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In this paper, a new variant of Round Robin (RR) algorithm is proposed which is suitable for soft real time systems. RR algorithm performs optimally in timeshared systems, but it is not suitable for soft real time systems. Because it gives…

Operating Systems · Computer Science 2011-05-10 Rakesh Mohanty , H. S. Behera , Khusbu Patwari , Monisha Dash , M. Lakshmi Prasanna

Latest research in industrial robotics is aimed at making human robot collaboration possible seamlessly. For this purpose, industrial robots are expected to work on the fly in unstructured and cluttered environments and hence the subject of…

Robotics · Computer Science 2019-11-13 Indraneel Patil , B. K. Rout , V. Kalaichelvi

Sampling-based planning algorithm is a powerful tool for solving planning problems in high-dimensional state spaces. In this article, we present a novel approach to sampling in the most promising regions, which significantly reduces…

Robotics · Computer Science 2023-05-26 Chenming Li , Fei Meng , Han Ma , Jiankun Wang , Max Q. -H. Meng

The asymptotically optimal version of Rapidly-exploring Random Tree (RRT*) is often used to find optimal paths in a high-dimensional configuration space. The well-known issue of RRT* is its slow convergence towards the optimal solution. A…

Robotics · Computer Science 2025-03-21 Jonáš Kříž , Vojtěch Vonásek

This paper presents an optimization-based receding horizon trajectory planning algorithm for dynamical systems operating in unstructured and cluttered environments. The proposed approach is a two-step procedure that uses a motion planning…

Optimization and Control · Mathematics 2019-12-12 Kristoffer Bergman , Oskar Ljungqvist , Torkel Glad , Daniel Axehill

Sampling-based motion planning has emerged as a powerful approach for robotics, enabling exploration of complex, high-dimensional configuration spaces. When combined with Signal Temporal Logic (STL), a temporal logic widely used for…

Robotics · Computer Science 2026-02-20 Ahmad Ahmad , Shuo Liu , Roberto Tron , Calin Belta

Modern day computer games have extremely large state and action spaces. To detect bugs in these games' models, human testers play the games repeatedly to explore the game and find errors in the games. Such gameplay is exhaustive and time…

Machine Learning · Computer Science 2022-04-21 Max Zuo , Logan Schick , Matthew Gombolay , Nakul Gopalan

Chance-constrained motion planning requires uncertainty in dynamics to be propagated into uncertainty in state. When nonlinear models are used, Gaussian assumptions on the state distribution do not necessarily apply since almost all random…

Systems and Control · Electrical Eng. & Systems 2020-03-31 Allen Wang , Ashkan Jasour , Brian Williams

Automation applications are pushing the deployment of many high DoF manipulators in warehouse and manufacturing environments. This has motivated many efforts on optimizing manipulation tasks involving a single arm. Coordinating multiple…

Robotics · Computer Science 2019-05-09 Rahul Shome , Kostas E. Bekris

Path planning is an important problem with the the applications in many aspects, such as video games, robotics etc. This paper proposes a novel method to address the problem of Deep Reinforcement Learning (DRL) based path planning for a…

Robotics · Computer Science 2024-04-11 Hao Liu , Yi Shen , Shuangjiang Yu , Zijun Gao , Tong Wu

Path planning in dynamic environments remains a core challenge in robotics, especially as autonomous systems are deployed in unpredictable spaces such as warehouses and public roads. While algorithms like Fast Marching Tree (FMT$^{*}$)…

Robotics · Computer Science 2025-09-11 Soheil Espahbodini Nia

This study aims to address the key challenge of obtaining a high-quality solution path within a short calculation time by generalizing a limited dataset. In the informed experience-driven random trees connect star (IERTC*) process, the…

Robotics · Computer Science 2025-03-21 Ryota Takamido , Jun Ota

Using underwater robots instead of humans for the inspection of coastal piers can enhance efficiency while reducing risks. A key challenge in performing these tasks lies in achieving efficient and rapid path planning within complex…

Robotics · Computer Science 2025-05-14 Pengyu Wang , Hin Wang Lin , Jialu Li , Jiankun Wang , Ling Shi , Max Q. -H. Meng

We present a method to apply heuristic search algorithms to solve rearrangement planning by pushing problems. In these problems, a robot must push an object through clutter to achieve a goal. To do this, we exploit the fact that contact…

Robotics · Computer Science 2016-03-30 Jennifer E. King , Siddhartha S. Srinivasa

In this work, we present FRTree planner, a novel robot navigation framework that leverages a tree structure of free regions, specifically designed for navigation in cluttered and unknown environments with narrow passages. The framework…

Robotics · Computer Science 2025-02-17 Yulin Li , Zhicheng Song , Chunxin Zheng , Zhihai Bi , Kai Chen , Michael Yu Wang , Jun Ma

In order to solve complex, long-horizon tasks, intelligent robots need to carry out high-level, abstract planning and reasoning in conjunction with motion planning. However, abstract models are typically lossy and plans or policies computed…

Robotics · Computer Science 2022-05-27 Naman Shah , Siddharth Srivastava

We address the problem of planning robot motions in constrained configuration spaces where the constraints change throughout the motion. The problem is formulated as a fixed sequence of intersecting manifolds, which the robot needs to…

Long-horizon planning in realistic environments requires the ability to reason over sequential tasks in high-dimensional state spaces with complex dynamics. Classical motion planning algorithms, such as rapidly-exploring random trees, are…

Robotics · Computer Science 2020-10-14 Brian Ichter , Pierre Sermanet , Corey Lynch

In the context of tree-search stochastic planning algorithms where a generative model is available, we consider on-line planning algorithms building trees in order to recommend an action. We investigate the question of avoiding re-planning…

Machine Learning · Computer Science 2019-02-14 Erwan Lecarpentier , Guillaume Infantes , Charles Lesire , Emmanuel Rachelson

We investigate the problem of multi-robot coordinated planning in environments where the robots may have to operate in close proximity to each other. We seek computationally efficient planners that ensure safe paths and adherence to…

Multiagent Systems · Computer Science 2019-10-09 Clayton Mangette , Pratap Tokekar