Related papers: A device-interaction model for users with special …
As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…
As labor shortage is rising at an alarming rate, it is imperative to enable all people to work, particularly people with disabilities and elderly people. Robots are often used as universal tool to assist people with disabilities. However,…
The present study has made a review of scientific publications on applications focused on autism, most of them developed for communication, social behavior and learning, which coincides with what is observed in a digital market that…
Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…
This paper investigates integrating large language models (LLMs) with advanced hardware, focusing on developing a general-purpose device designed for enhanced interaction with LLMs. Initially, we analyze the current landscape, where virtual…
Adapting an interface requires taking into account both the positive and negative effects that changes may have on the user. A carelessly picked adaptation may impose high costs to the user -- for example, due to surprise or relearning…
This article provides an overview of recent research in Child-Computer Interaction with mobile devices and describe our framework ChildCI intended for: i) overcoming the lack of large-scale publicly available databases in the area, ii)…
Personalization and adaptation to the user profile capability are the hottest issues to ensure ambient assisted living and context awareness in nowadays environments. With the growing healthcare and wellbeing context aware applications,…
Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…
Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…
A student reads a textbook to learn a new topic; an attorney leafs through familiar legal documents. Each reader may have a different goal for, and prior knowledge of, their reading. A mobile context, which captures interaction behavior,…
The advent of Artificial Intelligence is expected to imply profound changes in the short-term. It is therefore imperative for Academia, and particularly for the Computer Science scope, to develop cross-disciplinary tools that bond AI…
Interaction between caregivers and children plays a critical role in human language acquisition and development. Given this observation, it is remarkable that explicit interaction plays little to no role in artificial language modeling --…
The interaction between humans is very complex to describe since it is composed of different elements from different modalities such as speech, gaze, and gestures influenced by social attitudes and emotions. Furthermore, the interaction can…
When humans perform a task with an articulated object, they interact with the object only in a handful of ways, while the space of all possible interactions is nearly endless. This is because humans have prior knowledge about what…
According to the World Health Organization, more than one billion people worldwide have disabilities. The field of disability studies defines disability through a social lens; people are disabled to the extent that society creates…
Access to content and services online is increasingly important for everyone, including people with disabilities. National commitments, including the Americans with Disabilities Act, and international resolutions, including the United…
Shared control in assistive robotics blends human autonomy with computer assistance, thus simplifying complex tasks for individuals with physical impairments. This study assesses an adaptive Degrees of Freedom control method specifically…
Since most software systems provide their users with interactive features, building user interfaces (UI) is one of the core software engineering tasks. It consists in designing, implementing and testing ever more sophisticated and versatile…
Object recognition technologies hold the potential to support blind and low-vision people in navigating the world around them. However, the gap between benchmark performances and practical usability remains a significant challenge. This…