Related papers: Rarest-First with Probabilistic-Mode-Suppression
Projection robust Wasserstein (PRW) distance, or Wasserstein projection pursuit (WPP), is a robust variant of the Wasserstein distance. Recent work suggests that this quantity is more robust than the standard Wasserstein distance, in…
Last year, the official BitTorrent client switched to LEDBAT, a new congestion control algorithm targeting a lower-than Best Effort transport service. In this paper, we study this new protocol through packet-level simulations, with a…
Here, we present a novel algorithm for frequent itemset mining for streaming data (FIM-SD). For the past decade, various FIM-SD methods in one-pass approximation settings have been developed to approximate the frequency of each itemset.…
"Pay-per-last-$N$-shares" (PPLNS) is one of the most common payout strategies used by mining pools in Proof-of-Work (PoW) cryptocurrencies. As with any payment scheme, it is imperative to study issues of incentive compatibility of miners…
This paper investigates conservative exploration in reinforcement learning where the performance of the learning agent is guaranteed to be above a certain threshold throughout the learning process. It focuses on the tabular episodic Markov…
Space efficient algorithms play a central role in dealing with large amount of data. In such settings, one would like to analyse the large data using small amount of "working space". One of the key steps in many algorithms for analysing…
We propose a contention-based random-access protocol, designed for wireless networks where the number of users is not a priori known. The protocol operates in rounds divided into equal-duration slots, performing at the same time estimation…
Network latency and packet loss are considered to be an important requirement for realistic evaluation of Peer-to-Peer protocols. Dedicated clusters, such as Grid'5000, do not provide the variety of network latency and packet loss rates…
We consider the problem of solving robust Markov decision process (MDP), which involves a set of discounted, finite state, finite action space MDPs with uncertain transition kernels. The goal of planning is to find a robust policy that…
In this paper, we study random walks on a small-world scale-free network, also called as pseudofractal scale-free web (PSFW), and analyze the volatilities of first passage time (FPT) and first return time (FRT) by using the variance and the…
A substantial amount of work has recently gone into localizing BitTorrent traffic within an ISP in order to avoid excessive and often times unnecessary transit costs. Several architectures and systems have been proposed and the initial…
We consider ultraweak variational formulations for (parametrized) linear first order transport equations in time and/or space. Computationally feasible pairs of optimally stable trial and test spaces are presented, starting with a suitable…
Offline reinforcement learning (RL) methods aim to learn optimal policies with access only to trajectories in a fixed dataset. Policy constraint methods formulate policy learning as an optimization problem that balances maximizing reward…
In many reinforcement learning (RL) applications, we want policies that reach desired states and then keep the controlled system within an acceptable region around the desired states over an indefinite period of time. This latter objective…
Peer-to-peer systems are the most resilient form of distributed computing, but the design of robust protocols for their coordination is difficult. This makes it hard to specify and reason about global behaviour of such systems. This paper…
Oftentimes in practice, the observed process changes statistical properties at an unknown point in time and the duration of a change is substantially finite, in which case one says that the change is intermittent or transient. We provide an…
The growth of real-time content streaming over the Internet has resulted in the use of peer-to-peer (P2P) approaches for scalable content delivery. In such P2P streaming systems, each peer maintains a playout buffer of content chunks which…
The problem of increased queueing delays in the Internet motivates the study of currently implemented transport protocols and active queue management (AQM) policies. We study Compound TCP (default protocol in Windows) with Random Early…
This paper proposes two novel optimized BitTorrent-like protocols for interactive multimedia streaming: the Simple Interactive Streaming Protocol (SISP) and the Exclusive Interactive Streaming Protocol (EISP). The former chiefly seeks a…
We study the stabilization of an unpredictable linear control system where the controller must act based on a rate-limited observation of the state. More precisely, we consider the system $X_{n+1} = A_n X_n + W_n - U_n$, where the $A_n$'s…