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Recent advancements in robotics, including applications like self-driving cars, unmanned systems, and medical robots, have had a significant impact on the job market. On one hand, big robotics companies offer training programs based on the…

The emergence of generative AI has accelerated the development of conversational tutoring systems that interact with students through natural language dialogue. Unlike prior intelligent tutoring systems (ITS), which largely function as…

Human-Computer Interaction · Computer Science 2026-02-24 Kirk Vanacore , Ryan S. Baker , Avery H. Closser , Jeremy Roschelle

Interactive Intelligent Tutoring Systems (ITSs) enhance traditional ITSs by promoting effective learning through interactions and problem resolution in online education. Yet, proactive engagement, prioritizing resource optimization with…

Computers and Society · Computer Science 2025-08-25 Yang Deng , Zifeng Ren , An Zhang , Tat-Seng Chua

This study explores the integration of the ChatGPT API with GPT-4 model and Microsoft Copilot Studio on the Microsoft Teams platform to develop an intelligent tutoring system. Designed to provide instant support to students, the system…

Computation and Language · Computer Science 2024-05-24 Wei-Yu Chen

Education in the era of generative AI faces a pivotal transformation. As AI systems reshape professional practices-from software development to creative design-educators must reconsider how to prepare students for a future where humans and…

Computers and Society · Computer Science 2025-10-22 Xinran Zhu , Liam Magee , Peg Mischler

Rapid innovations in AI and large language models (LLMs) have accelerated the adoption of digital learning, particularly beyond formal education. What began as an emergency response during COVID-19 has shifted from a supplementary resource…

Computers and Society · Computer Science 2026-02-04 Geeta Puri , Nachamma Socklingam , Dorien Herremans

Designing adaptive tutoring systems for software learning presents challenges in determining appropriate instructional modalities. To inform the design of such systems, we conducted an observational study of ten human teacher-student pairs…

Human-Computer Interaction · Computer Science 2026-03-04 Emran Poh , Yueyue Hou , Tianyi Zhang , Jiannan Li

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

E-learning and online education have made great strides in the recent past. It has moved from a knowledge transfer model to a highly intellect, swift and interactive proposition capable of advanced decision-making abilities. Two challenges…

Computers and Society · Computer Science 2017-09-06 Monika Rani , Riju Nayak , O. P. Vyas

The rapid growth of programming education has outpaced traditional assessment tools, leaving faculty with limited means to provide meaningful, scalable feedback. Conventional autograders, while efficient, act as black-box systems that…

Artificial Intelligence · Computer Science 2025-10-31 Vikrant Sahu , Gagan Raj Gupta , Raghav Borikar , Nitin Mane

This study aims to develop an adaptive learning platform that leverages generative AI to automate assessment creation and feedback delivery. The platform provides self-correcting tests and personalised feedback that adapts to each learners…

Human-Computer Interaction · Computer Science 2025-11-07 Riya Gill , Ievgeniia Kuzminykh , Maher Salem , Bogdan Ghita

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

Human-Computer Interaction · Computer Science 2025-04-28 Stefan Pietrusky

In the info-tech age E-Methods of learning are becoming the most important vehicle in disseminating knowledge in higher education institutions. This sector is growing and changing at a rapid speed due to developments in technologies. But…

Computers and Society · Computer Science 2011-08-30 Boumedyen , Kaneez , Rafael , Victor

Virtual Reality simulators offer a powerful tool for teacher training, yet the integration of AI-powered student avatars presents a critical challenge: determining the optimal level of avatar realism for effective pedagogy. This literature…

Human-Computer Interaction · Computer Science 2025-06-16 Judson Leroy Dean Haynes

In recent years, advanced artificial intelligence technologies, such as ChatGPT, have significantly impacted various fields, including education and research. Developed by OpenAI, ChatGPT is a powerful language model that presents numerous…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Abu Saleh Musa Miah , Md Mahbubur Rahman Tusher , Md. Moazzem Hossain , Md Mamun Hossain , Md Abdur Rahim , Md Ekramul Hamid , Md. Saiful Islam , Jungpil Shin

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

YouTube is widely used for informal learning, where learners explore lectures and tutorials without a predefined curriculum. However, learning across videos remains fragmented: learners must decide what to watch, how videos relate, and how…

Human-Computer Interaction · Computer Science 2026-04-07 Dina Albassam , Kexin Quan , Mengke Wu , Sanika Pande , ChengXiang Zhai , Yun Huang

Personalized education, tailored to individual student needs, leverages educational technology and artificial intelligence (AI) in the digital age to enhance learning effectiveness. The integration of AI in educational platforms provides…

Computers and Society · Computer Science 2024-03-03 Zhang Xiong , Haoxuan Li , Zhuang Liu , Zhuofan Chen , Hao Zhou , Wenge Rong , Yuanxin Ouyang

Personalized gamification explores knowledge about the users to tailor gamification designs to improve one-size-fits-all gamification. The tailoring process should simultaneously consider user and contextual characteristics (e.g., activity…

Human-Computer Interaction · Computer Science 2022-03-29 Luiz Rodrigues , Armando M. Toda , Wilk Oliveira , Paula T. Palomino , Julita Vassileva , Seiji Isotani

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

Human-Computer Interaction · Computer Science 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea