Related papers: Discovering Design Concepts for CAD Sketches
Deep vision models have achieved remarkable classification performance by leveraging a hierarchical architecture in which human-interpretable concepts emerge through the composition of individual neurons across layers. Given the distributed…
Generative models have demonstrated remarkable abilities in generating high-fidelity visual content. In this work, we explore how generative models can further be used not only to synthesize visual content but also to understand the…
The advances in deep learning have enabled machine learning methods to outperform human beings in various areas, but it remains a great challenge for a well-trained model to quickly adapt to a new task. One promising solution to realize…
Generating high-quality 3D models from 2D sketches is a challenging task due to the inherent ambiguity and sparsity of sketch data. In this paper, we present S3D, a novel framework that converts simple hand-drawn sketches into detailed 3D…
We are born with the ability to learn concepts by comparing diverse observations. This helps us to understand the new world in a compositional manner and facilitates extrapolation, as objects naturally consist of multiple concepts. In this…
The notion of concept has been studied for centuries, by philosophers, linguists, cognitive scientists, and researchers in artificial intelligence (Margolis & Laurence, 1999). There is a large literature on formal, mathematical models of…
While Multimodal Large Language Models (MLLMs) excel at visual understanding, they often struggle in complex scenarios that require visual planning and imagination. Inspired by how humans use sketching as a form of visual thinking to…
A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating…
This paper describes a new technique, called "knowledge patterns", for helping construct axiom-rich, formal ontologies, based on identifying and explicitly representing recurring patterns of knowledge (theory schemata) in the ontology, and…
Freehand sketches often contain sparse visual detail. In spite of the sparsity, they are easily and consistently recognized by humans across cultures, languages and age groups. Therefore, analyzing such sparse sketches can aid our…
We introduce SketchDeco, a training-free approach to sketch colourisation that bridges the gap between professional design needs and intuitive, region-based control. Our method empowers artists to use simple masks and colour palettes for…
We introduce a new sub-linear space sketch---the Weight-Median Sketch---for learning compressed linear classifiers over data streams while supporting the efficient recovery of large-magnitude weights in the model. This enables…
Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and…
In recent years, sketch-based 3D shape retrieval has attracted growing attention. While many previous studies have focused on cross-modal matching between hand-drawn sketches and 3D shapes, the critical issue of how to handle low-quality…
Sketches reflect the drawing style of individual artists; therefore, it is important to consider their unique styles when extracting sketches from color images for various applications. Unfortunately, most existing sketch extraction methods…
We present sketch-rnn, a recurrent neural network (RNN) able to construct stroke-based drawings of common objects. The model is trained on thousands of crude human-drawn images representing hundreds of classes. We outline a framework for…
Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose…
In the early design stage of Japanese detached houses, the lack of a unified design representation among clients, sales representatives, and designers leads to design drift and inefficient feedback. Usually, sketches handed off by sales…
Deep generative models of 3D shapes have received a great deal of research interest. Yet, almost all of them generate discrete shape representations, such as voxels, point clouds, and polygon meshes. We present the first 3D generative model…
Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When…