Related papers: The Interactive Modeling of a Binary Star System
In this paper we describe the current status of the GRAPE-6 project to develop a special-purpose computer with a peak speed exceeding 100 Tflops for the simulation of astrophysical N-body problems. One of the main targets of the GRAPE-6…
We present a new C++ code for collisional N-body simulations of star clusters. The code uses the Hermite fourth-order scheme with block time steps, for advancing the particles in time, while the forces and neighboring particles are computed…
The use of 3D hydrodynamical simulations of stellar surface convection for model atmospheres is computationally expensive. Although these models have been available for quite some time, their use is limited because of the lack of extensive…
A computer code or simulator is a mathematical representation of a physical system, for example a set of differential equations. Running the code with given values of the vector of inputs, x, leads to an output y(x) or several such outputs.…
Binary and multiple stellar systems are numerous in our solar neighborhood with 80 per cent of the solar-type stars being members of systems with high order multiplicity. The Contact Binaries Towards Merging (CoBiToM) Project is a programme…
This document describes the development of a video game prototype designed to encourage physical activity among children and older adults. The prototype consists of a laptop, a camera with 3D sensors, and optionally requires an LCD screen…
Roadheader is an engineering robot widely used in underground engineering and mining industry. Interactive dynamics simulation of roadheader is a fundamental problem in unmanned excavation and virtual reality training. However, current…
We announce ChromaStarPy, an integrated general stellar atmospheric modeling and spectrum synthesis code written entirely in python V. 3. ChromaStarPy is a direct port of the ChromaStarServer (CSServ) Java modeling code described in earlier…
Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…
Nonlinear programming targets nonlinear optimization with constraints, which is a generic yet complex methodology involving humans for problem modeling and algorithms for problem solving. We address the particularly hard challenge of…
Binary stars are dynamical systems formed by two stars that are physically bound by the gravitational force. Binary stars are privileged laboratories, allowing one to measure the fundamental properties of stars but also potentially changing…
Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…
Crystalline interfaces are of highly importance in many practical applications. To conduct effective simulation and analysis for coincident site lattice (CSL) interfaces, effective programmes are of high demand in building their CSL…
The first version of the Binary Population Synthesizer (BiPoS1) is made publicly available. It allows to efficiently calculate binary distribution functions after the dynamical processing of a realistic population of binary stars during the…
PICsar2D is a 2.5D relativistic, electromagnetic, particle in cell code designed for studying the pulsar magnetosphere. The source code and a suite of Python analysis routines can be downloaded from…
In this letter we consider the evolution of a planetary system around a star inside a wide binary. We simulate numerically the evolution of the planetary orbits for both co-planar and highly-inclined systems. We find that the Kozai…
Binary systems have long been recognized as the source of powerful astrophysical diagnostics. Among the many applications of binary stars, they have been used as probes of stellar structure and evolution (both of single and binary stars) in…
Debugging is famously one the hardest parts in programming. In this paper, we tackle the question: what does a debugging environment look like when we take interactive visualization as a central design principle? We introduce Anteater, an…
Binary stars are recognized to be important in driving the dynamical evolution of stellar systems and also in determining some of their observational features. In this study, we explore the role that binary stars have in modulating the…
An algoritm for the simulation of the 3--dimensional random field Ising model with a binary distribution of the random fields is presented. It uses multi-spin coding and simulates 64 physically different systems simultaneously. On one…