Related papers: AnyDijkstra, an algorithm to compute shortest path…
We present a new pipelined approach to compute all pairs shortest paths (APSP) in a directed graph with nonnegative integer edge weights (including zero weights) in the CONGEST model in the distributed setting. Our deterministic distributed…
We present a randomized algorithm for the single-source shortest paths (SSSP) problem on directed graphs with arbitrary real-valued edge weights that runs in $n^{2+o(1)}$ time with high probability. This result yields the first almost…
The shortest path (SP) and shortest paths tree (SPT) problems arise both as direct applications and as subroutines of overlay algorithms solving more complex problems such as the constrained shortest path (CSP) or the constrained minimum…
Real-time dynamic path planning in complex traffic environments presents challenges, such as varying traffic volumes and signal wait times. Traditional static routing algorithms like Dijkstra and A* compute shortest paths but often fail…
In this paper we study a variant of the shortest path problem in graphs: given a weighted graph G and vertices s and t, and given a set X of forbidden paths in G, find a shortest s-t path P such that no path in X is a subpath of P. Path P…
Finding the shortest path in a graph has applications to a wide range of optimization problems. However, algorithmic methods scale with the size of the graph in terms of time and energy. We propose a method to solve the shortest path…
The volume of image repositories continues to grow. Despite the availability of content-based addressing, we still lack a lightweight tool that allows us to discover images of distinct characteristics from a large collection. In this paper,…
Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics, including image segmentation, shape matching, or the computation of geodesic distances on discrete surfaces. Traditionally, the concept of…
Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…
We consider the all pairs all shortest paths (APASP) problem, which maintains all of the multiple shortest paths for every vertex pair in a directed graph $G=(V,E)$ with a positive real weight on each edge. We present two fully dynamic…
Graph-structured data is central to many scientific and industrial domains, where the goal is often to optimize objectives defined over graph structures. Given the combinatorial complexity of graph spaces, such optimization problems are…
The $\mathsf{HYBRID}$ model, introduced in [Augustine et al., SODA '20], provides a theoretical foundation for networks that allow multiple communication modes. The model follows the principles of synchronous message passing, whereas nodes…
We present an anytime algorithm that generates a collision-free configuration-space path that closely follows a desired path in task space, according to the discrete Frechet distance. By leveraging tools from computational geometry, we…
We present the `Basic S*' algorithm for computing shortest path through a metric simplicial complex. In particular, given a metric graph, $G$, which is constructed as a discrete representation of an underlying configuration space (a larger…
We give a simple algorithm for the dynamic approximate All-Pairs Shortest Paths (APSP) problem. Given a graph $G = (V, E, l)$ with polynomially bounded edge lengths, our data structure processes $|E|$ edge insertions and deletions in total…
Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…
Given a directed graph $G$ with arbitrary real-valued weights, the single source shortest-path problem (SSSP) asks for, given a source $s$ in $G$, finding a shortest path from $s$ to each vertex $v$ in $G$. A classical SSSP algorithm…
This paper details a new algorithm to solve the shortest path problem in valued graphs. Its complexity is $O(D \log v)$ where $D$ is the graph diameter and $v$ its number of vertices. This complexity has to be compared to the one of the…
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in $O(n \log^2 n)$ time…
The Floyd-Warshall algorithm is the most popular algorithm for determining the shortest paths between all pairs in a graph. It is very a simple and an elegant algorithm. However, if the graph does not contain any negative weighted edge,…