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In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

Robotics · Computer Science 2023-12-12 Athanasios Karagounis

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

Finding balanced ways to employ Large Language Models (LLMs) in education is a challenge due to inherent risks of poor understanding of the technology and of a susceptible audience. This is particularly so with younger children, who are…

Computers and Society · Computer Science 2025-06-27 Martin Ruskov

Statistics educators recommend teaching with real data with relevant contexts, but defining relevancy is challenging and varies by student. We investigated whether providing student choice of data context increases engagement through a…

Other Statistics · Statistics 2026-03-06 Catalina Medina , Mine Dogucu

While self-tracking data is typically captured real-time in a lived experience, the data is often stored in a manner detached from the context where it belongs. Research has shown that there is a potential to enhance people's lived…

Human-Computer Interaction · Computer Science 2020-02-25 Maria Karyda , Merja Ryöppy , Jacob Buur , Andrés Lucero

Learning companion robots for young children are increasingly adopted in informal learning environments. Although parents play a pivotal role in their children's learning, very little is known about how parents prefer to incorporate robots…

Human-Computer Interaction · Computer Science 2024-03-22 Hui-Ru Ho , Edward Hubbard , Bilge Mutlu

Implementation of a STEAM Makerspace to dynamize the teaching and learning processes of mathematics (with emphasis on geometry) of second-year students in the upper secondary level.

History and Overview · Mathematics 2018-09-25 Luis Adrián Martínez Pérez

The facilitation of STEM education can be enhanced by the provision of opportunities for learners to gain a better understanding of science through the utilization of tangible and visual examples. The objective of this work is to present an…

Physics Education · Physics 2025-02-20 Gaia Fior , Carlo Fonda , Enrique Canessa

Although there are various ways to represent data patterns and models, visualization has been primarily taught in many data science courses for its efficiency. Such vision-dependent output may cause critical barriers against those who are…

Human-Computer Interaction · Computer Science 2024-07-23 JooYoung Seo , Mine Dogucu

Computation is becoming an increasingly important part of physics education. However, there are currently few theories of learning that can be used to help explain and predict the unique challenges and affordances associated with…

Physics Education · Physics 2020-01-01 Tor Ole B. Odden , Elise Lockwood , Marcos D. Caballero

This resource letter intends to provide middle school science teachers with a collection of resources to aid them in planning and implementing a physical science curriculum. The resources are in the form of books, websites, journals, and…

Physics Education · Physics 2025-05-29 Zosia A. C. Krusberg

Research in developmental psychology consistently shows that children explore the world thoroughly and efficiently and that this exploration allows them to learn. In turn, this early learning supports more robust generalization and…

Artificial Intelligence · Computer Science 2020-07-02 Eliza Kosoy , Jasmine Collins , David M. Chan , Sandy Huang , Deepak Pathak , Pulkit Agrawal , John Canny , Alison Gopnik , Jessica B. Hamrick

We present a comparative study of building with LEGO in three environments: the physical world, a Virtual Reality (VR) counterpart, and a VR setting enhanced with "superpowers". The study aims to understand how traditional creative hands-on…

Human-Computer Interaction · Computer Science 2025-02-10 Viktorija Paneva , Maximilian David , Jörg Müller

Data physicalization is a research area in quick expansion whose necessity and popularity are motivated by the pervasiveness of data in our everyday. While the reflective ability of personal data physicalization has been vastly documented,…

Human-Computer Interaction · Computer Science 2024-05-17 Maria Teresa Ortoleva , Rita Borgo , Alfie Abdul-Rahman

Graphs are essential representations in the professions and education concerning the science, technology, engineering, and mathematics (STEM) disciplines. Beyond their academic relevance, graphs find extensive utility in everyday scenarios,…

We describe an initiative at the University of Bonn, where the students develop and perform a 2 hour physics show for school classes and the general public. The show is entertaining and educational and is aimed at children aged 10 and…

Physics Education · Physics 2009-11-13 Herbert K. Dreiner

In this paper, we investigate the effect of context on usability evaluation. The focus is on how children behave and perform when they are tested in different settings. Two most commonly applied usability evaluation methods: the think-aloud…

Human-Computer Interaction · Computer Science 2013-06-19 Mohammadi Akheela Khanum , Munesh C. Trivedi

Traditionally, scholars in physics education research pay attention to students solving well-structured learning activities, which provide restricted room for collaboration and idea-generation due to their close-ended nature. In order to…

Physics Education · Physics 2020-03-31 Javier Pulgar , Alexis Spina , Carlos Ríos

Spreadsheet tools are widely accessible to and commonly used by K-12 students and teachers. They have an important role in data collection and organization. Beyond data organization, spreadsheets also make data visible and easy to interact…

Other Statistics · Statistics 2025-06-05 Oren Tirschwell , Nicholas Jon Horton

In the data science courses at the University of British Columbia, we define data science as the study, development and practice of reproducible and auditable processes to obtain insight from data. While reproducibility is core to our…

Computers and Society · Computer Science 2022-07-26 Joel Ostblom , Tiffany Timbers