zhehuan Chen , Chunru Lin , Tsun-Hsuan Wang , Chuang Gan

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

Artificial Intelligence · Computer Science 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

We teach goal-driven agents to interactively act and speak in situated environments by training on generated curriculums. Our agents operate in LIGHT (Urbanek et al. 2019) -- a large-scale crowd-sourced fantasy text adventure game wherein…

Computation and Language · Computer Science 2022-02-28 Prithviraj Ammanabrolu , Renee Jia , Mark O. Riedl

The effective communication of procedural knowledge remains a significant challenge in natural language processing (NLP), as purely textual instructions often fail to convey complex physical actions and spatial relationships. We address…

Computation and Language · Computer Science 2025-05-23 Jing Bi , Pinxin Liu , Ali Vosoughi , Jiarui Wu , Jinxi He , Chenliang Xu

It is a long-lasting goal to design an embodied system that can solve long-horizon open-world tasks in human-like ways. However, existing approaches usually struggle with compound difficulties caused by the logic-aware decomposition and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Yiran Qin , Enshen Zhou , Qichang Liu , Zhenfei Yin , Lu Sheng , Ruimao Zhang , Yu Qiao , Jing Shao

Current approaches to embodied AI tend to learn policies from expert demonstrations. However, without a mechanism to evaluate the quality of demonstrated actions, they are limited to learning from optimal behaviour, or they risk replicating…

Computation and Language · Computer Science 2025-10-14 Sabrina McCallum , Amit Parekh , Alessandro Suglia

Natural Language-conditioned reinforcement learning (RL) enables the agents to follow human instructions. Previous approaches generally implemented language-conditioned RL by providing human instructions in natural language (NL) and…

Computation and Language · Computer Science 2023-02-21 Jing-Cheng Pang , Xin-Yu Yang , Si-Hang Yang , Yang Yu

Large video models, pretrained on massive amounts of Internet video, provide a rich source of physical knowledge about the dynamics and motions of objects and tasks. However, video models are not grounded in the embodiment of an agent, and…

Robotics · Computer Science 2025-03-13 Yunhao Luo , Yilun Du

Behavioral skills or policies for autonomous agents are conventionally learned from reward functions, via reinforcement learning, or from demonstrations, via imitation learning. However, both modes of task specification have their…

Instruction-following agents must ground language into their observation and action spaces. Learning to ground language is challenging, typically requiring domain-specific engineering or large quantities of human interaction data. To…

Artificial Intelligence · Computer Science 2023-06-16 Theodore Sumers , Kenneth Marino , Arun Ahuja , Rob Fergus , Ishita Dasgupta

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all…

Robotics · Computer Science 2025-07-03 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Hang Yin , Yinan Liang , Angyuan Ma , Jiwen Lu , Haibin Yan