Related papers: GRaM-X: A new GPU-accelerated dynamical spacetime …
We present a series of fully three-dimensional, dynamical-spacetime general relativistic magnetohydrodynamics (GRMHD) simulations of core-collapse supernovae (CCSNe) for a progenitor of zero-age-main-sequence (ZAMS) mass $25\, M_\odot$. We…
We present the numerical relativity module within AthenaK, an open source performance-portable astrophysics code designed for exascale computing applications. This module employs the Z4c formulation to solve the Einstein equations. We…
3D Gaussian splatting (3DGS) is a transformative technique with profound implications on novel view synthesis and real-time rendering. Given its importance, there have been many attempts to improve its performance. However, with the…
This paper presents GRAPHR, the first ReRAM-based graph processing accelerator. GRAPHR follows the principle of near-data processing and explores the opportunity of performing massive parallel analog operations with low hardware and energy…
We present preliminary performance results of gPLUTO, the new GPU-optimized implementation of the PLUTO code for computational plasma astrophysics. Like its predecessor, gPLUTO employs a finite-volume formulation to numerically solve the…
We introduce Gradient Particle Magnetohydrodynamics (GPM), a new Lagrangian method for magnetohydrodynamics based on gradients corrected for the locally disordered particle distribution. The development of a numerical code for MHD…
We present MARUT, a scalable multi-GPU computational fluid dynamics (CFD) framework designed for high-fidelity simulations of compressible flows spanning subsonic to hypersonic regimes, including chemically reacting nonequilibrium flows…
The accuracy of phaseless auxiliary-field quantum Monte Carlo (ph-AFQMC) can be systematically improved with better trial states. Using multi-Slater determinant trial states, ph-AFQMC has the potential to faithfully treat strongly…
Many astrophysical hydrodynamics simulations must account for gravity, and evaluating the gravitational field at the positions of all resolution elements can incur significant cost. Typical algorithms update the gravitational field at the…
The increasing demand for generative AI as Large Language Models (LLMs) services has driven the need for specialized hardware architectures that optimize computational efficiency and energy consumption. This paper evaluates the performance…
Solving the Euler equations of ideal hydrodynamics as accurately and efficiently as possible is a key requirement in many astrophysical simulations. It is therefore important to continuously advance the numerical methods implemented in…
Adaptive Mesh Refinement (AMR) enables efficient computation of flows by providing high resolution in critical regions while allowing for coarsening in areas where fine detail is unnecessary. While early AMR software packages relied solely…
This paper presents a porting of {DG-SWEM}, a first-order discontinuous Galerkin solver for storm surge based on the Advanced Circulation Model (ADCIRC), to NVIDIA GPUs. Time-explicit discontinuous Galerkin methods contain a large number of…
Range minimum queries are frequently used in string processing and database applications including biological sequence analysis, document retrieval, and web search. Hence, various data structures have been proposed for improving their…
Purpose: We presented a GPU-based MC framework, ARCHER-EPID, specifically designed for EPID transit dosimetry, with improving accuracy and efficiency. Methods: A comprehensive MC framework was developed to perform full radiation transport…
Modern graphics processing units (GPUs) provide an unprecedented level of computing power. In this study, we present a high-performance, multi-GPU implementation of the analytical nuclear gradient for Kohn-Sham time-dependent density…
We introduce CRASH-AMR, a new version of the cosmological Radiative Transfer (RT) code CRASH, enabled to use refined grids. This new feature allows us to attain higher resolution in our RT simulations and thus to describe more accurately…
Voxel grids are a minimal and efficient environment representation that is used for robot motion planning in numerous tasks. Many state-of-the-art planning algorithms use voxel grids composed of free, occupied and unknown voxels. In this…
We study the performance behaviour of a seismic simulation using the ExaHyPE engine with a specific focus on memory characteristics and energy needs. ExaHyPE combines dynamically adaptive mesh refinement (AMR) with ADER-DG. It is…
The Gradient Descent-Ascent (GDA) algorithm, designed to solve minimax optimization problems, takes the descent and ascent steps either simultaneously (Sim-GDA) or alternately (Alt-GDA). While Alt-GDA is commonly observed to converge…