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We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Ji Zhang , Kevin Shih , Andrew Tao , Bryan Catanzaro , Ahmed Elgammal

External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by a human. This approach may be particularly valuable in…

Human-Computer Interaction · Computer Science 2024-05-01 Steph Buongiorno , Corey Clark

Image retrieval relies heavily on the quality of the data modeling and the distance measurement in the feature space. Building on the concept of image manifold, we first propose to represent the feature space of images, learned via neural…

Machine Learning · Computer Science 2020-11-20 Haoyu Dong , Ze Wang , Qiang Qiu , Guillermo Sapiro

Scene recognition model based on the DNN and game theory with its applications in human-robot interaction is proposed in this paper. The use of deep learning methods in the field of scene recognition is still in its infancy, but has become…

Robotics · Computer Science 2020-01-13 R. Q. Wang , W. Z. Wang , D. Z. Zhao , G. H. Chen , D. S. Luo

In real-world environments, AI systems often face unfamiliar scenarios without labeled data, creating a major challenge for conventional scene understanding models. The inability to generalize across unseen contexts limits the deployment of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Manjunath Prasad Holenarasipura Rajiv , B. M. Vidyavathi

How to select relevant key objects and reason about the complex relationships cross vision and linguistic domain are two key issues in many multi-modality applications such as visual question answering (VQA). In this work, we incorporate…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Zongzhao Li , Xiangyu Zhu , Xi Zhang , Zhaoxiang Zhang , Zhen Lei

Prior work has proposed effective methods to learn event representations that can capture syntactic and semantic information over text corpus, demonstrating their effectiveness for downstream tasks such as script event prediction. On the…

Artificial Intelligence · Computer Science 2020-06-25 Xiao Ding , Kuo Liao , Ting Liu , Zhongyang Li , Junwen Duan

One of the most difficult tasks in scene understanding is recognizing interactions between objects in an image. This task is often called visual relationship detection (VRD). We consider the question of whether, given auxiliary textual data…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Gal Sadeh Kenigsfield , Ran El-Yaniv

Knowledge-based recommendation models effectively alleviate the data sparsity issue leveraging the side information in the knowledge graph, and have achieved considerable performance. Nevertheless, the knowledge graphs used in previous…

Information Retrieval · Computer Science 2024-03-28 Shenghao Yang , Weizhi Ma , Peijie Sun , Min Zhang , Qingyao Ai , Yiqun Liu , Mingchen Cai

We investigate the problem of producing structured graph representations of visual scenes. Our work analyzes the role of motifs: regularly appearing substructures in scene graphs. We present new quantitative insights on such repeated…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Rowan Zellers , Mark Yatskar , Sam Thomson , Yejin Choi

We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…

Computation and Language · Computer Science 2021-06-18 Prithviraj Ammanabrolu , Mark O. Riedl

This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Li-Syun Hsiung , Jun-Kai Tu , Kuan-Wu Chu , Yu-Hsuan Chiu , Yan-Tsung Peng , Sheng-Luen Chung , Gee-Sern Jison Hsu

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Arushi Goel , Basura Fernando , Frank Keller , Hakan Bilen

Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

Recent progress in computer vision has been driven by high-capacity models trained on large datasets. Unfortunately, creating large datasets with pixel-level labels has been extremely costly due to the amount of human effort required. In…

Computer Vision and Pattern Recognition · Computer Science 2016-08-09 Stephan R. Richter , Vibhav Vineet , Stefan Roth , Vladlen Koltun

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Scene graph generation aims to interpret an input image by explicitly modelling the potential objects and their relationships, which is predominantly solved by the message passing neural network models in previous methods. Currently, such…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Daqi Liu , Miroslaw Bober , Josef Kittler

One of the key issues of Visual Question Answering (VQA) is to reason with semantic clues in the visual content under the guidance of the question, how to model relational semantics still remains as a great challenge. To fully capture…

Multimedia · Computer Science 2019-08-22 Zhuoqian Yang , Zengchang Qin , Jing Yu , Yue Hu

Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

This paper presents a finding that leveraging the hierarchical structures among labels for relationships and objects can substantially improve the performance of scene graph generation systems. The focus of this work is to create an…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Bowen Jiang , Camillo J. Taylor