Related papers: Computational Power of a Single Oblivious Mobile A…
Mobile agents have emerged as a powerful framework for solving fundamental graph problems in distributed settings in recent times. These agents, modelled as autonomous physical or software entities, possess local computation power, finite…
This work considers the distributed computation of the one-to-one vertex correspondences between two undirected and connected graphs, which is called \textit{graph matching}, over multi-agent networks. Given two \textit{isomorphic} and…
We introduce the notion of balance for directed graphs: a weighted directed graph is $\alpha$-balanced if for every cut $S \subseteq V$, the total weight of edges going from $S$ to $V\setminus S$ is within factor $\alpha$ of the total…
In this paper, we study distributed graph algorithms in networks in which the nodes have a limited communication capacity. Many distributed systems are built on top of an underlying networking infrastructure, for example by using a virtual…
We consider the problem of computing shortest paths in hybrid networks, in which nodes can make use of different communication modes. For example, mobile phones may use ad-hoc connections via Bluetooth or Wi-Fi in addition to the cellular…
We study the fundamental problem of graph exploration in dynamic graphs using mobile agents. We consider $1$-interval connected dynamic graphs, where the topology may change arbitrarily from round to round as long as the graph remains…
In this paper, we present the simulation of a simple, yet significantly powerful, sequential model by cellular automata. The simulated model is called oblivious multi-head one-way finite automata and is characterized by having its heads…
We consider the problem of constructing a single spanning tree for the single-source buy-at-bulk network design problem for doubling-dimension graphs. We compute a spanning tree to route a set of demands (or data) along a graph to or from a…
An oblivious data structure is a data structure where the memory access patterns reveals no information about the operations performed on it. Such data structures were introduced by Wang et al. [ACM SIGSAC'14] and are intended for…
Distance-2-Dispersion (D-2-D) problem aims to disperse $k$ mobile agents starting from an arbitrary initial configuration on an anonymous port-labeled graph $G$ with $n$ nodes such that no two agents occupy adjacent nodes in the final…
Agentic LLM frameworks that rely on prompted orchestration, where the model itself determines workflow transitions, often suffer from hallucinated routing, infinite loops, and non-reproducible execution. We introduce GraphBit, an…
In this paper, we present the benefits of exploring different topologies with equal connectivity measure, or iso-connectivity topologies, in relation to the multiagent system dynamics. The level of global information sharing ability among…
A cognitive architecture aimed at cumulative learning must provide the necessary information and control structures to allow agents to learn incrementally and autonomously from their experience. This involves managing an agent's goals as…
We investigate the exploration of networks by a mobile agent. It is long known that, without global information about the graph, it is not possible to make the agent halts after the exploration except if the graph is a tree. We therefore…
We study the problem of communicating over a discrete memoryless two-way channel using non-adaptive schemes, under a zero probability of error criterion. We derive single-letter inner and outer bounds for the zero-error capacity region,…
LLM-based agentic systems are rapidly evolving to perform complex autonomous tasks through dynamic tool invocation, stateful memory management, and multi-agent collaboration. However, this semantics-driven execution paradigm creates a…
In recent years the Cache-Oblivious model of external memory computation has provided an attractive theoretical basis for the analysis of algorithms on massive datasets. Much progress has been made in discovering algorithms that are…
We study the problem of online tree exploration by a deterministic mobile agent. Our main objective is to establish what features of the model of the mobile agent and the environment allow linear exploration time. We study agents that, upon…
Minimum Spanning Tree (MST) and Breadth-First Search (BFS) tree constructions are classical problems in distributed computing, traditionally studied in the message-passing model, where static nodes communicate via messages. This paper…
AI agent inference is driving an inference heavy datacenter future and exposes bottlenecks beyond compute - especially memory capacity, memory bandwidth and high-speed interconnect. We introduce two metrics - Operational Intensity (OI) and…