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With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

In the era of deep learning, human pose estimation from multiple cameras with unknown calibration has received little attention to date. We show how to train a neural model to perform this task with high precision and minimal latency…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Ben Usman , Andrea Tagliasacchi , Kate Saenko , Avneesh Sud

Estimating camera pose in dynamic environments is a critical challenge, as most visual SLAM and SfM methods assume static scenes. While recent dynamic-aware methods exist, they are often not unified: semantic-based approaches are brittle,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jianhao Zheng , Liyuan Zhu , Zihan Zhu , Iro Armeni

Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Pawel Knap , Peter Hardy , Alberto Tamajo , Hwasup Lim , Hansung Kim

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shutong Zhang , Yi-Ling Qiao , Guanglei Zhu , Eric Heiden , Dylan Turpin , Jingzhou Liu , Ming Lin , Miles Macklin , Animesh Garg

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Simultaneous object recognition and pose estimation are two key functionalities for robots to safely interact with humans as well as environments. Although both object recognition and pose estimation use visual input, most state-of-the-art…

Robotics · Computer Science 2023-04-10 Tommaso Parisotto , Subhaditya Mukherjee , Hamidreza Kasaei

End-to-end control for robot manipulation and grasping is emerging as an attractive alternative to traditional pipelined approaches. However, end-to-end methods tend to either be slow to train, exhibit little or no generalisability, or lack…

Robotics · Computer Science 2017-10-18 Stephen James , Andrew J. Davison , Edward Johns

Tracking the pose of an object while it is being held and manipulated by a robot hand is difficult for vision-based methods due to significant occlusions. Prior works have explored using contact feedback and particle filters to localize…

Robotics · Computer Science 2020-11-09 Jacky Liang , Ankur Handa , Karl Van Wyk , Viktor Makoviychuk , Oliver Kroemer , Dieter Fox

The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a universal hand model (UHM), which 1) can universally represent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Gyeongsik Moon , Weipeng Xu , Rohan Joshi , Chenglei Wu , Takaaki Shiratori

We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera. Recent work in the area has displayed impressive progress using RGBD input. However, since the introduction…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

6D pose estimation is crucial for augmented reality, virtual reality, robotic manipulation and visual navigation. However, the problem is challenging due to the variety of objects in the real world. They have varying 3D shape and their…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Honglin Yuan , Remco C. Veltkamp , Georgios Albanis , Nikolaos Zioulis , Dimitrios Zarpalas , Petros Daras

We present SpineTrack, the first comprehensive dataset for 2D spine pose estimation in unconstrained settings, addressing a crucial need in sports analytics, healthcare, and realistic animation. Existing pose datasets often simplify the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Muhammad Saif Ullah Khan , Stephan Krauß , Didier Stricker

Optimization-based 3D object tracking is known to be precise and fast, but sensitive to large inter-frame displacements. In this paper we propose a fast and effective non-local 3D tracking method. Based on the observation that erroneous…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Xuhui Tian , Xinran Lin , Fan Zhong , Xueying Qin

The problem of tracking self-motion as well as motion of objects in the scene using information from a camera is known as multi-body visual odometry and is a challenging task. This paper proposes a robust solution to achieve accurate…

Robotics · Computer Science 2020-07-29 Jun Zhang , Mina Henein , Robert Mahony , Viorela Ila

In this work, we tackle the challenging task of jointly tracking hand object pose and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiayi Chen , Mi Yan , Jiazhao Zhang , Yinzhen Xu , Xiaolong Li , Yijia Weng , Li Yi , Shuran Song , He Wang

Multi-view multi-object tracking (MVMOT) has found widespread applications in intelligent transportation, surveillance systems, and urban management. However, existing studies rarely address genuinely free-viewpoint MVMOT systems, which…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Xiaohe Li , Pengfei Li , Zide Fan , Ying Geng , Fangli Mou , Haohua Wu , Yunping Ge

Real-time object pose estimation and tracking is challenging but essential for emerging augmented reality (AR) applications. In general, state-of-the-art methods address this problem using deep neural networks which indeed yield…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Yo-Chung Lau , Kuan-Wei Tseng , I-Ju Hsieh , Hsiao-Ching Tseng , Yi-Ping Hung
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