Related papers: Light-weighted CNN-Attention based architecture fo…
The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…
Holographic displays have significant potential in virtual reality and augmented reality owing to their ability to provide all the depth cues. Deep learning-based methods play an important role in computer-generated holography (CGH). During…
A brain-computer interface (BCI) provides a direct communication pathway between user and external devices. Electroencephalogram (EEG) motor imagery (MI) paradigm is widely used in non-invasive BCI to obtain encoded signals contained user…
In this work we present a new efficient approach to Human Action Recognition called Video Transformer Network (VTN). It leverages the latest advances in Computer Vision and Natural Language Processing and applies them to video…
In this work, a real-time hand gesture recognition system-based human-computer interface (HCI) is presented. The system consists of six stages: (1) hand detection, (2) gesture segmentation, (3) use of five pre-trained convolutional neural…
Human activity and gesture recognition is an important component of rapidly growing domain of ambient intelligence, in particular in assisting living and smart homes. In this paper, we propose to combine the power of two deep learning…
Surface electromyography (EMG) serves as a pivotal tool in hand gesture recognition and human-computer interaction, offering a non-invasive means of signal acquisition. This study presents a novel methodology for classifying hand gestures…
Gesture recognition on wearable devices is extensively applied in human-computer interaction. Electromyography (EMG) has been used in many gesture recognition systems for its rapid perception of muscle signals. However, analyzing EMG…
The classification of different fine hand movements from EEG signals represents a relevant research challenge, e.g., in brain-computer interface applications for motor rehabilitation. Here, we analyzed two different datasets where fine hand…
Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature…
We revisit the study of a wrist-mounted camera system (referred to as HandCam) for recognizing activities of hands. HandCam has two unique properties as compared to egocentric systems (referred to as HeadCam): (1) it avoids the need to…
Although many studies suggest high performance hand detection methods, those methods are likely to be overfitting. Fortunately, the Convolution Neural Network (CNN) based approach provides a better way that is less sensitive to translation…
Online hand gesture recognition (HGR) techniques are essential in augmented reality (AR) applications for enabling natural human-to-computer interaction and communication. In recent years, the consumer market for low-cost AR devices has…
This work proposes a novel approach for hand gesture recognition using an inexpensive, low-resolution (24 x 32) thermal sensor processed by a Spiking Neural Network (SNN) followed by Sparse Segmentation and feature-based gesture…
Deep convolutional neural networks (CNNs) are appealing for the purpose of classification of hand movements from surface electromyography (sEMG) data because they have the ability to perform automated person-specific feature extraction from…
In this paper, we introduce a novel Multiscale Video Transformer Network (MVTN) for dynamic hand gesture recognition, since multiscale features can extract features with variable size, pose, and shape of hand which is a challenge in hand…
In this paper, we propose a deep learning approach for smartphone user identification based on analyzing motion signals recorded by the accelerometer and the gyroscope, during a single tap gesture performed by the user on the screen. We…
We present a novel hierarchical graphical model based context-aware hybrid brain-machine interface (hBMI) using probabilistic fusion of electroencephalographic (EEG) and electromyographic (EMG) activities. Based on experimental data…
Transformer models have demonstrated remarkable success in many domains such as natural language processing (NLP) and computer vision. With the growing interest in transformer-based architectures, they are now utilized for gesture…
The use of hand gestures provides a natural alternative to cumbersome interface devices for Human-Computer Interaction (HCI) systems. However, real-time recognition of dynamic micro hand gestures from video streams is challenging for…